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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 5/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="FARMER BEAR">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">1. int. Ari’s bedroom -- morning</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We are close on ELINOR and OLIVE as they wait, somewhat patiently, in ARI’s upside down bedroom as clothes, hats and a few toys, come flying into frame. </Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>ARI (O.S.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No... that’s not it... where is it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive duck out of the way of a few things, but then a blue shirt lands right on Elinor, draping itself over her like she was a coat-rack. With the shirt still over her:</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari, what are you looking for? My Mom is waiting for us, it’s almost time for soccer practice.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We go wide on Ari’s bedroom as we see Ari’s legs sticking up in the air as he searches through a messy pile of things. </Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ARI (O.S.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I know, but I can’t go until I find... my lucky shirt!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari suddenly pops up, triumphant, holding a red, long-sleeved shirt. Suddenly, Elinor and Olive are intrigued.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>oLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That IS a nice shirt... What’s so lucky about it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari points to his desk, where some pictures are set up. As he speaks, we look through the pictures of the different events. The pictures are: Ari, Elinor and Olive at a baseball game, Ari giving a thumbs up with a big bug on his shoulder and finally, Ari, Elinor and Olive smiling as they eat cake.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Do you remember when I got that big hit in the baseball game last year?</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(different picture)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or the time that cool bug landed on my shoulder?</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(different picture)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or that day that Mz. Mole brought in a yummy cake and it wasn’t even anyone’s birthday?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari pops out from his closet, now wearing the red shirt. It’s so tight that Ari can barely move his arms, which are stuck out to the sides (like Randy in </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">A Christmas Story)</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Every time I wear this shirt, something good happens! </Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don’t know, Ari. It looks a little... tight.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What?! It’s fine!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari goes to open the bedroom door, but can’t move his arms. (DESIGN NOTE: the idea is that the shirt is so tight it constricts Ari’s arms from moving and they stick out - will this play?  If not, happy to adjust). </Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Can one of you get this? I just need to stretch my lucky shirt out.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Elinor opens the door, she also grabs the blue shirt that fell onto her head and puts it into Olive’s satchel.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I got it. And let’s bring a bigger shirt too, you know, just in case.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, but we won’t need it. We have luck on our side!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the kids all walk out, Ari’s arms smack against the door-frame, so he has to walk out sideways. </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="3 3/8" Page="2" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR/OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="KOA">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="RANGER RABBIT">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">2. Ext. soccer field -- day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and RANGER RABBIT arrive at the soccer field next to school. </Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks for walking with us, Mom.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It was my pleasure, honey bunny. It’s right on my way to the Ranger Sta-- Oh, what do we have here?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly, Ranger Rabbit sees something in the grass field and goes over to it. A curious Elinor and Olive follow her.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What do you see, Mom?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A beat later, Ari finally waddles into frame, still not able to move his arms.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oooh! What is it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ranger Rabbit is crouched over, facing away from camera as the kids approach. With each word, their anticipation grows.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s a cute... little... baby...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ranger Rabbit then turns around, holding a BABY GARTER SNAKE by the base of its head. </Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>RANGER RABBIT (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Garter snake!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive smile right back at the snake &lt;SFX: AWWW WALLA&gt;, while Ari looks frightened. </Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>S-s-s-s-snake? Ahhh!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari backs up quickly, falling backwards. He tries to get up, but can’t move his arms to lift himself.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Little help, please?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor helps Ari up as Olive moves closer to the snake.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! Can I see it?</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure, Olive, but remember, you should never touch a snake... unless you’re with a grown-up, like me.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive both move in close as Ranger Rabbit holds it in both hands, still making sure to hold its neck, so it can’t bite (NOTE: garter snakes are not poisonous but they do bite sometimes) </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SCIENCE ECU: </Text>
      <Text> the sweet little snake flicks his tongue. </Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at its tongue flicking. Why does it do that?</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To smell things.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oooh, that’s so interesting. Come look, Ari.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari stays behind them, still unsure about this.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s okay, I can see it just fine from back here, thanks. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor is fascinated by the snake. </Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s so pretty.  Check out the zig zag patterns on its back.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, but the snake’s skin is kind of flaky. It’s not shiny and smooth like snake skin usually is. </Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How do you know that? </Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, I love looking at pictures of snakes in my nature book. They’re so cool!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari gently &lt;SFX: SHUDDER&gt; in nervousness. At this moment, MARY and LIZZIE come running through. &lt;SFX: HAPPY PLAYING WALLA&gt; </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the kids pass, the snake very slowly curls up on Ranger Rabbit’s arm, as if its scared.</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm, it seems like this poor snake is moving kinda slowly. Do you think it’s okay?</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’m sure it’s fine, Elinor. All the things you’ve observed are just a normal part of growing up for a little snake like this. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>KOA then comes running through the middle of them, once again causing the snake to slowly curl up.</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>Koa</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mary, Lizzie, wait up!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(then, oblivious)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa! Excuse me!</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think it’s time to get this guy to a safer place. With all the kids running around here, he could get stepped on, or bite someone.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And that would NOT be good. Where will you take him, Mom?</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Snakes should be in the forest, where there is plenty of food and places for them to find shelter, so I’ll drop him off in the forest near the ranger station. There’s lots of snakes out in those woods.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly, Olive and Elinor look kind of sad. </Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Aww, I was hoping we could spend some more time with the snake.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ranger Rabbit then gets an idea.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="2.50" RightIndent="6.13" SpaceBefore="0" Spacing="1" StartsNewPage="No" Type="Dialogue">
      <Text>How about you all have your practice, then you can help me put the snake back into the forest when it’s over?</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>ElINOR/OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Really? / That would be amazing!</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Great. We have a terrarium at the Ranger Station that will keep him nice warm and cozy for a while. Then we’ll all go and bring him home together this afternoon. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ari and Olive run onto the field, Elinor gives her Mom a hug.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, Mom, you’re the best.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Just doing my duty as a Park Ranger! Have fun, honey!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(then, to snake)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready to take a walk, little guy?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor waves to her mom as she runs off to join her friends.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2" Page="6" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">3. EXT. soccer FIELD -- Day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari stands in front of the goal, his arms still stuck out to the sides as Elinor and Olive stand by, ready to shoot.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Alright, goalie Ari is READY! Give me your best shot!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly, a ball sails right past his right hand and into the net. A beat later, a ball sails into the net past his left hand. In both cases, Ari takes a swing at it, but just can’t move well enough to stop the shots.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, maybe not your best shot. Gimme a good shot.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>On the field, Elinor and Olive look at each other, unsure about this. They just shrug and keep shooting.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We then see a quick montage of Ari scuttling around the net as shot after shot goes in without him being able to stop it. The first shot from Elinor sails over his head.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Too high.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A shot from Olive rolls in on the ground. Ari bends to get it, but can’t move his arms in time.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Too low.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A shot from Elinor sails right past him before he can react.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Too fast.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A shot from Olive slowly rolls in as Ari runs over to stop it, but goes right past it. He tries to recover and reach back for the ball, but can’t.</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Too slow.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive have seen enough as they approach the goal.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari, your shirt is too tight for you to move! Why don’t you just change it?</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And lose all my good luck? How will we win the game today?</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But you haven’t stopped any shots yet.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Despite all facts to the contrary, Ari remains confident.</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s because you don’t need luck in practice. Once the game starts, my lucky shirt is going to work and guess who’ll be stopping all the shots?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari points his thumb up and tries to point to himself, but he can’t move his arms, so he just up to the sky. Olive looks up and sees a tree above them.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The tree?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari tries harder and finally bends his arm, slightly.</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No. </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(straining)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This bat right here! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Elinor looks over on the other side of the field, Mary and Lizzie are passing the ball back and forth and score easily on Koa. As they &lt;SFX: CELEBRATE&gt; their goal, Elinor looks concerned.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I sure hope so because Mary and Lizzie are </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">really</Text>
      <Text> good at soccer.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ahh, don’t worry about them. With this lucky shirt, I don’t even need to practice. </Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>O.K. Then can we go see the snake now?</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(uncertain)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uuuuh, suuure. </Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah! Let’s go!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Elinor runs off eagerly, as Ari lags behind. </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4 4/8" Page="8" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="RANGER RABBIT">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">4. Int. Ranger station -- day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ranger Rabbit is sitting at her desk as the kids walk in, with Ari trailing a beat behind. </Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hi, Mom.</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey there, kids! You ready to see the snake again?</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We sure are.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ari walks in, his arms still stick straight out and he almost knocks over a plant on Ranger Rabbit’s desk, but luckily she catches it before it falls.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oops. Sorry.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s okay, Ari. The snake is right back there in the terrarium. I’ll be right over as soon as I’m done with this recycling report.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, Mom.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive walk over to the terrarium as a still nervous Ari stays a step behind.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There he is. Right in the corner.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive points to the front of the terrarium, but Elinor sees something different.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, no! There he is, in </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">that</Text>
      <Text> corner?</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! Are there two snakes now?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly, Ari pops up, even more worried.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s too many snakes.  Get it?  TOO many, because there’s two?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Elinor &lt;SFX: GIGGLE&gt; then Elinor pulls out her magnifying glass.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We need more observations!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see Elinor’s MAGNIFYING POV as she looks at the snake, who sticks his tongue out at her and moves around in the back of the terrarium.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>Elinor (O.S.) (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There’s one snake...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Her POV then moves to the front of the terrarium on the snakeskin. She runs the magnifying glass along with the length on it. The pattern on it looks like a snake.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>ELINOR (O.S.) (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This other thing looks like a snake...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>However, when her POV gets to the end of it, the skin is just hollow. We are now back on the kids as they think it over.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But it isn’t. It looks almost like a thin paper bag that kinda looks like a snake, but there’s no snake in it.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Elinor and Olive think about this, Ari takes a deep breath and leans in close to the side of the terrarium. He is still nervous, but he is facing his fears.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see from inside the terrarium as the snake slithers by in the FG as Ari looks in, studying the snake and the skin on the ground. </Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This paper bag doesn’t </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">kinda </Text>
      <Text> look like the snake.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The snake, whose skin is now much more smooth and shiny than it was before, slithers by the skin and Ari notices that the pattern on both skins is exactly the same! </Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It looks </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">exactly</Text>
      <Text> like the snake. See, they both have the same </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">zig</Text>
      <Text> zag patterns.</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re right, Ari. They do.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari turns to face his friends and make a hypothesis.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s almost like that snake... lost its skin! Is that possible?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>This discovery floods the kids with curiosity and questions as they gather around the terrarium.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>His skin fell off? Poor snake!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor once again observes the snake, who seems fine.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He seems okay, but why did his skin fall off? We definitely need some more observations now.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all gather around the terrarium and look at the snake, who stops to rest right next to the stretched out skin. When they are next to each other, it is very apparent by the pattern on the skin that they are identical.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>These are the same pattern on the skins, for sure. But now his skin is shiny and bright, not all flaky like before.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly, Elinor notices something.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The pattern may be the same, but the size of the pattern is just a little bit different. The new zig zags on the snake are just a teensy bit bigger than the old zig zags.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari then observes that the old skin isn’t quite as long as the snake is now.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re right, Elinor! And look! The old skin is just a little too short for this snake. </Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah! It’s almost like this other skin came from... a smaller snake.</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You kids are right about that... in a way.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids turn around to find Ranger Rabbit observing their investigation in the background.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We are? So there ARE two snakes?</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No, Olive, there’s just the one snake, but this snake used to be smaller, then he grew and had to shed his old skin so that his new skin could be just the right size.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids look on at Ranger Rabbit, minds blown!</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So when a snake grows, it’s skin just comes off in one big piece?</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s right, Elinor. This shedding is a process called molting.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari suddenly has a scary thought.</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My Mom says I’m due for a growth spurt. Is my skin </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">gonna</Text>
      <Text> molt off?</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No, Ari. You have nothing to worry about. Many animals, like bats, and rabbits and elephants, grow their skin as they grow. But some animals, like snakes, have to molt their skins as they grow, leaving behind their entire skins, like you saw in the terrarium. </Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ranger Rabbit, does it hurt the snake when they molt?</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No, they actually feel much better because their old skin was getting tight and uncomfortable.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment, Ari tries to stretch his arms in his tight shirt, but can’t. He then thinks about something.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But, what if the snake liked the old skin? What if it was his lucky skin and he did all these cool things in it?</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari, growing up is a good thing, and sometimes that means we outgrow the things that used to fit us. </Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Plus, think of all the new and awesome things that the snake can do with his new skin!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari thinks about this for a moment and nods his head.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I guess you’re right. Say, Elinor, do you still have that other shirt?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor pulls out the blue shirt and hands it to Ari.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I sure do! Now you can move around, just like our snake friend in its new skin!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="12" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR/OLIVE/ARI">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">5. Int. rangER STATION -- song sequence</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the music starts, the kids sing and dance around the terrarium as Ranger Rabbit and the snake watch.</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic+AllCaps">ELINOR/olive/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">ELINOR: When you’re a snake</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">And it’s time to grow</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">OLIVE: There is one thing</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">That you need to know.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari jumps in, now wearing the new blue shirt, which fits perfectly. Just to be sure, he moves his arms with ease.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">ARI: Your skin will start</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">To feel real tight</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">ELINOR But don’t you worry</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">You’ll be all right!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">ALL: Because your old skin</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Will molt and shed</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">And you’ll be fresh and new</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">From your tail to your head!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the song finishes, the kids dance right out of frame.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1" Page="13" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="RANGER RABBIT">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">6. EXT. FOREST -- day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As if it was continuous action, the kids then run into frame, with Ranger Rabbit one step behind, once again holding the snake at a forest clearing. </Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Welcome home, little guy.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ranger Rabbit puts the snake gently on the ground and it slithers away happily.</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at him go! He can really move  now that he has comfortable skin.</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(a little whistful)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Bye, bye little snakey-snake. </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to Ranger Rabbit)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Will he be okay, Ranger Rabbit?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As they look into the forest, another garter snake slithers by and our snake follows him into the forest.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think he’ll be just fine, Olive. Now don’t you kids have a game to play soon?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all realize the game is about to start. They were so wrapped up in this investigation, they almost forgot.</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooh, you’re right, Mom! We’d better hurry!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari runs off, now able to run at full speed.</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Me first!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the kids run off, Ranger Rabbit waves to them.</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Alright! Let’s go, let’s go...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Elinor runs out of the forest, we:</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>Cut to:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="7/8" Page="14" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">7. Ext. soccer FIELD -- day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As if continuous her line, we see Elinor running on the soccer field and Olive dibbling the soccer ball between them - they’re pretty good. We see on the scoreboard that it’s 1-0.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s go! Only one minute left and we’re up by one!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As we go wide, we see Elinor and Olive are playing against Mary and Lizzie. Koa and Ari are the two goalies.</Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>OlivE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Pass it to me, Elinor.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor does a fake crossover to send Mary going in one direction, then passes to Olive in the other direction. Unfortunately, Lizzie intercepts the pass and takes off down the field all by herself!</Text>
    </Paragraph>
    <Paragraph Number="107" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh no! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As time ticks down, Ari gets ready to defend the net. He now has full mobility as Lizzie shoots the ball and Ari jumps up, arms fully extended, and catches it to make the save, just as the SFX: HORN blows, signaling the end of the game. &lt;SFX: CROWD CHEERS&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive run over to Ari, who still holds the ball. </Text>
    </Paragraph>
    <Paragraph Number="108" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We won! We won!! Way to go, Ari!</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Character">
      <Text>oLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It looks like your new shirt is lucky for you too. </Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, I’m lucky all right.  Lucky to have you two on my team!! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari all high five, celebrating their victory. &lt;SFX: CHEERS AND LAUGHTER&gt; </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>THE END.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
  </Content>

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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">EWW 134 Ari's Lucky Shirt D1 June 20, 2019  </Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">EP</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> 134 Ari's Lucky Shirt</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Michael </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Foulke</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> When a baby snake in the care of Ranger Rabbit loses its skin, Elinor and friends try to help before learning that shedding skins is just a part of growing for snakes.</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LS2:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Understand that all animals have different body parts that are used in different ways to meet their needs, and that plants have different parts to help them survive and grow. [The snake's skin works differently than our characters' skin in that it doesn't grow with the animal, but rather sheds and creates a new layer of brand new skin when it becomes too small.]</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ND1:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Understand that modes of life in the natural world and engineered solutions in the designed world have common patterns, and engineers often look to natural patterns for inspiration. [Much like the snake needs a new layer of skin because he has grown bigger, Ari needs a new shirt for the same reason.]</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP3:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Planning and carrying out investigations: compare and contrast objects by describing similarities and differences in detail. [Elinor and friends investigate why the snake lost its skin by comparing and contrasting the old skin to the new one.]</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP7:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Engaging in argument from evidence: Engage in discussions before, during and after investigations. Support thinking and argue ideas with evidence. [Elinor determines that the skin is not a second snake, but it the first snake's old skin by looking at the evidence of the old skin and showing her friends that the old skin and the new one are the same, except for the fact that the old skin is a bit smaller, because the snake has grown.]</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LOCATIONS: Ari's Bedroom, Soccer Field, Ranger Station, Forest</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: May 23, 2019</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: June 20, 2019</Text>
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        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="EXT" Shortcut="Ctrl+Alt+2" Text="EXT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="I/E" Shortcut="Ctrl+Alt+3" Text="I/E " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="DAY" Shortcut="Ctrl+Alt+4" Text=" - DAY" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="SILAS"/>
    <Member Actor="Man 1" Character="ELINIR"/>
    <Member Actor="Man 1" Character="MARY"/>
    <Member Actor="Man 1" Character="LIZZIE"/>
    <Member Actor="Man 1" Character="MR RaCCOON"/>
    <Member Actor="Man 1" Character="ELINR"/>
    <Member Actor="Man 1" Character="TAPIR"/>
    <Member Actor="Man 1" Character="MZ Mole"/>
    <Member Actor="Man 1" Character="KOA"/>
    <Member Actor="Man 1" Character="SALLY"/>
    <Member Actor="Man 1" Character="FARMER BEAR"/>
    <Member Actor="Man 1" Character="R"/>
    <Member Actor="Man 1" Character="Ranger RABBIT"/>
    <Member Actor="Man 1" Character="OLIVE/ARi/ELINOR"/>
    <Member Actor="Man 1" Character="ELINOR/OLIVE/ARI"/>
    <Member Actor="Man 1" Character="Elinor/olive"/>
    <Member Actor="Man 1" Character="Elinot"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="KOA" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="RANGER RABBIT" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order"/>

</FinalDraft>
