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  <Content>
    <Paragraph Number="1" Type="Scene Heading">
      <SceneProperties Length="15 1/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="CAMILLA"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, ARI, HAZEL, SALLY"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL AND SALLY"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL, SALLY"></CharacterArcBeat>
          <CharacterArcBeat Name="GOAT TWINS"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL, ARI, SALLY, KAI"></CharacterArcBeat>
          <CharacterArcBeat Name="KAI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. RACCOON"></CharacterArcBeat>
          <CharacterArcBeat Name="MS. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="RANGER RABBIT"></CharacterArcBeat>
          <CharacterArcBeat Name="SILAS, SALLY, GOAT TWINS, HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="SILAS/SALLY/GOAT"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190111T154254" DateTime="20190111T154247" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Really Great story! </Text>
        </Paragraph>
      </ScriptNote>
      <Text>1. EXT. FOREST -– DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#FFFF00000000" DateModified="20190111T154616" DateTime="20190111T154609" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"We love this story.  It's been strong from the beginning and it's almost perfect.  Just a couple of tiny notes below, and one general thought: we wondered if at any point we need to mention that an owl is a bird.  We're not sure what background knowledge our viewers have and many probably haven’t had much interaction with wildlife in general, and particularly not with owls.  It could be helpful to mention, especially since this would also then help them transfer and connect knowledge from other stories, like the Feather story.
Two possible spots for this:
107: Ranger Rabbit - That's because owls are amazing birds! They're really silent flyers... 
114: Elinor - “….that owls are such INTERESTING birds!” 
Or maybe there is a place to mention it earlier.  "</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OPEN WIDE: It’s a beautiful day in the forest. MOVE IN ON ELINOR</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">, wearing her BACKPACK,</Text>
      <Text> looking closely at a flower with a curious but uncertain expression, like she’s evaluating it. </Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190111T154304" DateTime="20190111T154300" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Suggest we start in tight and not 'OPEN WIDE' - tight on the flowers and then truck-out to reveal Elinor. She then turns to lift a rock etc.
The reason is because if we start wide then we should technically see Ari and Hazel since they were walking along with her. (we dont want them too far ahead for Elinor when she has to catch up and pass them)
And after line 2 it reads 'Widen to reveal' which will work better since we would have been in tighter on Just Elinor and surrounding close to her"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmmmmm</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She turns from the flower and lifts up a small rock, spotting something under it. She seems interested for a moment before putting the rock down.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mmm, that’s not it either...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>WIDEN TO REVEAL: HAZEL and ARI walking ahead along the path. </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">Hazel is wearing her SATCHEL, while Ari wears his WATCH and KNAPSACK.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Elinor? Are you coming?</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Right behind you, Hazel!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor catches up to them and then bounces ahead. She stops suddenly to look at a weird mushroom.  </Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooooh.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She only looks at it for a moment, then she gets interested in something else. She is energetic, hopping around and jumping over rocks in her enthusiasm.  Hazel and Ari look at each other and follow, passing her.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I can’t wait for school tomorrow!</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Me too, Hazel! </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(thinks about it) </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, why?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Behind them, we see Elinor rushing around, following a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">butterfly</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s Costume Day, Ari!</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! Costume Day! We get to wear a costume to school tomorrow! Remember last year?  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A thought bubble forms next to Ari as he remembers his costume. It’s just him holding a baseball.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I was a baseball AND bat! Get it? Because I AM a bat? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>On the thought bubble, a drawing of a baseball and bat (the kind you swing) appears next to the previous drawing.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I remember.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggles)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It was so funny.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The thought bubble pops and Ari draws one wing over half of his face mysteriously.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This year, I’m going to be something SUPER cool and MYSTERIOUS.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>His dramatic pose is disrupted by Elinor, who lifts up one of his feet to look at something underneath, Ari comically staggers.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Whooops</Text>
      <Text>, careful Elinor!!</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sorry, Ari.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor bounces OS, following a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">frog</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So what are </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">you</Text>
      <Text> going to dress up as, Hazel?</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve been working on my costume for DAYS! I’m going as something I LOVE!</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let me guess: a banana?</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>A BANANA???</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughs)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No...</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style=""> although</Text>
      <Text> I DO love bananas.</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style=""> You’ll just have to wait and see!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At this point, Elinor returns from looking around.  She looks a little dejected.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sigh...</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey, Elinor, what are YOU going to be for Costume Day?</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(a little frustrated)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just don’t know! </Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh oh.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve been looking EVERYWHERE, but I haven’t found the </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">right</Text>
      <Text> idea for my costume yet.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Huh.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190111T154448" DateTime="20190111T154438" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Not essential but I was thinking that it would help the viewer look with the characters if they had more direction then intereseting.  I was wondering about Elinor putting some qualification to interesting by adding the words "Something we don't see everyDAY"- Then this will tie back in to end when they talk about not seeing it in the day because it is awake at night.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I want it to be something reeeeaaally interesting....</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(she looks around)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But, I don’t know what, and Costume Day is TOMORROW! </Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We’ll help you look for ideas, Elinor.  </Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You bet - just call me </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">Ari the </Text>
      <Text>idea-</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">finder</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(relieved)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Aww</Text>
      <Text>, thank you!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>QUICK SEARCHING MONTAGE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text></Text>
    </Paragraph>
    <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.50" RightIndent="7.00" SpaceBefore="0" Spacing="1" StartsNewPage="No" Type="Dialogue">
      <Text>The kids look under a bush.  </Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nothing under here.</Text>
    </Paragraph>
    <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.50" RightIndent="7.00" SpaceBefore="0" Spacing="1" StartsNewPage="No" Type="Dialogue">
      <Text></Text>
    </Paragraph>
    <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.50" RightIndent="7.00" SpaceBefore="0" Spacing="1" StartsNewPage="No" Type="Dialogue">
      <Text>They check out a hole in the trunk of a large, old tree. </Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190111T154318" DateTime="20190111T154313" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Since Ari has put his head into a hole of a tree trunk, we will probably treat his voice with an echo. do we want him to react? 'Nothing in here....woah, cool echo!'</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nothing in here.</Text>
    </Paragraph>
    <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.50" RightIndent="7.00" SpaceBefore="0" Spacing="1" StartsNewPage="No" Type="Dialogue">
      <Text></Text>
    </Paragraph>
    <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.50" RightIndent="7.00" SpaceBefore="0" Spacing="1" StartsNewPage="No" Type="Dialogue">
      <Text>They look behind the tree. </Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nothing behind here!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>END MONTAGE - They pause, and Ari makes a show of looking around.</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190111T154511" DateTime="20190111T154506" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">If the qualiffication for what they are looking for is something they can't see every DAY then Ari would not have to say "nothing interesting here".  This line feels like it goes against the whole premise of the show.  Everything can be interesting if your curious enough.  Instead Ari could say "nothing I don't always see"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nope, nothing interesting anywhere that I can s-... </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(he looks up)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yikes! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari jumps and Elinor and Hazel look up too. ANGLE ON: An OWL, perched on a high branch above Ari’s head. It looks very majestic and peaceful and it has its eyes closed.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(in awe)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>&lt;GASP!&gt; Wooooooooow!</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s an OWL!</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20190111T155148" DateTime="20190111T154631" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Sara makes a great point!</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve never seen an Owl this close before.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all look up to admire.  The owl does nothing for a beat.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What’s it doing?</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s not moving.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>arI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ll take a closer look!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari flies up.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(comically loud whisper)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Its eyes are closed!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(a beat later)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think it’s sleeping!</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sleeping? In the middle of the day?</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe it’s taking a nap.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari flies down, a little winded.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Phew! </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">I</Text>
      <Text> could use nap. AND a snack.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s wait for the Owl to wake up! I want to see it fly - WHOOSH!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor pantomimes a flying owl, wings open. </Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ok, let’s wait.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SERIES OF </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">X-DISS</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">.</Text>
      <Text> They sit down to wait, expecting it to wake at any moment. After a beat, nothing happens. They get a bit fidgety.  Hazel takes out a book. Elinor stays focused on the owl. Ari unpacks a small bag. Suddenly, we hear a loud &lt;SFX: CRUNCH&gt; sound. Elinor and Hazel look to Ari, who has a mouthful of crunchy snack.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190111T154329" DateTime="20190111T154325" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">are they cringing because the crunching is loud?maybe she comments like "Even the loud crunching wont wake up the owl. Is it going to sleep ALL DAY?" </Text>
        </Paragraph>
      </ScriptNote>
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(munching) </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What? I’m hungry!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari continues to crunch on his snack, with Elinor and Hazel cringing each time. Elinor gets fidgety.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is the owl going to sleep ALL DAY?</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It can’t sleep ALL day. Can it?</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(munching)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sounds pretty good to me. Some of my cousins sleep all day.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder when it eats.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari takes a last bite of his snack.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(munching)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text> Speaking of eating...</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(looks at his watch)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s almost dinner time!</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re right, we’d better go. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel and Ari grab their things and run off, out of the frame. Elinor stays back for a moment to look at the owl one last time, hoping to see it wake up.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to herself, a wish)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, please - wake up!</Text>
    </Paragraph>
    <Paragraph Type="Shot">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">2. ext. animal town -- sunset</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Over a view of Animal Town, we see the sun set and the moon rise as the sky turns a dark blue with pinpoints of stars.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">3. INT. ELINOR’S BEDROOM -- NIGHT</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Open on Elinor in bed. She is sleeping, but she’s moving a bit as if she’s having an active dream. </Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(in her sleep)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wake up owl... wake up!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: OS MUFFLED OWL - WHOOO&gt;. Elinor turns over but doesn’t wake up. &lt;SFX: OWL - WHOOO&gt;. Elinor’s eyes open and she sits up, yawning and stretching. &lt;SFX: MUFFLED OWL WHOOO&gt; Elinor turns to the sound, hops out of bed and goes to her window. </Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who’s out there?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She looks outside for a moment and then opens it. &lt;SFX: OWL (CLEAR) WHOOO!&gt; Elinor looks confused.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who what?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: OWL (CLEAR) WHOOO!&gt;</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who, me?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: OWL (CLEAR) WHOOO!&gt; Elinor gets annoyed.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>ELINOR (YELLING) (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes I heard you! Do you mean me? I’m Elinor, that’s who!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: OWL (CLEAR) WHOOO!&gt; Elinor closes the window.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">4. INT. PARENT’S BEDROOM – NIGHT </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor tiptoes into her parents’ bedroom, where they are both sleeping. She approaches her mom’s side of the bed.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190111T154342" DateTime="20190111T154338" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">should be noted that Seq 4 is said in a loud whisper throughout </Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(whisper comically loud)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mom!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Her mom stirs a bit.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mom! Wake up!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ranger Rabbit wakes up and rubs her eyes.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What is it Elinor? Is something wrong?</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I can’t sleep.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, honey. What’s keeping you awake?</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I can’t sleep because I have a QUESTION.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Of course you do. Tell me, what is your middle-of-the-night question?</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">It’s not MY question. </Text>
      <Text>Someone is outside my window asking ME questions</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">!</Text>
      <Text> They keep saying “WHO!”, and won’t stop.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I see.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I want to go outside and see who it is. Can you come with me?</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(after a breath, smiling)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes I can. Let’s get our night-time observation kit!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor runs out of the room. Ranger Rabbit pulls a basket out from under the bed that has two flashlights. Elinor reappears immediately wearing her robe and slippers!</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’m ready! Are you?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">Ranger Rabbit's all for helping Elinor explore, but like most parents, she'd prefer to do it during the day. :)</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">(with a smile)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s the middle of the night. Of course I’m ready!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: OS MUFFLED OWL - WHOOO&gt; Elinor tugs on her mom’s hand.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There it is again! Come on, Mom! We need MORE OBSERVATIONS!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">5. EXT. ELINOR’s HOUSE -- NIGHT</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ranger Rabbit (now wearing her robe and slippers) step out of the house. A light in the front of the house illuminates the door and immediate surroundings, but everything else nearby is dark. </Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, it’s so dark! I can’t see anything!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor turns on her flashlight and a cone of light illuminates a nearby bush.  </Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is there anything awake out here?</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(yawning) </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Other than two sleepy rabbits? Let’s have a look!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ranger Rabbit walk a little bit into the woods, their flashlights searching around them.  They come to the same clearing from earlier.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We hear a rustling sound in a bush. Elinor points her flashlight at it and we see a gecko briefly, before it runs into the bushes.</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! That was such a cool lizard! I’ve never seen one like that before.</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s because you usually go into the forest during the day. Some animals only come out at night. Like this lizard - it’s called a gecko!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor searches some more. Her flashlight finds some worms wriggling on the ground.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at this! These worms are awake! That is SO INTERESTING!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She points her flashlight around, and we see some bugs flying around, as well as some more lizards scurrying about.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder what all these animals are doing up so late?</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe their children woke them up to go exploring?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor laughs, getting the joke. </Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>&lt;LAUGHS&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly, we hear a &lt;SFX: RUSTLE&gt; in the bushes. Elinor and Ranger Rabbit point their flashlights at it.  Out pops Mr. Raccoon, who is a little startled by the bright lights.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>MR. RaCCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">Oh!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">(then, after adjusting to the light)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, hello, Ranger Rabbit! Hello, Elinor!</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hello, Mr. Raccoon! Are you out looking for the mysterious “who” too?</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mysterious who?</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes, who!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Raccoon scratches his head.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I mean, WHO are you looking for?</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We’re looking for the WHO, that’s who!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Raccoon looks confused. Ranger Rabbit smiles.</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>Ranger RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We are out exploring, Mr. Raccoon.</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>Mr. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ahh!</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why are you awake so late, Mr. Raccoon?</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, I always get up around this time. </Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>REALLY? Does the WHO wake you up?</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who..? Never mind. No, I have to wake up to work at the bakery!</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You can’t do that during the day?</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, no. I have to start baking the tasty treats at night, so they’ll be ready in time for breakfast!</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ohhhh...</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That way your favorite carrot cake muffins will be fresh from the  oven when you come into my store in the morning.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text></Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! I didn’t know that. But then, when do you sleep?</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I sleep in the afternoon when everyone else is awake.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ohhh.</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, love to chat more, but I have to get going. Time to make the muffins!</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>RanGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Goodbye, Mr. Raccoon.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Raccoon nods and rushes off.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(calling)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Don’t forget the carrot cake ones!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to her mom)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, mom. There sure is a lot going on in the forest at night!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor starts to sing:</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190111T154555" DateTime="20190111T154551" Name="sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I like this line...shows growth in thinking.  I like that the line is exclaimed....  love her to show her excitment for learning something new.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I thought the forest was quiet at night.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But now that I have my trusty flashlight,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I see worms and bugs and lizards, too!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But I still wonder who said...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: OS OWL (CLEAR) - WHOOO&gt;</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There it is again!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ranger Rabbit look for the source of the sound. They move their flashlights around the clearing. Elinor looks up.</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>&lt;GASP!&gt; Look!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON the owl soaring in the sky. It’s above the trees and it flies and banks with amazing grace and beauty. Most important, it flies SILENTLY.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190111T154400" DateTime="20190111T154355" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">after 105 - reads that the Owl glides down to the ground, grabbing something yet we dont want to show what it grabbed. Visually this may look awkward animating thw owl touching down to the ground, using his talons and yet we dont see what's he's grabbing - suggest he instead just glides landing in a tree</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(amazed)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wooooow!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The owl turns and glides down to the ground, grabbing something </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">(if it’s prey we will not see it) </Text>
      <Text>before landing up in the tree. &lt;SFX: OWL - WHOOO&gt; Elinor turns to her mother.</Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mom, that’s the owl Ari, Hazel and I saw on our way home! It’s so quiet I almost didn’t notice it fly by! </Text>
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    <Paragraph Number="107" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s because owl are really SILENT FLYERS. They have special feathers on their wings that don’t make any sound.</Text>
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    <Paragraph Number="108" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oooh...</Text>
    </Paragraph>
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      <Text>&lt;SFX: OWL - WHOOO&gt; </Text>
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    <Paragraph Number="109" Type="Character">
      <Text>ElINOR (CONT’D)</Text>
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    <Paragraph Type="Parenthetical">
      <Text>(gets it)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait a minute. That’s who’s been saying “whoo!” It’s the Owl!! He’s up late, just like Mr. Raccoon!</Text>
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    <Paragraph Number="110" Type="Character">
      <Text>RANGER RABBIT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yep, owls are NOCTURNAL. That means they stay awake at night.</Text>
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    <Paragraph Number="111" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190111T154411" DateTime="20190111T154406" Name="Kevin" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"should this read ""Does the Owl work at a bakery too?</Text>
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I didn’t even know there WERE Owl bakers."" since we're talking about the Owl in particular"</Text>
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      <Text>ELINOR</Text>
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      <Text>But why? </Text>
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    <Paragraph Type="Parenthetical">
      <Text>(after a beat)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Does the Owl work at a bakery too?  I didn’t even know there WERE Owl bakeries. </Text>
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    <Paragraph Number="112" Type="Character">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"She's repeating ""night"" twice. maybe ""
(smiling)</Text>
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I don’t think so! Owls are awake because they eat things like</Text>
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bugs and worms that come out at night."</Text>
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      <Text>RANGER RABBIT</Text>
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    <Paragraph Type="Parenthetical">
      <Text>(smiling)</Text>
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    <Paragraph Type="Dialogue">
      <Text>I don’t think so! Owls are awake at night because they eat things like bugs and worms that </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">come</Text>
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      <Text>. </Text>
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      <Text>ANGLE ON:  The Owl’s eyes.</Text>
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    <Paragraph Number="113" Type="Character">
      <Text>RaNGER RABBIT (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They have super special eyes that are really good at seeing things in the dark. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and her mom look at the owl a moment longer.</Text>
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    <Paragraph Number="114" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! I didn’t know there was so much happening in the forest at night. And I didn’t know that owls were so... INTERESTING!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor has a flash of inspiration.</Text>
    </Paragraph>
    <Paragraph Number="115" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mom!!  I just had a GREAT idea - come on!</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style=""> </Text>
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      <Text>She runs off screen followed by her mom, ANGLE ON: The beautiful Owl watches them go.  </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> OS OWL (CLEAR) - </Text>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">6. INT. CLASSROOM -- DAY</Text>
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      <Text>It’s Costume Day at Elinor’s school! We open on a bunch of children in costume talking excitedly, including Hazel and Ari (but not Elinor). Hazel is dressed like a big book.</Text>
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      <Text>Ari</Text>
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      <Text>, nice costume, Hazel!</Text>
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      <Text>HAZEL</Text>
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      <Text>Thanks, Ari! You know I LOVE books, and I always wished I had one that turned </Text>
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      <Text> pages, so check this out.</Text>
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    <Paragraph Type="Action">
      <Text>She turns the pages with her trunk. </Text>
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    <Paragraph Number="118" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ha ha, AWESOME!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He looks closer at one of the pages, which has some drawings of bananas.</Text>
    </Paragraph>
    <Paragraph Number="119" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait a </Text>
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      <Text> this a book about bananas?</Text>
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      <Text>HAZEL</Text>
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    <Paragraph Type="Parenthetical">
      <Text>(giggles)</Text>
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    <Paragraph Type="Dialogue">
      <Text>I </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="2" Size="12" Style="">really do love bananas</Text>
      <Text>!  So, what are you, Ari?</Text>
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    <Paragraph Number="121" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Me? Well, I am...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari is dressed in a tuxedo with a cape and a top hat.  He swirls his cape.</Text>
    </Paragraph>
    <Paragraph Number="122" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(dramatic voice)</Text>
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    <Paragraph Type="Dialogue">
      <Text>The Mysterious </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mysterioso</Text>
      <Text>! Super magician, at your service! </Text>
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      <Text>HAZEL</Text>
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    <Paragraph Type="Dialogue">
      <Text>Cool! Are you going to do some magic?</Text>
    </Paragraph>
    <Paragraph Number="124" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes, I’m going to make my lunch disappear later.</Text>
    </Paragraph>
    <Paragraph Number="125" Type="Character">
      <Text>Silas, SAlly, Goat Twins, HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>&lt;LAUGH&gt;</Text>
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    <Paragraph Number="126" Type="Character">
      <Text>HAZEL</Text>
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      <Text>(giggling)</Text>
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    <Paragraph Type="Dialogue">
      <Text>Very impressive, Mysterious </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mysterioso</Text>
      <Text>.</Text>
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    <Paragraph Type="Action">
      <Text>Suddenly, from behind them, we see a feathery blur rush towards them. Elinor, dressed as an owl, jumps into the scene, surprising everyone.</Text>
    </Paragraph>
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      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
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      <Text>!  </Text>
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      <Text>!!  </Text>
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      <Text>!!!</Text>
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    <Paragraph Type="Action">
      <Text>Elinor starts “flying around the classroom” as she does the dialogue below.</Text>
    </Paragraph>
    <Paragraph Number="128" Type="Character">
      <Text>Hazel</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>&lt;Gasp!&gt; Elinor, you look just like the owl we saw yesterday! </Text>
    </Paragraph>
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      <Text>That’s right! My mom and I stayed up all night making my costume.  Isn’t it </Text>
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      <Text>?</Text>
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      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>It sure is!!!</Text>
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    <Paragraph Type="Parenthetical">
      <Text>(a beat)</Text>
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    <Paragraph Type="Dialogue">
      <Text>But I thought owls slept all the time?</Text>
    </Paragraph>
    <Paragraph Number="131" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nope, owls only sleep during the day, but they’re awake at night! That’s called being NOCTURNAL!</Text>
    </Paragraph>
    <Paragraph Number="132" Type="Character">
      <Text>HAZEL</Text>
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    <Paragraph Type="Dialogue">
      <Text>Nocturnal!  I LIKE that word!</Text>
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      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
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      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
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      <Text>.</Text>
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    <Paragraph Type="Dialogue">
      <Text>AND they have special feathers that help them fly </Text>
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      <Text> quietly.</Text>
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    <Paragraph Type="Action">
      <Text>Elinor runs around her friends with her wings spread out, not making a sound.</Text>
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    <Paragraph Number="136" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(figures something out)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So that’s why the Owl we saw wouldn’t open its eyes! It was sleeping so it could be awake at night!</Text>
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      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s </Text>
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      <Text>(</Text>
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      <Text> class, time to find our places!</Text>
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      <Text>Ms. Mole is wearing a flower costume. The kids gather. </Text>
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    <Paragraph Number="139" Type="Character">
      <Text>MS. MOLE (CONT’D)</Text>
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      <Text>Welcome to COSTUME DAY! Okay, now who wants to talk about the costume they’re wearing?</Text>
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    <Paragraph Number="140" Type="Character">
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      <Text>Wait, where’s Elinor?</Text>
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      <Text>The kids look around. After a beat, Ari raises his hand.</Text>
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      <Text>Yes, Ari?</Text>
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    <Paragraph Number="143" Type="Character">
      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>Ms. Mole, Elinor’s an owl and she was awake all night making her costume. That means just like an owl...</Text>
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    <Paragraph Type="Action">
      <Text>He moves aside to reveal Elinor curled up with her head tucked under a wing, sleeping.</Text>
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    <Paragraph Type="Dialogue">
      <Text>Oh, Elinor...</Text>
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    <Paragraph Type="Action">
      <Text>We end on a close up of Elinor, smiling and breathing softly as she sleeps.</Text>
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      <Text>EliNOr</Text>
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      <Text>(quietly)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Jorge Cham and Daniel </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Elinor learns that some animals sleep during the day and are awake at night.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Begin to explore how different external features of an animal help it survive in its environment. (Elinor learns that an Owl has certain characteristics that help it survive at night.) </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Developing and using models. (Elinor makes an Owl Costume). </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Obtaining, evaluating and communicating information (Elinor and her mother observe and discuss the Owl, and she shares her findings with her class). </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">o	Use basic science and engineering content vocabulary when investigating and describing observable phenomena</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">o	Share findings and explanations (correct or incorrect) through a variety of methods </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Incidental Characters: Classroom kids
Backgrounds: Forest daytime, Elinor's bedroom at night, Elinor's parent's at night, Forest at night, Classroom
Props: Hazel in a book costume, Ari as a magician, Owl-Girl Elinor, Ms. Mole as a flower, flashlights, robes, slippers</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: November 23, 2018</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: December 19, 2018</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">REV. FIRST DRAFT: December 20, 2018</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SECOND DRAFT: January 8th, 2019</Text>
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      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="HAZEL"/>
    <Member Actor="Man 1" Character="SALLY"/>
    <Member Actor="Man 1" Character="Kai"/>
    <Member Actor="Man 1" Character="Cam"/>
    <Member Actor="Man 1" Character="Camilla"/>
    <Member Actor="Man 1" Character="Al"/>
    <Member Actor="Man 1" Character="All"/>
    <Member Actor="Man 1" Character="Goat twins"/>
    <Member Actor="Man 1" Character="Elinor, Hazel, Ari"/>
    <Member Actor="Man 1" Character="HaZEL, Ari,"/>
    <Member Actor="Man 1" Character="ELINOR, hAZEL, aRI, sALLY SILAS"/>
    <Member Actor="Man 1" Character="ELINOR, HAZEL, ARI, sally, kai"/>
    <Member Actor="Man 1" Character="Hazel, ari, sallu, kai, Camilla, Goat Twins"/>
    <Member Actor="Man 1" Character="ELINR"/>
    <Member Actor="Man 1" Character="ELINIR"/>
    <Member Actor="Man 1" Character="OWL"/>
    <Member Actor="Man 1" Character="RANGER RABBIT"/>
    <Member Actor="Man 1" Character="MR. RACCOON"/>
    <Member Actor="Man 1" Character="SALLY BEAVER"/>
    <Member Actor="Man 1" Character="KIDS"/>
    <Member Actor="Man 1" Character="MS. Mole"/>
    <Member Actor="Man 1" Character="Silas, SAlly, Goat Twins"/>
  </Cast>

  <SceneNumberOptions LeftLocation="2.00" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="HAZEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MR. RACCOON" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MS. MOLE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="RANGER RABBIT" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="SILAS, SALLY, GOAT TWINS, HAZEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="SILAS/SALLY/GOAT" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order"/>

</FinalDraft>
