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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 2/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205754" DateTime="20190718T205747" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"A nice first draft. The story structure is mostly all there and there are lots of good moments written in.  The overall note is that it feels a bit lesson-ey, or not natural or exciting:

- The dialogue is a bit on the nose. Try to make it looser and more natural on the next pass. Find opportunities to be silly and fun and make it more kid-like.

- It's missing a modicum of drama or stakes, or at least something that propels or ties the story forward. What do the characters want? What do they learn in the process? What are the character dynamics here? You could play up the drama a little bit here (in a kid friendly way): Elinor really wants to go exploring, and in the process they inadvertedly impact the fish negatively so she feels a little bad; but the lesson is that if you keep trying, you will find a way, so they don't give up and they fix their problem.

- It seems that the central lesson is ""if you're smart, you can always find a way"" but this feels a off? It's not about ""being smart"", it's more about ""keep trying, and you will find a way"". Find ways to tie all the elements to this lesson. This can be the lesson they learn from the ants, and also the lesson they use when they find out that their wall had unexpected consequences and they need to start over.

Specific suggestions below.  Thanks!
"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>1.	EXT. THE FOREST - DAY  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#808080808080" DateModified="20190718T210248" DateTime="20190718T210237" Name="Line/Chr Count" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Line Count - 117

Elinor P - 49
Olive P - 31
Ari P - 36

"</Text>
        </Paragraph>
      </ScriptNote>
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210300" DateTime="20190718T210254" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Really nice first draft </Text>
        </Paragraph>
      </ScriptNote>
      <Text>OPEN ON: An extreme close up of Elinor, focussing very hard on something. </Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205804" DateTime="20190718T205758" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lines 1-17: This section feels like it needs to be better organized. They seem to jump from curiosity to playing a game to wanting to explore a little artificially. Suggest using the different characters to lead us from one element to the other. Something like the following: let's open the episode with the kids out and about, and it's clear Elinor is leading the charge to go exploring (What a great day to go exploring!). The others agree (adding in a joke or a funny moment) and it's clear to the audience what the characters want in this episode (to go exploring). Then Olive notices the ants. And maybe they don't just see that the ants go over a puddle on a leaf, but they notice the whole long path the ants make (over a puddle, over a branch, then on a log, over a rock, etc), i.e. the ants keep trying and find a way (that's our episode lesson).  Then Ari gets the idea to play the game: Ooh, let's do like the ants! The kids play the game (which should be super relatable to the kids watching at home, so make it a fun moment) and it all ends in a big laugh moment. Then Elinor gets them (and the story back on track): let's continue exploring!</Text>
        </Paragraph>
      </ScriptNote>
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210610" DateTime="20190718T210604" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I enjoyed this script.  It is a good combo and engineering and science. </Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s SO interesting!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ARI’s face comes in beside hers.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What’s so interesting, Elinor?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Now we see that they’re looking at A TRAIL OF ANTS walking across a LEAF to get over a PUDDLE.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>OLIVE’S face comes into view as she joins Elinor and Ari.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text>! Ants. I love ants.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor points at one side of the puddle, and then to the other side.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look. They want to get from here to there. But there’s a puddle in the way. So instead of walking </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">through</Text>
      <Text> the puddle, they’re walking on the leaf to get </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">over</Text>
      <Text> the puddle.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The others nod and then get up.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ants are really, really smart.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s why exploring nature is so fun. There’s so much to learn.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari looks puzzled.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">what’d</Text>
      <Text> we learn from the ants?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor &lt;</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">giggles</Text>
      <Text>&gt;.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210625" DateTime="20190718T210617" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I like this line.  I think it is OK without the last sentence. Even if there is something in the way sounds too pointed.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That if you’re smart, you can always find a way from here to there. Even if there’s something in the way.</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210324" DateTime="20190718T210311" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"corection: ""Hmmm. Like I said, ants are smart.</Text>
        </Paragraph>
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">
So, where should we explore next?"" - and 'hmmm' doesnt seem like the correct response - instead ""yup! Like I said, ants are smart.</Text>
        </Paragraph>
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">
So, where should we explore next?"" "</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>.  Like I said, ants are smart.  So, here should we explore next?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They look around. Elinor points in a direction.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205816" DateTime="20190718T205812" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">9-11 feels like an awkward forced transition.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210636" DateTime="20190718T210630" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I feel like this line might work better to just say "let's pretend to be ants ...getting from here to there"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Let’s go this way. But, wait!  Let’s play a game.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure! What kind of game?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor sees a series of rocks, stumps and fallen logs ahead  in the forest. (</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">NOTE</Text>
      <Text>: All of them are quite low to the ground, so they aren’t dangerous for the kids to walk on.)</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>An ANT game.  We can be ants and find ways to get from here to there - without walking on the ground.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari gets a sneaky smile.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Easy-peasy</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He flaps his wings and lifts off the ground. Olive and Elinor &lt;</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">giggle</Text>
      <Text>&gt;.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggling)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Not that way, Ari. Flying doesn’t count.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive steps up on a fallen log and puts her arms out to balance.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You mean like walking on this log to get from here to there, right Elinor?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor smiles as Olive wobbles along the log.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Right. Let’s see how long we can go without touching the ground, by stepping on rocks or logs or tree stumps.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The way the ants walked on the leaf to cross over the puddle.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor nods, then hops onto the fallen log, following Olive. Then Ari does the same. They &lt;GIGGLE&gt; and make </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;WOAH&gt;</Text>
      <Text> sounds etc, as they try to maintain their balance.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>When Olive gets to the end of the log, she looks around for what to walk on next. She spots a series of rocks and hops onto the first, then steps onto the next.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor gets to the end of the log and spots a small tree stump, then another log.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari comes to the end of the log and looks both ways. He decides to follow Olive.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 6/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>2. EXT. fishy pool - momENTS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor hops from the log onto a rock near a small, shallow stream. A little jut has created a kind of a cove where the water eddies, creating a little pool. As she tries not to lose her balance, she notices something.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE: A LITTLE FISH jumps out of the water and splashes back into it!</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205826" DateTime="20190718T205821" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lines 18-30: This section could be a little better organized. Right now, the game sort of abruptly ends then the fish happen and then they remember to keep exploring.  Suggest something like the following: If we continue from the note in line 1, the kids continue walking and they run into the stream and the pool. Uh oh, how are we going to keep exploring. As they think about it, they notice the fish and get to know the fish (as written). Then they remember, how are we going to keep exploring?  They decide to go upstream to see if there's a spot they can cross.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Woah</Text>
      <Text>! Did you see that?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Ari stop and almost lose their balance as they look over toward Elinor.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>OliVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>See what?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor steps down off the rock and goes to the edge of the stream, As she peers into the water, the fish jumps again, making a &lt;SPLASH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There’s a little fishy here.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive jumps down off the log to join Elinor. </Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Oooh</Text>
      <Text>! Let’s see!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari, still on the log, raises his arms in victory.</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210338" DateTime="20190718T210332" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"maybe ad a bit more to the fact that They dont realize Ari's win - after 22 
Olive 'awe, cute""
Ari 'hello!? I'm the winner...'"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Haha</Text>
      <Text>! I’m still off the ground. WINNER!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>But Olive and Elinor aren’t paying attention to him, they’re intrigued with what they’re looking at, so Ari jumps off the rock and joins them at the edge of the stream.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210346" DateTime="20190718T210342" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"need to correct ""Look. The fishy’s got its own</Text>
        </Paragraph>
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">
little swimming pool."" yet its a stream and too far to jump across - so elinor shouldnt describe fish having her own little swimming pool "</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look. The fishy’s got its own little swimming pool.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They peer into the water, and see the little fish, which is peering up at them, opening and closing its mouth.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hello little fishy!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They wave at the fishy.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nice to meet you.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Have a great day in your pool!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(she stands up and looks around)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Now which way should we explore? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They look across the stream.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210657" DateTime="20190718T210647" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I wonder if they should have a reason to go over the stream that also brings them back?  Maybe to ask something about the fish or to see if they can find more on the otherside?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder what’s over on that side of the stream?</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There’s only one way to find out.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s go!</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But how will we get over there?  It’s too far to jump.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor points upstream.</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think it’s narrower up there. Maybe it’ll be easier to cross.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They head upstream. Ari stops and calls back.</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Bye little fishy! We’ll come back and tell you what we saw.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 6/8" Page="5" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE/ARI"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>3. EXT. upstream narrows - moments later</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They arrive at a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">narrower</Text>
      <Text> part of the stream. </Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This is a nice narrow spot. Maybe we can get across.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari flaps his wings and lifts off the ground a bit.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well I know </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+Italic">I</Text>
      <Text> can.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Elinor &lt;GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+Italic">You</Text>
      <Text> can, but we can’t fly. And it’s too far to jump.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They look down at the water and see a LEAF being carried downstream by the current.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205841" DateTime="20190718T205837" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">We can't have a fast stream, it'd be too dangerous. Maybe Olive can just say they can't cross without getting wet.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210400" DateTime="20190718T210355" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">will this reasoning be clear to our audience? - explaining that its unsafe to try to walk across since the current is moving too quickly. Can we simplify it </Text>
        </Paragraph>
      </ScriptNote>
      <Text>And the water’s moving pretty fast. Look at how that leaf is being moved by the stream.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari gets a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">thought bubble</Text>
      <Text> over his head of </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">Olive pole vaulting over the stream</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205849" DateTime="20190718T205845" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Pole vault seems too adulty. He could just say, "How about a long stick? You could use one to get across" (and the thought bubble shows Olive pole vaulting and doing an outrageous flip that she couldn't possibly do).</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Have you ever seen anyone pole vault? It’s where you use a long stick to help you jump over something. Maybe you could try that?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive looks at Ari with surprise as his THOUGHT BUBBLE POPS, and she opens her backpack.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(giggle) I don’t think so, Ari.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We need more ideas. What do you think Olive?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive gets out her notebook and pencil. She draws two lines for the stream, and an arrow showing the flow of the water.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210410" DateTime="20190718T210405" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">does the direction the water is going matter in their diagram? unless maybe they first try to put a broken branch in to walk across but the current pushes it downstream </Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210708" DateTime="20190718T210705" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;- great point.  We always want Olive to record only the most useful information to teach children how to use a science notebook.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Let’s see. This is the stream. The water is going this way.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She draws stick figures of the three of them on one side.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>OLIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And this is us on one side.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But we want to be on the other side.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari look around. He’s standing on a rock.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What else have we got here?</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Just rocks.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor’s face lights up.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Rocks! That’s it!</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What’s it?</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Remember the game we were playing, where we walked on things instead of on the ground? What if we put some big rocks in the water?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive draws two big rocks in the water, making a walkway.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Then we could walk on the rocks to get across.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Amazing! Let’s do it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The three of them gather around the rock Ari was on.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready?</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>Olive/ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They push the rock, &lt;EFFORT SOUNDS&gt;, causing it to roll toward the stream. Then &lt;PLUNK&gt; it drops into the stream and rolls once, so it’s touching the other bank.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>OlivE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Perfect! Now, just one more rock like that, and we can walk across.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They get behind another big rock, and roll it toward the stream. &lt;EFFORT SOUNDS&gt;. It drops &lt;PLUNK&gt; into the water. One side of the rock is touching the other rock and the other side of the rock is touching the bank in front of them. So they’ve effectively created a walkway (and a dam).</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They’re delighted with their work and high five each other.</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210423" DateTime="20190718T210419" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"rock walk" may sound a bit confusing to our audience </Text>
        </Paragraph>
      </ScriptNote>
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We did it! We built a rock walk.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yay us!</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205909" DateTime="20190718T205902" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ealk -&gt; walk</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210439" DateTime="20190718T210435" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">correction "Let’s walk across"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Let’s </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ealk</Text>
      <Text> across.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They hop across on the rocks and land on the other side.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205918" DateTime="20190718T205914" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Now we can keep exploring!</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Now we can explore this way.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all start walking downstream on the other side.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As they leave, the camera moves to the spot where they put the rocks in the water. There’s a little water coming between the two rocks, but a significant amount of water is being diverted by the rocks, and is spilling onto to the other bank of the stream. Another LEAF floats downstream toward the rocks, but instead of continuing toward the fishy’s pool, it flows with the diverted water and lands on the other bank, where a puddle is forming.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">Time Transition.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="7" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>4. EXT. THE other side of the stream  – later on</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Ari and Olive are walking on the far side of the stream, retracing the route they took earlier.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! That was fun.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210452" DateTime="20190718T210444" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">i want to be sure we're clear with them returning on the new side of the stream - maybe olive says "i’m so glad we got across the stream. We saw so many cool things on this side!”</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We saw so many cool things.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I liked the dragonfly best. </Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text> ... I liked the hummingbird. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">What’d</Text>
      <Text> you like best Ari?</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I liked ... </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">everything</Text>
      <Text>! Let’s go tell our fishy friend all about it.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T205939" DateTime="20190718T205926" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">We can cross the stream again using our rock walk.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We can use our rock walk again to get from here to there.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="5/8" Page="8" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>5. EXT. upstream narrows - momENTS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The three arrive at their walkway, but as they get close to it, we hear &lt;SQUISH&gt; and Elinor makes a face.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s weird.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What is?</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There’s a big puddle here. I don’t remember stepping in a puddle when we came across before.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe we just stepped around it.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Come on! Let’s go see fishy.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They hop across the rocks, not noticing the water.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 5/8" Page="8" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>6. EXT. FISHY POOL - momENTS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They run up to the fishy pool, Ari in the lead.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210049" DateTime="20190718T210044" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Line 69-80: without getting too heavy, the kids should feel some concern for the fish. Oh no, their water looks low. That doesn't seem great for the fish. What are we going to do?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey little fishy. You’ll never guess what we ... Huh?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive join Ari at the edge of the pool.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What’s the matter, Ari?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The water level is lower than it was earlier. The little fishy is still there.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There’s hardly any water in fishy’s pool now.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>OliVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There was lots of water before.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari turns and addresses the fish.</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Did you drink all that water, fishy?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor has a thought.</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210058" DateTime="20190718T210053" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Nice moment</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Do fish drink water?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive has her nature book out. She flips some pages, consults the book, then looks up at Elinor and shakes her head. </Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210106" DateTime="20190718T210102" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Is it technically true that fish don't drink water?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OlivE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My nature book says no, fish don’t drink water.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A beat as this sinks in </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;HMMMM&gt;</Text>
      <Text> then Elinor smiles, as a THOUGHT BALLOON appears, showing a GIANT ALIEN WITH A STRAW, SUCKING UP WATER FROM THE STREAM.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210116" DateTime="20190718T210111" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Woah, that's out there, but fun.  Maybe "alien" is too weird, consider just making it a "giant"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210507" DateTime="20190718T210502" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">this seems to be more of an Ari line - he tends to be the one to offer the silly suggestions </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Huh. Then ... Maybe a giant alien came and drank it all, with a huge straw!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Olive &lt;</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">giggle</Text>
      <Text>&gt; and shake their heads.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210126" DateTime="20190718T210121" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">There's gotta be an explanation!</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210723" DateTime="20190718T210719" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">77-81. I'm a little confused by what they are seeing and talking about.  I would stick to making observations about how low the water is now compared to when they were there before.  They might notice that edges are wet but not filled in with water.  I would avoid calling the "pool" something different...it's just a pool with less water.  Puddles that are self-contained are a little bit confusing while looking at a river.  Throughout this section I would say there was a pool here and now it has little water but there is a pool up there and before it didn't have any water.  </Text>
        </Paragraph>
      </ScriptNote>
      <Text>There must be some other reason. </Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We need more observations!</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210517" DateTime="20190718T210510" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">79 and 80 - it reads a bit odd. elinor looks up at the word? we arent going to have text - even if this is to be a thought bubble, we dont treat them as if the kids can look up above them to see what the others are thinking. And maybe instead he says that he observes that there is a lot less water here now. Then they compare that upstream there is water where there wasnt before </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210732" DateTime="20190718T210728" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I think it might be a stretch to compare the more water upstream/ less water downstream unless it is a very simple observation. related to ....well if there is less water here it must have gone soemwhere...where is it?   I like that you are having Ari say "I observe". After some play testing with kids it might be good to support this with "I observe with my eyes that..."</Text>
        </Paragraph>
      </ScriptNote>
      <Text>I observe that there’s just a puddle here now.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor looks up at the word “puddle”.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Puddle! That’s SO interesting.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive starts to get what Elinor’s thinking.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Right. There’s a puddle where fishy’s swimming pool used to be.  And over near our rock walk, it used to be dry ...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Now Ari gets it.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And now there’s a puddle! </Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210138" DateTime="20190718T210134" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Let's go back and take a closer look.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s go look.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 6/8" Page="10" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>7. EXT. upstream narrows – MOMENTS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Ari and Olive stand on their rock walk. Elinor points the puddle that’s formed on that side of the bank. </Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There’s the puddle. But where’s the water coming from?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They look from the puddle to the water that’s flowing around the rocks. There’s another LEAF floating toward the rocks.</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210528" DateTime="20190718T210524" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">i think they are jumping to find out the answer too  quickly in knowing to watch the leaf - i suggest as they are looking to try and figure out where the puddle is coming from, a leaf floats downstream and into the bank. one of them witnesses it and points it out "did you see that!?" - "the leaf flowed down into the puddle. heres another one, watch!" and they all observe a second leaf doing the same thing. </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There. Watch the leaf on the water.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The leaf swings around the rocks and into the puddle.</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210538" DateTime="20190718T210534" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">again - i think 'rock walk' wont be clear </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s going around our rock walk and into the puddle, instead of down to fishy’s pool.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor points from one side of the stream to the other...</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So, when we put the rocks in the stream to get from here to there...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Then she points from the walkway to downstream where fishy’s pool is.</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210148" DateTime="20190718T210144" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Line 88-91: without getting too heavy, the kids should realize that their actions had an unintended consequence. For them at this point, especially Elinor, their desire to go exploring impacted the fish, so in a kid-appropriate way they should feel a liiittle bad and feel a sense of urgency to correct their action. There's not much drama in this episode, so you can amp this up a bit more than in the current draft.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>... </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">we</Text>
      <Text> made the water stop going from </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+Italic">here</Text>
      <Text> to </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+Italic">there</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210156" DateTime="20190718T210153" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Wow. That's not what we meant to do!</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow. We never thought that would happen.</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We have to fix it, or fishy might not have any water to swim in.</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay. Let’s pull the rocks back, so the water can go through again.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Olive agree &lt;WALLA&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Elinor stand on one side of the stream and work together to pull one rock out. &lt;EFFORT SOUNDS&gt; . The water starts flowing through, but still moves around the other rock, which Olive is standing on.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s working. Can you move the other one away Olive?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive nods and steps on the other side of the stream. Then she reaches down and pulls the other rock back. &lt;EFFORT SOUNDS&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The water gushes straight through, like it did when they first got there. Elinor and Ari high five each other.</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yay! We did it!</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s go see if there’s more water in fishy’s pool.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay. Come on Olive.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>Olive (O.S.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Um</Text>
      <Text> ... That might be a problem.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They look and see Olive on the other side of the stream.</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>Olive (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Now that the rock walk is gone, I can’t get across anymore.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari look at each other.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210208" DateTime="20190718T210203" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">There's got to be another way across.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210748" DateTime="20190718T210744" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I like this...back to re-design phase in engineering.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>There’s got to be a way to get you from there to here without blocking the water.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor looks at the water flowing through and sees another LEAF on the water. She smiles.</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>ElinOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And I think I know what it is.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A THOUGHT BUBBLE appears of the ants they saw earlier crossing the puddle on the leaf.</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>ElinOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Remember the ants we saw crossing over the puddle on the leaf?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari looks skeptical.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don’t think Olive could walk on a leaf.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor &lt;GIGGLES&gt;.</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210759" DateTime="20190718T210753" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Did the leaf the ants were on go over the water or was it sitting on the water?  It might be better to have this be a stick that is over the water and not touching it.This will make for a more direct tranfer of thinking.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No, but maybe we could make something that goes </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+Italic">over</Text>
      <Text> the stream, without blocking it. Like the ants did.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive gets out her notebook, which has the drawing from before. </Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think I know what we could do.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She points to the rocks on either side of the stream.</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>Olive (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We have the rocks on the side of the stream. Maybe we could put something on top of them to make a bridge. Like this.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She draws a kind of plank across the stream, using the rocks as a base. She holds it up and shows it to them.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What about the logs we were walking on before? One of those might work.</Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Great idea Ari. Let’s go.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari work together to get the log. Then they bring it to their side of the stream. They stand it up and lower it down. On the other side of the stream, Olive takes the end. On both sides, they guide the log so that it sits securely on top of the rock. During all this, they sing their song: </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="7/8" Page="13" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/ARI/OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>8. SONG: here to there</Text>
    </Paragraph>
    <Paragraph Number="107" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190718T210218" DateTime="20190718T210213" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Let's make the song more in line with the lesson of the episode, which is "to find a way, you have to keep trying." (the episode is not just about going from here to there). Maybe replace "Here to there" as the main phrase with "Find a way" and tailor the verses to add more about "keep trying".</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor/ARI/OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190718T210810" DateTime="20190718T210806" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I'd love to see if the words improved our design in the song</Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Here to there,
Here to there.
We have to find a way to get
From here to there.

So we built a wall of rocks
Because we didn’t know
It would stop the stream from going
Where it used to go.

So we built a little bridge
That lets the stream go through
Now we go just where we want to
And the stream can too!

Here to there
Here to there
We found a better way to get
From here to there. </Text>
      <Text>
</Text>    </Paragraph>
    <Paragraph Type="Action">
      <Text>At the end of the song, the bridge is built and Olive is ready to cross.</Text>
    </Paragraph>
    <Paragraph Number="108" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Come on Olive. Cross the bridge.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She steps tentatively, and then hops across.</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Character">
      <Text>OlivE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It works!</Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yay us! Let’s go tell fishy.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They hurry downstream to visit fishy.  </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="14" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>9. EXT. fishy pool - momenTS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Fishy is happily swimming in his pool, which is up to the same level as it was before.</Text>
    </Paragraph>
    <Paragraph Number="111" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hi fishy! We’re sorry we took water away from your pool.</Text>
    </Paragraph>
    <Paragraph Number="112" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190718T210554" DateTime="20190718T210550" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">again 'rock walk' may not be clear </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">The big picture meaning I would like to connect to at the end of this is that a design that makes less impact on the envirnoment is the best desgin or that when we are changing the environment we need to thinkj about how that canges everything around it.  These are pretty grown up worries but if we can introduce that idea that we should think about the impact of our actions on nature that would be great for this new generation.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">	 EWW138 Water You Doing? D1 July 05, 2019    </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">ELINOR WONDERS WHY</Text>
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</Text>        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">EWW138</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Water You Doing?</Text>
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</Text>        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">by</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Kate </Text>
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</Text>        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Elinor’s Question: Where did the pool of water go?</Text>
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</Text>        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Logline:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Elinor discovers that putting some rocks into a stream can affect where the water flows.</Text>
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Curriculum Goals:</Text>
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• </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Asking questions</Text>
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a. Demonstrate curiosity about the greater world outside of their local environment</Text>
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b. Ask more complex questions about observable phenomena</Text>
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c. Ask and/or identify cause and effect questions that can be answered by an investigation 	</Text>
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d. Identify a problem that can be solved by the design of a new or improved object or tool (By asking questions, Elinor and her friends realize they have blocked the stream, and decide to make a small bridge instead). </Text>
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</Text>        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LS5</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Begin to understand that animals and plants depend on other living things and nonliving things in the environment to meet some of their needs. (Elinor and her friends realize the fish needs water in order to survive). </Text>
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</Text>        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ND1</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. (</Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">RTL</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Crosscutting concept ‘Patterns’): Understand that modes of life in the natural world and engineered solutions in the designed world have common patterns, and engineers often look to natural patterns for inspiration. (Elinor gets the idea for the bridge from the ants using the leaf to cross the puddle.)</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ND5</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">.(</Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">RTL</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Crosscutting concept ‘Cause and Effect’): Appreciate that events are connected to each other via cause and effect, and that similar links can be found in the natural and designed worlds.  (Elinor and her friends learn that their actions have an effect on the stream, and on the fish)</Text>
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</Text>        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT July 5, 2019</Text>
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    <Revision Color="#00000000FFFF" FullRevision="No" ID="2" Mark="*" Name="Pink (mm/dd/yyyy)" PageColor="#FDFDCCCCD4D4" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="3" Mark="*" Name="Yellow (mm/dd/yyyy)" PageColor="#FDFDFFFFABAB" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="4" Mark="*" Name="Green (mm/dd/yyyy)" PageColor="#D1D1FEFED0D0" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="5" Mark="*" Name="Goldenrod (mm/dd/yyyy)" PageColor="#FAFACDCD3939" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="6" Mark="*" Name="Buff (mm/dd/yyyy)" PageColor="#FCFCEDED9D9D" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="7" Mark="*" Name="Salmon (mm/dd/yyyy)" PageColor="#F8F8AEAE8E8E" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="8" Mark="*" Name="Cherry (mm/dd/yyyy)" PageColor="#FBFBA4A4B4B4" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="9" Mark="*" Name="Tan (mm/dd/yyyy)" PageColor="#FDFDF1F1C7C7" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="10" Mark="*" Name="2nd White (mm/dd/yyyy)" PageColor="#FFFFFFFFFFFF" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="11" Mark="*" Name="2nd Blue (mm/dd/yyyy)" PageColor="#C6C6EDEDFEFE" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="12" Mark="*" Name="2nd Pink (mm/dd/yyyy)" PageColor="#FDFDCCCCD4D4" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="13" Mark="*" Name="2nd Yellow (mm/dd/yyyy)" PageColor="#FDFDFFFFABAB" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="14" Mark="*" Name="2nd Green (mm/dd/yyyy)" PageColor="#D1D1FEFED0D0" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="15" Mark="*" Name="2nd Goldenrod (mm/dd/yyyy)" PageColor="#FAFACDCD3939" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="16" Mark="*" Name="2nd Buff (mm/dd/yyyy)" PageColor="#FCFCEDED9D9D" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="17" Mark="*" Name="2nd Salmon (mm/dd/yyyy)" PageColor="#F8F8AEAE8E8E" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="18" Mark="*" Name="2nd Cherry (mm/dd/yyyy)" PageColor="#FBFBA4A4B4B4" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="19" Mark="*" Name="2nd Tan (mm/dd/yyyy)" PageColor="#FDFDF1F1C7C7" Style=""/>
  </Revisions>

  <SplitState ActivePanel="1" SplitMode="None" SplitterPosition="1916">
    <ScriptPanel DisplayMode="Page">
      <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Verdana" RevisionID="0" Size="9" Style=""/>
    </ScriptPanel>
  </SplitState>

  <Macros>
    <Macro Element="Scene Heading" Name="INT" Shortcut="Ctrl+Alt+1" Text="INT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="EXT" Shortcut="Ctrl+Alt+2" Text="EXT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="I/E" Shortcut="Ctrl+Alt+3" Text="I/E " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="DAY" Shortcut="Ctrl+Alt+4" Text=" - DAY" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="Elinor"/>
    <Member Actor="Man 1" Character="Elinor/olive/ari"/>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="Olive"/>
    <Member Actor="Man 1" Character="Elion"/>
    <Member Actor="Man 1" Character="Mr. Dog"/>
    <Member Actor="Man 1" Character="Ari/olive"/>
    <Member Actor="Man 1" Character="Ari’s mom"/>
    <Member Actor="Man 1" Character="Ari’s little sister"/>
    <Member Actor="Man 1" Character="Air"/>
    <Member Actor="Man 1" Character="Ms. Mole"/>
    <Member Actor="Man 1" Character="Mr. Mole"/>
    <Member Actor="Man 1" Character="Art"/>
    <Member Actor="Man 1" Character="Olie"/>
    <Member Actor="Man 1" Character="Mr. Hamster"/>
    <Member Actor="Man 1" Character="Mary"/>
    <Member Actor="Man 1" Character="Lizzie"/>
    <Member Actor="Man 1" Character="Liszzie"/>
    <Member Actor="Man 1" Character="Mary &amp; lizzie"/>
    <Member Actor="Man 1" Character="Mr. Hm"/>
    <Member Actor="Man 1" Character="Mr. N"/>
    <Member Actor="Man 1" Character="Kids"/>
    <Member Actor="Man 1" Character="Elinr"/>
    <Member Actor="Man 1" Character="Elinor/ari/Olive"/>
    <Member Actor="Man 1" Character="Senor tapir"/>
    <Member Actor="Man 1" Character="Oiive"/>
    <Member Actor="Man 1" Character="Olive/ari"/>
    <Member Actor="Man 1" Character="Eline"/>
  </Cast>

  <SceneNumberOptions LeftLocation="1.35" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/ARI/OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE/ARI" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn=""/>

</FinalDraft>
