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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2/8" Page="1" Title="">
        <SceneArcBeats/>
      </SceneProperties>
      <Text>EXT. elinor’s SCHOOL -- DAY, Day 1</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Title Card: “The Seed Of An Idea”</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>It’s a crisp, clear morning in the forest. We see Elinor's school, buried among trees and surrounded by flowers and buzzing insects. We close in on a window and into...</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="7" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="CLASS"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL, ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="MS. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="WATCH ALARM"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>INT. elinor’s CLASSROOM -- DAY, Continuous</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The room is bright and colorful. ELINOR walks in wearing her backpack, smiling and hopping. She is excited for her day at school! As she walks, she passes other kids coming in and putting their things in their cubbyholes:</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor passes Ashley Bear, who undoes her hook and loop (i.e. “Velcro”) boot straps. </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrrtch</Text>
      <Text>. Elinor’s ears perk up at that as she walks by.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Next, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Medhi</Text>
      <Text> Fox opens his backpack. </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrrtch. </Text>
      <Text>Elinor’s eyebrows jump.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Dialogue">
      <Text>Hmm?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Javier</Text>
      <Text> Moose undoes the </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">velcro</Text>
      <Text> fasteners on his jacket. </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrrtch. </Text>
      <Text>Elinor takes notice.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Dialogue">
      <Text>Hmm...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor arrives at her cubby. Her friends HAZEL and ARI come to greet her.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Dialogue">
      <Text>Hi, Elinor! You look extra curious today!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Dialogue">
      <Text>Oh, hi, Hazel! Hi, Ari!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Dialogue">
      <Text>Are you CURIOUS to see something cool? Check THIS out! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari holds out his hand. On his wrist is an oversized kid’s watch.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Dialogue">
      <Text>I have a new watch!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooohh</Text>
      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Dialogue">
      <Text>(Smiling) He’s been showing it to everyone this morning.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Dialogue">
      <Text>My parents got it for me. They said it’s to help me stay on track. Watch this!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari presses a button on the watch. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>WATCH ALARM</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Dialogue">
      <Text>Time to go to school!

Eat your vegetables!

Put your pants on!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Hazel look at each other.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Heh</Text>
      <Text>, sometimes I forget.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids giggle.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Dialogue">
      <Text>Want to see my favorite part?

Look at the watch strap!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari opens and closes the hook and loop strap on his watch a few times. </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrrtch</Text>
      <Text>. Elinor’s eyes open wide.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Oooohhh</Text>
      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment, MS. MOLE, their teacher, calls them to order.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Dialogue">
      <Text>Ok, class, time to find our places!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>All the kids move to the rug at the center of the room. Ms. Mole stands next to her desk.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Class</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Dialogue">
      <Text>Good morning, Ms. Mole!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Dialogue">
      <Text>Good morning! Now, where is my book?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She feels around on her desk and picks up a carrot. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Dialogue">
      <Text>Ah ha! Is this it?</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>CLASS (All together)</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Dialogue">
      <Text>No! / That’s not it! / (Ari:) That’s a carrot!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole gives a sly smile and sniffs the carrot.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Dialogue">
      <Text>Oops! You’re right!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She hunts around on the desk with her hands, picks up an eraser.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Dialogue">
      <Text>Ok. This MUST be it.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>CLASS</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Dialogue">
      <Text>No! / That’s an eraser! / (Hazel: That’s not a book!)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole smiles again, sniffs it. She puts it down and picks up a book. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Dialogue">
      <Text>Is THIS it?!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>CLASS</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Dialogue">
      <Text>Yes! (Laughing)</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Noooooow</Text>
      <Text> we are ready for the lesson!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole opens the book. There’s a picture of a spiky seed on it.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Dialogue">
      <Text>Today we are going to learn about... (dramatically) Nature’s Ideas!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>All of the kids are paying rapt attention, except for Elinor, who is looking at the watch on Ari’s wrist. She moves to take a closer look.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Dialogue">
      <Text>Nature has solved a lot of different kinds of problems and is full of useful ideas. For example--</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole is interrupted by a sudden </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrrtch. </Text>
      <Text>She turns from the picture book to look, and the noise stops. She scans the group of kids. Elinor is smiling innocently. After a beat, Ms. Mole turns back to her book. Elinor reaches for the watch again.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ahem</Text>
      <Text>. Nature is full of useful ideas, like --</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She is interrupted again by a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrrtch-Skrrrrtch. </Text>
      <Text>She turns from the book to look, and the sound stops again. The kids look at each other. Everyone is puzzled!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Slowly returning to book)</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Dialogue">
      <Text>Nature is full of ideas, like --</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She is interrupted again by a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrrtch-Skrrrrtch. </Text>
      <Text>This time she turns around very quickly. We see Elinor caught in the act of pulling on Ari’s watch strap.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE  (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Dialogue">
      <Text>Elinor...</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Dialogue">
      <Text>Ms. Mole!! This strap is </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">sooo</Text>
      <Text> cool!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor stands up and holds up Ari’s watch with Ari still attached to it.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Dialogue">
      <Text>You can open it and close it and open it and close it... </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She opens and closes the strap several times. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Dialogue">
      <Text>Most of it is soft and fuzzy, except for this scratchy patch...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She opens it and points to the patch of “hook” fabric on one end (the rest of the strap is made of loop fabric).</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">...which</Text>
      <Text> sticks to the fuzzy part of the strap. The two parts stick together like tape, but they aren’t sticky!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor puts her finger on the patch and shows it doesn’t stick.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Class</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Oooohhh</Text>
      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Dialogue">
      <Text>That is SO interesting!
And look! There’s a patch like that on all sorts of things!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor drags Ari over to the cubby area.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>elinoR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Dialogue">
      <Text>It keeps Ashley’s boots closed...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She pulls the watch strap (and Ari) down to Ashley’s boots and points out the hook patch on the boot straps.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Dialogue">
      <Text>It keeps </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mehdi’s</Text>
      <Text> backpack closed...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She drags Ari over to </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mehdi’s</Text>
      <Text> backpack and opens and closes the backpack twice, pointing out the hook patch on the flap.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Dialogue">
      <Text>And it’s on </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Javier’s</Text>
      <Text> coat!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor holds the watch up to the coat’s hook patch. Hazel joins them.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Hazel</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Dialogue">
      <Text>You’re right, it’s on everything!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel undoes the watch band and a relieved Ari hits the floor.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Dialogue">
      <Text>But I never thought about it before. I wonder how it works?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole opens her mouth to say something, but at that moment, Ari’s watch alarm beeps.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Watch alarm</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Dialogue">
      <Text>Time for recess! Time for recess!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ms. Mole</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Dialogue">
      <Text>Ah, yes. Thank you, Ari’s watch! It’s time for recess!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>All the kids cheer and stampede out the door, except for Elinor, Hazel and Ari. They turn off the alarm and walk over to the rug to look at the strap closely. Elinor fixates on the patch of hook fabric on one end.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Dialogue">
      <Text>Hmm.... How does this work? How does this scratchy patch stick to the fuzzy side without BEING sticky?</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Dialogue">
      <Text>Oh, sounds like a mystery. I’ll see if we have any books about it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel runs over to the class bookshelf. Ari looks longingly out the window. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Dialogue">
      <Text>What about going to recess? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor sticks the hook patch to Ari’s sweater. The watch hangs by itself. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Dialogue">
      <Text>And look, the patch also sticks to other things!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Dialogue">
      <Text>Hey!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor tries the patch on a nearby chair, showing it doesn’t stick.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Dialogue">
      <Text>...But it DOESN’T stick to everything. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Dialogue">
      <Text>Huh. That IS interesting.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel returns with a large stack of books and plops them down. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Dialogue">
      <Text>Well, I found some fun books, but none about mysterious scratchy patches that stick to things. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Dialogue">
      <Text>(Poking at the patch)...or DON’T stick to things! That’s the mystery!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Dialogue">
      <Text>Hmm, I have an idea... Let’s try sticking the patch to a LOT of things, and see what it DOES and DOESN’T stick to. Maybe that will tell us how it works.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Dialogue">
      <Text>I’ll make a list!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel grabs a piece of paper. Ari hands her a crayon. Using her trunk to hold the crayon, Hazel draws a big T on the paper. She labels one side of the T with a check mark and the other with an “X.”</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>HaZEL (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Dialogue">
      <Text>Ready!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Dialogue">
      <Text>Let’s see... Ari’s sweater: yes.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel doodles a sweater on the check mark column.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Dialogue">
      <Text>Chair: no.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel doodles a chair on the “X” column.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Dialogue">
      <Text>How about the rug?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He grabs the strap and sticks the patch to the rug.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Dialogue">
      <Text>Rug: yes, it sticks!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel doodles a little carpet on the check mark side. They try more locations. Hazel records the observation each time.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Dialogue">
      <Text>Chalkboard: no!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Dialogue">
      <Text>Hazel’s trunk: no!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel raises her eyebrows, but makes a doodle. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Dialogue">
      <Text>So the patch sticks to Ari’s sweater and the rug, and... nothing else. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Dialogue">
      <Text>(Scratching her head) </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They pause and think.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Dialogue">
      <Text>(Eyeing the playground) We could try some things outside?</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Dialogue">
      <Text>Yeah, good idea!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Dialogue">
      <Text>We’re going outside!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids go out the door. Elinor looks excited about their project and gives a hop or two. Hazel is twirling her trunk and looking over her notes. </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="6/8" Page="8" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL, ARI"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>EXT. the school PLAYGROUND. -- DAY, continuous</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>There are kids playing on the swings and slides as Elinor, Hazel and Ari come outside.  </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text>, let’s try that tree!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor takes the watch and bounces over to a tree. She tries to stick the hook patch to the tree.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Dialogue">
      <Text>Tree: no.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel records it.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Dialogue">
      <Text>Hmm, we need MORE OBSERVATIONS!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A ditty begins to play and the kids sing a song:</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR, HAZEL, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Singing)</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Dialogue">
      <Text>We want to solve the mystery,
Of how this sticks so stickily.
We're going to try it here,
And there,
And everywhere!
Into the woods and under the trees,
We follow our curiosity!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As they sing, they begin in the playground and wander among the bushes and trees nearby.  They are dancing (and hopping and flying) a bit and trying the strap’s hook patch on various things: bushes (no), acorns (no), rocks (no), etc.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
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        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
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      <Text>EXT. CLEARING -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They emerge from some bushes and come to a small clearing, gathering around Hazel’s list. Ari has some twigs and seed burrs stuck to his clothes and fur.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Hazel</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Dialogue">
      <Text>Ok, the scratchy patch sticks to sweaters and rugs, but not anything else!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Dialogue">
      <Text>Hmm, I don’t see how it works. Do you guys?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids shake their heads.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Dialogue">
      <Text>It’s such a sticky mystery!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They think for a moment: Elinor’s ears cross or wiggle; Hazel scratches her head with the crayon. Ari notices the seed burrs stuck to him and tries to shake them off.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ack</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He goes through a few shakes and contortions, but the seed burrs don’t come off. He gets a little alarmed.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Dialogue">
      <Text>Ah! These seeds won’t come off!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor goes over and grabs one of the seed burrs and pulls it off. It makes a small </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">skrrrrtch</Text>
      <Text> sound. Ari sighs in relief.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Dialogue">
      <Text>Thanks!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor sticks it back on Ari and pulls it again. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Skrrrtch</Text>
      <Text>. Her eyes go wide.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Dialogue">
      <Text>Hey!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Dialogue">
      <Text>Look, this seed sticks to Ari’s sweater just like the scratchy patch! It even makes the same sound!

I wonder...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor takes the seed and sticks it to the fuzzy side of the strap (</Text>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">)</Text>
      <Text>. </Text>
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    <Paragraph Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Dialogue">
      <Text>Whoa...</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Dialogue">
      <Text>The seed also sticks to the fuzzy part of the strap!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>elinoR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Examining a seed burr)</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Dialogue">
      <Text>What is this little seed?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids crowd together and look really closely at the seed. They see that the seed has lots of little hooks on it. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Dialogue">
      <Text>Look at all those little hooks.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They follow the seed closely as they stick it to Ari’s sweater. They see the little hooks catch on the loops in the fabric, and when the pull it, the hooks let go, making a small </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">skrrrrtch</Text>
      <Text> sound.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Dialogue">
      <Text>It sticks because the little hooks grab the fuzziness of the sweater. </Text>
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      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They look really closely now at the patch of “hooks” fabric on the watch strap.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Dialogue">
      <Text>The patch on the strap also has little hooks!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Dialogue">
      <Text>They’re even tinier. I hadn’t seen them before!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Dialogue">
      <Text>THAT’s how it works! It’s the tiny little hooks that make the patch sticky.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They open and close the strap several times. They look closer and we see the hooks grabbing the loops in action.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Dialogue">
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      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Examining the fuzzy side of the strap)</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Dialogue">
      <Text>But the hooks need something fuzzy with little loops to grab on to.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel checks her list.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>hazEL</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Dialogue">
      <Text>Yeah! That’s why the patch only sticks to these fuzzy things (points to the items on the check mark side), and not to these other things that aren’t fuzzy. These things don’t have little loops for the hooks to grab!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids smile at each other, sharing a feeling of excitement at having solved the puzzle.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Dialogue">
      <Text>We solved the mystery!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Dialogue">
      <Text>Let’s tell Ms. Mole!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor dashes off back to the playground, followed by Hazel and then Ari, who flaps to catch up. </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 6/8" Page="11" Title="">
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          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
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        </SceneArcBeats>
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      <Text>EXT. PLAYGROUND -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor swooshes down the slide and jumps on the swing, landing first.  Ari flies over and Hazel comes up last, puffing slightly. They find Ms. Mole sitting by the playground.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Dialogue">
      <Text>Ms. Mole, we figured it out!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Dialogue">
      <Text>It’s the little hooks on the patch...</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Dialogue">
      <Text>That make the strap stick together!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Dialogue">
      <Text>But the hooks only stick to things that are fuzzy and have little loops in them.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor makes a loop with two fingers and a hook with one finger from the other paw and demonstrates. </Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Dialogue">
      <Text>The hooks on the patch grab loops on the fuzzy part and stick together! And then... </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">skrrrrtch</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole nods sagely and her nose twitches.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ms. Mole</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Dialogue">
      <Text>My, I smell some clever little scientists. I knew you would figure it out!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor holds up one of the seeds.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Dialogue">
      <Text>We figured it out from looking at this spiky seed, like the one you were... uh, </Text>
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      <Text> (she looks sheepish) to teach us about before.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor sticks the seed to Ari.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ms. Mole</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Dialogue">
      <Text>That is interesting! The strap and the seed work the same way. Why do you think that is?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari gasps in realization.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Dialogue">
      <Text>Did the seed COPY the idea from the watch strap?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole smiles.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Dialogue">
      <Text>I think that would be silly... (Unsure) Wouldn’t it?</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Dialogue">
      <Text>I bet the idea for the strap came FROM the seeds!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ms. Mole</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Dialogue">
      <Text>That’s right!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole pulls out the same book she was trying to show the kids earlier.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ms. Mole (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Dialogue">
      <Text>I was just about to tell you the whole story...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole opens the book to the page we saw earlier, which shows the seed with lots of hooks. She turns the page to an illustration of Georges de Mistral (the inventor of hook and loop) as a dog character walking in the forest; the picture becomes animated as she explains. </Text>
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    <Paragraph Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
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    <Paragraph Number="105" Type="Dialogue">
      <Text>Georges de Mistral was an inventor who lived a long time ago. He loved to go for walks in the woods, but always came back with some seeds stuck to his fur and clothes.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The dog notices the seed burrs sticking to him.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="106" Type="Dialogue">
      <Text>It’s the same seeds we found!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ms. Mole</Text>
    </Paragraph>
    <Paragraph Number="107" Type="Dialogue">
      <Text>That’s right! The seed has little hooks so it can grab on to things and grow in different places.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ms. Mole talks, we see Ari notice a butterfly and follow it into the bushes.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Ms. Mole (CONT’D)</Text>
    </Paragraph>
    <Paragraph Number="108" Type="Dialogue">
      <Text>(Back to the book) George wondered if he could use the same idea and make the hooks and loops himself. That way, he could get OTHER things to stick together.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The dog is in a workshop making the first hook-and-loop prototype. Later, he tests it on a new coat. Skkkkrtch!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Dialogue">
      <Text>Wow. Nature really DOES have some good ideas, Ms. Mole. I’m glad we went to explore in it!

(Singing)
Into the woods and under the trees,</Text>
    </Paragraph>
    <Paragraph Number="110" Type="Dialogue">
      <Text>We can follow our curiosity!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole smiles and winks.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>MS. MOLE</Text>
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    <Paragraph Number="111" Type="Dialogue">
      <Text>Well, I think it’s great that you didn’t give up and figured it out yourselves! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment, Ari comes from the bushes, completely covered in seed burrs from head to toe. Hazel is startled.</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>Hazel</Text>
    </Paragraph>
    <Paragraph Number="112" Type="Dialogue">
      <Text>Ah!</Text>
    </Paragraph>
    <Paragraph Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Number="113" Type="Dialogue">
      <Text>Yeah, you could say we really STUCK with it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all laugh.</Text>
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      <Text>END.</Text>
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    <Revision Color="#000000000000" FullRevision="No" ID="5" Mark="*" Name="Goldenrod Rev. (mm/dd/yy)" PageColor="#FAFACDCD3939" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="6" Mark="*" Name="Buff Rev. (mm/dd/yy)" PageColor="#FCFCEDED9D9D" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="7" Mark="*" Name="Salmon Rev. (mm/dd/yy)" PageColor="#F8F8AEAE8E8E" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="8" Mark="*" Name="Cherry Rev. (mm/dd/yy)" PageColor="#FBFBA4A4B4B4" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="9" Mark="*" Name="Tan Rev. (mm/dd/yy)" PageColor="#FDFDF1F1C7C7" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="10" Mark="*" Name="2nd White Rev. (mm/dd/yy)" PageColor="#FFFFFFFFFFFF" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="11" Mark="*" Name="2nd Blue Rev. (mm/dd/yy)" PageColor="#C6C6EDEDFEFE" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="12" Mark="*" Name="2nd Pink Rev. (mm/dd/yy)" PageColor="#FDFDCCCCD4D4" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="13" Mark="*" Name="2nd Yellow Rev. (mm/dd/yy)" PageColor="#FDFDFFFFABAB" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="14" Mark="*" Name="2nd Green Rev. (mm/dd/yy)" PageColor="#D1D1FEFED0D0" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="15" Mark="*" Name="2nd Goldenrod Rev. (mm/dd/yy)" PageColor="#FAFACDCD3939" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="16" Mark="*" Name="2nd Buff Rev. (mm/dd/yy)" PageColor="#FCFCEDED9D9D" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="17" Mark="*" Name="2nd Salmon Rev. (mm/dd/yy)" PageColor="#F8F8AEAE8E8E" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="18" Mark="*" Name="2nd Cherry Rev. (mm/dd/yy)" PageColor="#FBFBA4A4B4B4" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="19" Mark="*" Name="2nd Tan Rev. (mm/dd/yy)" PageColor="#FDFDF1F1C7C7" Style=""/>
  </Revisions>

  <SplitState ActivePanel="1" SplitMode="None" SplitterPosition="1916">
    <ScriptPanel DisplayMode="Page">
      <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Verdana" RevisionID="0" Size="9" Style=""/>
    </ScriptPanel>
  </SplitState>

  <Macros>
    <Macro Element="Scene Heading" Name="INT" Shortcut="Ctrl+Alt+1" Text="INT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="EXT" Shortcut="Ctrl+Alt+2" Text="EXT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="I/E" Shortcut="Ctrl+Alt+3" Text="I/E " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="DAY" Shortcut="Ctrl+Alt+4" Text=" - DAY" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="Elinor"/>
    <Member Actor="Man 1" Character="MS. MOLE"/>
    <Member Actor="Man 1" Character="Hazel"/>
    <Member Actor="Man 1" Character="Class"/>
    <Member Actor="Man 1" Character="Are"/>
    <Member Actor="Man 1" Character="ELINOR, HAZEL, ARI"/>
    <Member Actor="Man 1" Character="Watch alarm"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="CLASS" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR, HAZEL, ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="HAZEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MS. MOLE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="WATCH ALARM" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="ARI:'S ARC">
    <Column Width="79">Order</Column>
    <Column Width="64">Title</Column>
    <Column Width="247">Location</Column>
    <Column UserType="CharacterColumnType" Width="58">ARI:</Column>
    <Column UserType="CharacterArcColumnType" Width="128">ARI:</Column>
  </CharacterNavigatorPreferences>

</FinalDraft>
