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<FinalDraft DocumentType="Script" Template="No" Version="3">

  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="5/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR AND HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="SALLY"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>1. EXT. elinor’s windowsill (TIGHT) – DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Open on an extremely close view of scurrying ANTS, carrying twigs, leaf bits, and dirt in a long line. We hear ELINOR narrating what she thinks the ants are saying, using a different cute voice for each ant.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>Elinor (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(s cute ant’s voice))</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I can’t wait to build this anthill! Come on, you guys! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Another ant scurries into view, following the first.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ELINOR (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(another ant’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Stay in line, everyone!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the first two ants crawl off-screen, a third appears, lugging a giant leaf piece with some difficulty.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ELINOR (v.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(third ant’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">grunting</Text>
      <Text>) This leaf is too heavy for me.  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Another ant enters and grabs the other side of the leaf.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>ELINOR (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(a low cute ant’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Then I’ll help you carry it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The two ants begin to carry the leaf.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4 6/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL, ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>2. INT. elinor’s living room - conTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The camera pulls back to reveal that the ants are on the outside of the windowsill, and then we see Elinor, resting on her elbows and staring at the ants. She has been narrating their thoughts all along, and she giggles at the silliness of it.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: HAZEL and ARI enter the room, each carrying a comically tall stack of pillows and cushions. Elinor is so absorbed in the ants that she doesn’t notice.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel drops her cushions in a pile in front of her. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> Plop!&gt;</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here they are, Elinor! Every cushion and pillow in your house!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari, nearly invisible behind his tall stack, falls and drops everything onto his head. He pops up from inside the pile.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Not to mention most of the blankets.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ELINOR, HAZEL, ARI </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Laugh)</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is this is enough to build our couch cushion castle?</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoops! I was so busy watching the ants out the window that I almost forgot about our castle.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: During the next lines of dialogue, ELINOR removes the cushions from the living room couch and stacks them next to Hazel’s.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I have SO many ideas!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The view of the living room widens to make room for </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">ELINOR’s</Text>
      <Text> </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLE,</Text>
      <Text> which appears next to her, filled with drawings of her plans in red crayon as she describes them.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s going to have a slide, and a telescope, and a big window for ant-watching!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel walks by balancing a pillow on her head.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve got some ideas, too!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">HAZEL’S THOUGHT BUBBLE</Text>
      <Text> appears, crowding out ELINOR’s. It fills with drawings of what HAZEL describes, this time outlined in green crayon.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>HAZEL (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I want a room for my crayons, a room for my sparkles, and a GIANT BOOK ROOM!</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You mean a library?</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(excited)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! My very own LIBRARY!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The excitement is building for all of them, and ARI starts jumping from cushion to cushion.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My turn! My turn!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">ARI’S THOUGHT BUBBLE </Text>
      <Text>appears and crowds out HAZEL’s, with his favorite design choices appearing in blue crayon.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>aRI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I want a drawbridge! A racetrack! And a BUBBLE FOUNTAIN!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He says this last line with such gusto that he loses his balance on the cushion on which he’s standing, and topples off, landing on a pile of more cushions. All three </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLE BURST! </Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s! Start! Building!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a series of shots of the three kids building their castles; </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;MFX:</Text>
      <Text> FORT BUILDING MUSIC&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor balances cushions by the window, then peeks to confirm she can still see the ants from the cozy nook she’s created.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari drapes a blanket between two end tables and smiles at his new cave.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Hazel lines up books on top of a cushion to make a bookshelf, then holds them in place with her hands while adding another cushion to the top with her trunk.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari stands up a cushion to make a wall next to his table-cave. But when he turns his back to grab another pillow, Elinor takes the pillow he had just stood up.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh, Elinor? You just took my wall.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! Sorry! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She returns the pillow, somewhat regretfully. Ari smiles at his restored wall, then turns to pick up a cushion triple the size of all the others. (It had been in the living room the whole time and was not one of the ones that he and Hazel carried earlier.)</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And now to use the biggest cushion of all: the drawbridge for Castle Ari!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari struggles to lift the cushion, but he can’t, and he loses his grip and falls backwards.</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(disappointed)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh-oh! It’s too heavy.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor balances a cushion to make a slide, but the moment her back is turned, Hazel takes it. Elinor notices.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hazel, that’s supposed to be my slide.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor puts her hands on the cushion, but Hazel keeps holding it.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But it’s the perfect shape for the wall of my crayon room.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel gives the pillow a small tug, not mean-spiritedly, but she’s clearly disappointed that she can’t build her castle as planned. But Elinor doesn’t let go. Ari pops up in the middle of his friends. </Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You guys, let’s not fight over the pillows.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then ELINOR loses her grip, and the pillow hits ARI in gently in the chest and knocks him into a pillow.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoops!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Hazel look concerned for a beat, Ari jumps smiling.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’m okay, and I’ve changed my mind! Let’s fight over the pillows!!!</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>Elinor/hazel/Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>PILLOW FIGHT! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The three kids playfully (and safely) bonk each other with pillows, giggling all the while. </Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>ElINOR, HAZEL, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggling wildly, ad lib)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Gotcha</Text>
      <Text>/</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Whoo-hoo</Text>
      <Text>/ Take that!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>This continues for a few seconds, and no one is hit in the head. However, some of the pillows they grab for the fight had been support structures for their castles.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>When the fight is over, the kids collapse, laughing, with HAZEL and ARI on the floor and Elinor atop a pile of pillows. </Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>ElINOR, HAZEL, ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughter winds down)</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That was fun!  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari sits up and looks around - their castle is now just a pile of pillows. </Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah. But we totally knocked down our castles!</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>haZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I couldn’t finish mine anyway. You two were using the cushions I needed.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Neither could I! </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">YOU</Text>
      <Text> two were using the cushions </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">I</Text>
      <Text> needed.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>PAN OUT TO: ELINOR isn’t listening. She’s back in her original pose, gazing at the ants out the window. HAZEL and ARI notice.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Elinor? What are you doing?</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Are you looking at the ants again?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor stares at the ants as before, with Hazel and ARI in the background.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes. They’re building.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Huh?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Hazel come closer to the windowsill.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They’re carrying things to build an anthill. Just like we tried to build our castles.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, but they’re not having problems like we did.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE UP: ELinor’s face, staring in fascination at the ants.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re right! That is SO INTERESTING. I wonder why.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly she springs up and runs toward the back door, grabbing a magnifying glass on the way out.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We need more observations. Come on!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Hazel share a shrug, then follow Elinor out the door. Hazel grabs a note pad and pencil on her way out. (This isn’t the first time she’s followed an excited Elinor into the woods, and she knows it’s useful to have these.)</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="5" Page="6" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL, ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>3. EXT. ELINOR’S YARD - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">CU:</Text>
      <Text> The ants busily transport useful bits down their line. Behind them, we see ELINOR running up, her face peering over their ranks. ARI and HAZEL soon join her.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The three kids studying the line of ants. It’s a long, long line!</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ELINOR, HAZEL, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ad lib)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa!/Wow!/There are so many!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They look down the line of ants until they see the nest, which is huge: a conical anthill made of bits of dirt, with occasional leaf litter and twigs. This may require a camera angle from an ant’s viewpoint to convey the relative hugeness.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at the size of that anthill!</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s huge!</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How can those tiny ants build such a big hill?</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, and why do they even need one?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari examines the anthill with the magnifying glass.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I mean, what’s going on in there? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK TO the view of all three kids.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait! That’s what one of my books was about!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel runs back into the house to retrieve the book. CU: While they wait, Elinor and Ari study the ants entering and leaving the anthill. Elinor resumes her ant-narration voice.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ant voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don’t even know what a book is! I’m just a tiny ant.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Having heard her ant voice for the first time, Ari giggles.</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(trying out his own ant voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hello, tiny ant! That must make me a tiny uncle.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They laugh, while Hazel returns behind them with the book.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got it! Look what was on my bookshelf! Well, what’s left of my bookshelf after it collapsed.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>HAZEL holds up a book with BIG PICTURE OF AN ANTHILL</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>Hazel (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s a book about life inside an anthill! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANIMATED STORYBOOK ILLUSTRATION: We pan around a simply animated cutaway of an anthill, showing the various chambers as Hazel narrates. The illustrations are deliberately anthropomorphic and cute: nurse ants tending little pupae, ants snoozing in tiny ant beds, ants removing foods from an ant pantry.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>HAZEL (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The Anthill is a big place! Ants have rooms for storing their eggs, raising their babies, sleeping, storing their food, and even special places for dumping garbage. And it’s all connected by tunnels!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK TO the three kids staring at the anthill.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! But I can’t see any of those things.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s because it’s all happening </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">inside</Text>
      <Text> the anthill, underground. It’s kind of like we’re looking down at the roof.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, but like a roof with a door in it.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: The anthill, where an ant pokes itself out the top of the opening. Then a large stick (large to the ant) is placed gently next to the ant, which regards it curiously.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Zoom out to see that Elinor is holding the stick, smiling, trying to entice the ant to crawl on it. The ant does, then runs off, which makes Elinor giggle.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But I still don’t understand how an ant this small can make something so big as this anthill!</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, especially when WE can’t even build a house out of pillows. And we’re BIG! </Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(flipping through the book)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm. I’m not sure.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Then let’s see if we can figure it out! We need MORE OBSERVATIONS. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all lie down, elbows on the ground, to observe. ANGLE ON: the ant line in the foreground with the kids in the background. We see what Elinor was watching at the beginning: ants scurrying busily, many of them carrying bits of leaves, sticks, etc.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>eLINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, they’re all moving in a line toward the anthill.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Actually, some are moving toward the anthill, but others are walking away from it.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! The ants are leaving to get things, and then they’re bringing them back.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Like when we got all the cushions from around Elinor’s house and brought them to one place.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">CU:</Text>
      <Text> An ant enters carrying a giant leaf. It’s larger than anything they’ve seen the ants moving so far.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa! That leaf is way bigger than the ant that’s carrying it! That must be the strongest ant ever!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>In the background, behind the ants, we see ARI lowering his face to provide a silly ant-narration.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(macho ant voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey, don’t worry about it, guys. I got this.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The kids laugh.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>ELINOR/hazel</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laugh)</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Huh. So maybe THAT’s how they do it. The ants are super strong, so even though they’re little, they can build something big.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel opens her book.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(reading)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re right! Ants are so strong that they can carry things that weigh ten times more than they do!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel looks up from the book. Her </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLE</Text>
      <Text> appears to illustrate the following.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>hAZEL (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa. That would be like me picking up a car!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari’s </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLE </Text>
      <Text>appears next to hers.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or me picking up ten </Text>
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      <Text>!</Text>
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    <Paragraph Type="Action">
      <Text>In Ari’s thought bubble, he muscularly holds up ten Aris.</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ArI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Just think of the castle I could make if there were TEN of me! </Text>
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    <Paragraph Type="Action">
      <Text>Elinor’s </Text>
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      <Text> appears next to the other two, showing their three previously imagined castles.</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But super strength won’t help us build our castles, Ari. The problem was that we kept taking pillows from each other.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: The ants continue to carry the giant leaf, which suddenly rotates to reveal that it’s not just one ant doing the </Text>
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      <Text> three ants!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Kids looking at ants.</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>eLINOR, HAZEL, ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh!/Look at that!/There are three of them!</Text>
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    <Paragraph Number="76" Type="Character">
      <Text>aRI</Text>
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    <Paragraph Type="Dialogue">
      <Text>The ants ARE super strong, but I guess it takes more than one to move a leaf THAT big.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Interesting. They’re helping each other.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The three kids stand up and dust off their knees.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(disappointed)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And we didn’t do that.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Helping each other is the only way these tiny ants can build this amazing anthill.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They also SHARE their building material.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We didn’t do that, either. We tried to build too many things, and we ended up taking from each other instead of helping each other.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>hAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So what do we do?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor’s face suddenly lights up; she has an idea! Mirroring her sudden run out the door, she suddenly runs back inside. Ari and Hazel once again look at each other, smile, and shrug, then follow Elinor back inside.</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>CROSSFADE TO:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
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        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL, ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, HAZEL, ARI, SALLY, KAI, CAMILLA, GOAT TWINS"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL, ARI, SALLY, KAI"></CharacterArcBeat>
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          <CharacterArcBeat Name="HAZEL/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="KAI"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>4. INT. ELINOR’S LIVING ROOM - A BIT LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ELINOR, HAZEL, and ARI once more stand in ELINOR’s living room, next to the pile of cushions.</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>O-kay!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A single </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLE </Text>
      <Text>appears, with trails to all three kids. Inside the thought bubble are Elinor’s original planned castle in red crayon, Hazel’s original planned castle in green crayon, and Ari’s original planned castle in blue crayon. The three drawings are in different parts of the thought bubble, not touching each other.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>eLINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This time, let’s work together. Just like the ants! We can’t all make exactly what we want because we don’t have enough pillows...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As she says this, portions of each crayon drawing fade, leaving about a third of each.</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>...but if we change our plans, and help each other, we can make one amazingly awesome incredible mega-ANT HILL CASTLE!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The remaining portions of the drawings slide together to make a multicolored, multifaceted castle that doesn’t look as stylistically coherent as before, and in fact looks a little like an anthill. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Hazel are thrilled and high-five. </Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>Hazel/ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ANT HILL CASTLE WHOO-HOO!/ AMAZING PLAN! </Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>First we’ll build your library, Hazel.</Text>
    </Paragraph>
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      <Text>HaZEL</Text>
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    <Paragraph Type="Parenthetical">
      <Text>(jumping for joy)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes!</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooh! Then can we make my drawbridge next?</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure! And then we’ll make my slide!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>COOPERATIVE CASTLE BUILDING MONTAGE </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids sing as we show a montage of them working together on their castles: helping each other lift cushions, placing books in the library, getting ideas for the drawbridge, miming gentle suggestions about cushion placement, etc. At one point, Ari opens the door to grab a large leaf and stick from outside, then pretends to crawl like an ant, pretending to struggle to carry them with one hand, which makes the others giggle and then come pretend to help him lug them across the floor.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>It’s a fast-paced song, sort of doo-wop, maybe with “</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">shoo-be-doo-be</Text>
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    <Paragraph Number="91" Type="Character">
      <Text>ElINOR, HAZEL, ARI</Text>
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    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
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      <Text>ELINOR: When your castle is a hassle, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">grass’ll</Text>
      <Text> be the place to go.</Text>
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    <Paragraph Type="Dialogue">
      <Text>HAZEL: Be a tourist in the forest, it’s the surest way to know.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI: We see nature at a glance.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>HAZEL: And we decide to take a chance</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: Because we learned a lesson from the ANTS! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ALL: Let’s work together!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s work together!  </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s the way do it better.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s work together!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s work together!  </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: To build the best hill ever known, </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>HAZEL: A hill of dirt and twig and stone,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI: An ant can’t do it all alone.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(big finish)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But we can do it if we work TOGETHER!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>END MONTAGE:  When the song ends, the castle is nearly finished, and they look at it proudly, hands on hips.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ants, we’ve got one more leaf to move!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She indicates the largest pillow (the one ARI couldn’t lift before), and together the three of them hoist it on top of the castle: the roof!</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Make that two more leaves! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel pulls out the leaf and twig ARI had been pretending to lug during the montage, ties the leaf stem to the twig, and attaches it to the castle as a flag.</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Perfect!  Good thing you carried in that leaf, Ari!</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>ArI</Text>
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    <Paragraph Type="Dialogue">
      <Text>Well, I had some help.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>HazeL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>From your ant-friends! </Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>All ants into the castle! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids laugh, then eagerly play in their new castle.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>ELINOR, HAZEL, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
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    </Paragraph>
    <Paragraph Type="Action">
      <Text>FADE OUT, THE END </Text>
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Secondary Characters: None
Incidental Characters: Ants
Backgrounds - Ant hill in Elinor's yard, Elinor's living room
Props - couch cushions, blankets, magnifying glass, twigs and leaf bits, book, leaf-on-a-stick flag</Text>
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        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="HAZEL"/>
    <Member Actor="Man 1" Character="SALLY"/>
    <Member Actor="Man 1" Character="Kai"/>
    <Member Actor="Man 1" Character="Cam"/>
    <Member Actor="Man 1" Character="Camilla"/>
    <Member Actor="Man 1" Character="Al"/>
    <Member Actor="Man 1" Character="All"/>
    <Member Actor="Man 1" Character="Goat twins"/>
    <Member Actor="Man 1" Character="Elinor, Hazel, Ari"/>
    <Member Actor="Man 1" Character="HaZEL, Ari,"/>
    <Member Actor="Man 1" Character="ELINOR, hAZEL, aRI, sALLY SILAS"/>
    <Member Actor="Man 1" Character="ELINOR, HAZEL, ARI, sally, kai"/>
    <Member Actor="Man 1" Character="Hazel, ari, sallu, kai, Camilla, Goat Twins"/>
    <Member Actor="Man 1" Character="ELINOR AND hAZEL"/>
    <Member Actor="" Character="ELINOR/hazel"/>
    <Member Actor="" Character="Hazel/ari"/>
  </Cast>

  <SceneNumberOptions LeftLocation="2.00" NumberScheme="1A" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="No">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR, HAZEL, ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/HAZEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/HAZEL/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="HAZEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="HAZEL/ARI" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order"/>

  <AltCollection/>

  <TargetScriptLength>120</TargetScriptLength>

  <ListItems/>

  <DisplayBoards>
    <DisplayBoard Height="10000" ScrollOrigin="0,0" Type="Beat" Width="24000" ZoomLevel="100.000"/>
    <DisplayBoard Height="104" ScrollOrigin="0,0" Type="StoryMap" Width="3900" ZoomLevel="100.000"/>
  </DisplayBoards>

</FinalDraft>
