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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Cute first draft.

An overall note is that the dialogue feels a bit stilted at times, and the transitions between scenes/story beats feel a little too short or convenient at times. On the next pass, focus a little on making things feel natural.

Some specific notes below. Thanks!"</Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">1. int. A rock concert arena stage (ari’S THOUGHT BUBBLE/fantasy)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20200504T150106" DateTime="20200504T150058" Name="Kevin" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"nicely done - not a lot of notes on this one.
the main thought is the science of this ep - we are teaching how woodpeckers communicate by pecking - called drumming. However,are we confusing it with them pecking to get bugs from trees as well? i feel this isnt very clear.  i think the 'drumming' to communicate needs to a bigger moment. does the length of the drumming make a difference. do they repeat the pattern?  "</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Colorful stage lights shine down on ARI, who stands proudly with his wings wide, holding drumsticks high in a rockstar pose behind his drum set. The massive crowd &lt;CHEERS&gt; in silhouette, in anticipation.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Cute opening</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">loudly</Text>
      <Text> to his fans)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Are you ready to ROCK?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20200504T150116" DateTime="20200504T150112" Name="Kevin" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">love this opening seq, lots of fun </Text>
        </Paragraph>
      </ScriptNote>
      <Text>The unseen audience &lt;CHEERS&gt; even louder as Ari plays an epic &lt;DRUM SOLO&gt;. We see music </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">video-esque</Text>
      <Text> camera angles on Ari playing the drums. The crowd is cheering his name, and Elinor’s voice emerges on top of the crowd’s cheering.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ELINOR (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">like</Text>
      <Text> an enthusiastic fan cheering to the rhythm) </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ar-</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">i</Text>
      <Text>! </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ar-</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">i</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>WIDEN and TILT DOWN to reveal this is all happening in Ari’s daydream.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 3/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="MRS. BAT">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">2. INT. ARI’S BEDROOM - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari startles from his daydream and hits the drums a couple more times. The room flips to reveal he is upside down, sitting at his drum set that hangs from the ceiling of his bedroom. ELINOR and OLIVE are standing beneath him, looking up.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Here's an example of how it feels a little odd at times: what was happening before he started drumming? Were Elinor and Olive just standing there to listen to him? Did they just arrive? Think about the set up a little.  Maybe he was drumming, and Elinor and Olive just arrived. In which case, add a few lines to explain (e.g. Oh, hi Elinor, hi Olive. Wow, Ari, you're a really good drummer.... Or something like that)</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari! You’re a really good drummer.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145805" DateTime="20200504T145759" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">This line is a little odd. Is she trying to compliment or critique him?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re really loud, too.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(proudly) Thanks! Wanna play with me? </Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah!</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145814" DateTime="20200504T145810" Name="J&amp;D" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Back and forth feels a little adult.  Maybe "we'll take turns" or something</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, I’M </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">gonna</Text>
      <Text> play something. Then YOU play something. Then </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">I</Text>
      <Text> play something. We’ll go back and forth.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive pick up extra drumsticks on Ari’s floor.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari plays a rhythm </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> TAT-TAT-TAT&gt;. Then Elinor plays the same rhythm back </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> TAT-TAT-TAT&gt; when she taps the drumsticks lightly on the rock floor in Ari’s room. Ari plays a rhythm </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> TAT-TU-TAT). Olive plays the same rhythm back </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> TAT-TU-TAT) as she taps the drumsticks lightly on Ari’s rock floor.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Then Ari gets carried away and begins playing an epic drum solo, playing with his eyes closed and banging the drums really LOUD. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>MRS. BAT enters the room and looks up at Ari.</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari doesn’t hear her because the drums are so loud. Elinor and Olive look up at Ari.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>MRS. BAT (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(good-natured)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari still doesn’t hear his mom and keeps playing. Mrs. Bat flies up toward the ceiling to be face to face with Ari. Just then, Ari opens his eyes.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">startled</Text>
      <Text>) </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Whoah</Text>
      <Text>! Mom!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He stops playing immediately.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145826" DateTime="20200504T145820" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Feels a little harsh. Maybe instead of "are too loud" try "…and your drum playing is a little loud."</Text>
        </Paragraph>
      </ScriptNote>
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari, Miri is taking a nap, and the drums are too loud. Could you please play quietly so you don’t wake her up?</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1/8" Page="2" Title="">
        <SceneArcBeats/>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">3. Int. Miri’s crib -- day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Miri, hanging upside down in her crib, closes her eyes and falls asleep.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1" Page="2" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ARI V.O.">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="MRS. BAT">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">4. INT. ARI’S ROOM - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mrs. Bat is still fluttering and close to Ari on the ceiling.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh, yeah, sure Mom.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>Mrs. Bat</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks Ari.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mrs. Bat flies down to the ground and leaves.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wanna hear something cool?</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari opens up the face of one his drums, stuffs it with a blanket and then closes it again.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What’s the blanket </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">gonna</Text>
      <Text> do?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari picks up his drumsticks.</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>Ari </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Listen to this...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari plays the drums again, except now it is much, much quieter.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">in</Text>
      <Text> awe) It’s </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">quiet</Text>
      <Text> now! </Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The blanket kind of muffled the sound.</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s SO interesting.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari plays his drums quietly for a moment, then flies down to the ground. </Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145840" DateTime="20200504T145835" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">This dialogue to transition feels a little odd. Feels like it should expand to a couple of lines to get Elinor and Olive on board.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari V.O.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’m done drumming anyway. Let’s ask my mom if we can play outside.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="MRS. BAT">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">5. Int. ari’s Living room - day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mrs. Bat relaxes on the couch, reading a book. Elinor, Olive and Ari walk into the room, just as a loud drumming sound echoes. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRRRP&gt;</Text>
      <Text> </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>(Note: It is the sound of a pileated woodpecker. Drumming sound references can be found here: </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">https:</Text>
      <Text>//</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">www.allaboutbirds.org</Text>
      <Text>/guide/</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Pileated_Woodpecker</Text>
      <Text>/sounds and </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">https:</Text>
      <Text>//</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">www.youtube.com</Text>
      <Text>/</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">watch?v</Text>
      <Text>=</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">NqPPioNKIfo</Text>
      <Text>)</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20200504T150129" DateTime="20200504T150126" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">is she saying this under her breath to herself? i dont think we'd want her yelling to ari from the couch. can we clarify?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(without looking up from her book) Ari, please stop playing the drums so loudly. </Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s not me, Mom. I’m right </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">here</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mrs. Bat looks up at Ari, who is standing just by the end of the couch.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20200504T150138" DateTime="20200504T150134" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">i dont think the 'Ohhhh' will be understood by audience as we have it here. might be a confusing response. Especially since she asks the question in line 29</Text>
        </Paragraph>
      </ScriptNote>
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(surprised) Oh, sorry. (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">then</Text>
      <Text> knowingly frustrated as if she knows what the sounds is). </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OHHH</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari hear the drumming sound again </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRRRP&gt;</Text>
      <Text>. Elinor’s ears swivel as she listens for where the sound is coming from.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What is that? Where’s it coming from?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive cups her hand to one of her big ears as she listens again to the sound. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRRRP&gt;</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think it’s... outside somewhere.</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145850" DateTime="20200504T145846" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Feel like we need a "A woodpecker?" from Elinor after this line.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah. It’s the woodpecker.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mrs. Bat is a little exasperated.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>Mrs. Bat</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That woodpecker is back AGAIN? It’s going to wake up Miri. I don’t know </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">why</Text>
      <Text> it keeps pecking on our mailbox.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2/8" Page="4" Title="">
        <SceneArcBeats/>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">6. Int. Miri'S CRIB - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Miri sleeps soundly upside down in her crib, when a loud drumming sound echoes in her room. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRRRP&gt;</Text>
      <Text> Miri’s eyes pop open. The drum sound happens again. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRRRP&gt;</Text>
      <Text> Miri looks around and opens her mouth wide. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> BABY CRYING WALLA&gt;</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="5" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            

            </CharacterArcBeat><CharacterArcBeat Name="MRS. BAT">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            

            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <ScriptNote Color="#FFFFC8C80000" DateModified="20200504T150200" DateTime="20200504T150152" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">perhaps an emotional response first 'oh dear...' </Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">7. INT. LIVING ROOM - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mrs. Bat responds to her daughter’s </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> BABY CRYING&gt; </Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>Mrs. BaT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Coming Miri! (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">to</Text>
      <Text> the trio) I’m </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">gonna</Text>
      <Text> go check on her. </Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20200504T150209" DateTime="20200504T150205" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"should this read ""Can we go outside to see the woodpecker?"" - since they know its on the mailbox, they dont need to look for it.
unless another thought was that they can hear it but dont yet know where it is? so we remove the dialogue about it being on the mailbox and instead the comment of its whereabouts is more generic ex.32 "" Please do...(calling as she walks away toward Miri) and if you figure out what in the world that woodpecker’s pecking on , lemme know!""  - especially since they go outside and its not on the mailbox yet - its flying to it so that would suggest it was pecking close by but not on the mailbox yet "</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Can we go outside to look for the woodpecker?</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>Mrs. BAT </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Please do...(calling as she walks away toward Miri) and if you figure out why in the world that woodpecker’s pecking on the mailbox, lemme know!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor looks at her friends, excited about the mystery.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145902" DateTime="20200504T145858" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Feel like we jumped too soon to establish it's a mystery (we haven't even seen the woodpecker yet). Here they should just be curious to go see the woodpecker, and then when they go outside and see pecking on the mailbox, they should establish the mystery: why is it pecking on the mailbox?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Dun, dun, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">dunnn</Text>
      <Text> - it’s a mystery.  A wood-pecking mystery. </Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s go figure it out!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4" Page="5" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name=""></CharacterArcBeat>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">8. Ext. Ari’s house - day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids stand outside Ari’s house on the front steps and look around. Elinor points excitedly to the sky.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There it is!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The pileated woodpecker (with a red head) flies down and lands on the mailbox. It starts pecking fast with its beak to make a drumming sound. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRRRP&gt;</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">to</Text>
      <Text> Olive)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Knock, Knock.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who’s there?</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The woodpecker.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The woodpecker who?</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The woodpecker who’s knocking on my mailbox.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Elinor </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145914" DateTime="20200504T145909" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Stretch this out a bit.  Have the kids/Elinor appreciate the situation a little (whoa, it is pecking on the mailbox. That is so interesting) then we see the curiosity in Elinor.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">wondering</Text>
      <Text>) Why IS the woodpecker pecking on your mailbox, Ari?</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">dunnno</Text>
      <Text>. </Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>. I read about woodpeckers in my nature book. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>TILT UP to Olive’s THOUGHT BUBBLE. We see a pileated woodpecker pecking on a tree and a close up of its pointy beak as it pecks a hole into the tree bark. Inside the hole, we see a few ants walking around.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>Olive (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Woodpeckers are birds that peck on trees with their strong, pointy beaks. I think they peck on trees to look for bugs to eat.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>TILT DOWN to the kids.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmmm</Text>
      <Text>, (pondering) are there any bugs in the mailbox? We’d better check. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari walk toward the mailbox, tentatively and carefully. </Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145923" DateTime="20200504T145919" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Maybe have the woodpecker go off on its own, rather than as a result of them coming closer? Otherwise, I feel the solution is too easy: just scare the woodpecker away. Suggest the bird goes off on its own, then have the kids comment on it. Look, it went away. But Ari says, Yeah, but it'll be back. Quick, let's go see if there are bugs in the mailbox.</Text>
        </Paragraph>
      </ScriptNote>
      <ScriptNote Color="#FFFFC8C80000" DateModified="20200504T150222" DateTime="20200504T150217" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Oooh, look it it’s red head!' was the repetition intentional?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Oooh</Text>
      <Text>, look it it’s red head!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The woodpecker on the mailbox turns its head to look at them and then flies away.</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Bye, woodpecker!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Close on the mailbox, as Olive approaches and lifts her magnifying glass to inspect the mailbox’s sides. </Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmmm</Text>
      <Text>, no bugs here.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor looks under the mailbox closely.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">looking</Text>
      <Text> intently) I don’t see any bugs here.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari stands near the mailbox and suddenly looks intrigued.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(a bit sneakily) I have an idea...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari casually walks by the front of the mailbox, looking away from the mailbox as if he just doesn’t care about it at all, and then suddenly he jumps and flips the mailbox lid down to look inside. </Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ahaaaa</Text>
      <Text>!!!!!!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Cut to a </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">POV</Text>
      <Text> from inside the mailbox looking at Ari’s face, as he peers into the inside.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Um</Text>
      <Text>, no bugs.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive holds her magnifying glass over some dents in the mailbox side. Close on the dents.</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at this! I can see where it was pecking.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor inspects the dents and then reaches up with her fingertips to gently feel them.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s dented. Why is the woodpecker pecking on your mailbox, Ari?</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Not sure. They’re called </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">WOODpeckers</Text>
      <Text>, not </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">MAILBOXpeckers</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive, Elinor and Ari </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, it should be pecking on a tree. </Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s sit on Ari’s porch and see if the woodpecker comes back.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids sit on Ari’s porch in a row, looking around and watching the mailbox. </Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There it is!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The woodpecker lands on the mailbox and starts drumming. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;THRRRRRRP&gt;</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s really loud.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then, another </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> DRUMMING&gt; sound rings out from the woods near Ari’s house. </Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait!  Do you hear that? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all look toward the sound, surprised. Olive cups an ear toward the sound.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It sounds </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">like...another</Text>
      <Text> woodpecker.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive gets up and walks to the edge of the trees and peers around.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text> (olive)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">excited</Text>
      <Text> gasp) I see it! There IS another woodpecker.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari run over to Olive, excited to see the other pileated woodpecker on the tree. </Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And it has a red head too, like the other woodpecker does.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Close on the woodpecker on the mailbox drumming. Then close on the woodpecker on the tree drumming. They drum back and forth again.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145938" DateTime="20200504T145932" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Feel like they got to the answer too quickly here in one line.  This is the central mystery and lesson, let's step through it a little more carefully?

E.g. establish a little what they know and don't know. I wonder why they're doing that. Yeah, it doesn't look like they are pecking on the trees to look for food.

And then find a more interesting or intuitive way for the kids to get to the solution.  Maybe they have trouble talking to each other over the woodpecker sounds, so they have to raise their voices to talk. Or maybe they have a little discussion about what the woodpeckers sound like (it sounds like this, no like this, no like...) and one of them has the idea maybe that's how they talk to each other. Something like that?

Then round out the info: woodpeckers peck on trees to look for food AND to talk to each other."</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They’re going back and forth, like they’re talking to each other.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145949" DateTime="20200504T145944" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I am wondering if kids watching this will be confused by the double use of the word "drumming" in this episode. I know it's the technical term for woodpeckers talking to each other, but I wonder if that vocabulary lesson is necessary. I feel like it gives the following scenes an extra layer of cognitive effort to remember that the pecking is called drumming. Suggest you don't worry about teaching kids that it's called drumming, and just call it pecking throughout.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They peck so fast... they sound like drummers.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive gets excited, because she remembers something important.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T145958" DateTime="20200504T145954" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">See previous note.  It feels a bit like a cheat here that she suddenly remembers a key piece of information.  There's no need to have their conclusion confirmed by the recall of the book.  They can just conclude by themselves that they think the woodpeckers are pecking to talk to each other, and then confirm to themselves ("I think you're right!").  Since the communication lesson is not an integral part of the problem or the solution, it's not crucial that they get official confirmation.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Drummers? Drums! Oh! I saw a picture of this in my book. </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">talking</Text>
      <Text> quickly because she’s excited, remembering) </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>While Olive’s talking, we see and hear each woodpecker drumming.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>Olive (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sometimes woodpeckers peck really fast and loud, and that’s called drumming. Woodpeckers use DRUMMING to TALK to each other! Just like some birds use SINGING to talk to each other.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You mean, they go peck </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">peck</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">peck</Text>
      <Text> to say ‘Hi, I’m here?’</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Yup</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">that’s</Text>
      <Text> why they drum!</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They’re drummers, like me. That’s so cool.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The woodpeckers drum loudly </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRP&gt;</Text>
      <Text> back and forth.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2/8" Page="9" Title="">
        <SceneArcBeats/>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">9. INT. MIRI’S ROOM - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Miri sleeps soundly upside down in her crib, when the loud drumming sound echoes in her room. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRRRRP&gt;</Text>
      <Text>. Miri’s eyes stay closed for a beat, but then pop wide open. Her mouth opens wide and she yells. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> BABY CRY&gt; </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 3/8" Page="9" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="MRS. BAT">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">10. EXT. ARI’S HOUSE - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari still stand by the trees, but they turn back toward the house because they hear Miri yelling from inside. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> BABY CRYING&gt; </Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh oh, the woodpecker woke Miri up again. </Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>Mrs. Bat (O.S.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">from</Text>
      <Text> inside the house) Coming Miri!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The trio turn back to look at the woodpecker on the mailbox.</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T150012" DateTime="20200504T150008" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Maybe at some point here in these lines, they should establish the problem. The woodpecker is loud. I wonder how we can get it to peck more quietly? Then the knock knock joke.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That woodpecker really is loud when it’s drumming.</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey Olive, (turning to Olive), Knock </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Knock</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who’s there?</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wood.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wood who?</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Would you ask the woodpecker to drum quietly?</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">excited</Text>
      <Text>) That’s it! Drum quietly!</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What do you mean?</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari, remember what you did to make your drums quiet?</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, (thinking) I put a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">blanket</Text>
      <Text> inside it.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Right! Maybe we can make the mailbox quiet if we put a blanket inside it. </Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s try it out! Ari, can you get the blanket?</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You know I can! I’ll be back super fast.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari flies toward his house.</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>Wipe to:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="3 4/8" Page="11" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR/ARI/OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="MRS. BAT">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">11. Ext. Ari’s mailbox - daY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari stand by Ari’s mailbox. Olive holds the blanket, while Ari holds his drumsticks. </Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, let’s try our idea. (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">turning</Text>
      <Text> to Ari). Ari, do you have your drumsticks?</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yep. (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">looking</Text>
      <Text> off into the distance) Has anyone ever had a mailbox band?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>TILT UP to Ari’s THOUGHT BUBBLE/FANTASY of himself as a rockstar, standing on a giant stage like his previous fantasy, except this </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">time...he</Text>
      <Text> is standing behind a drum set made of mailboxes. The massive crowd </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> CHEERS&gt; in anticipation.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">to</Text>
      <Text> his adoring fans) This one’s called The Mailbox Rock!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The unseen crowd </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> CHEERS&gt; while Ari plays the mailboxes in an epic drum solo. We see music </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">video-esque</Text>
      <Text> camera angles on Ari playing the mailboxes while he plays.</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari? Ari!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>WIDEN and TILT DOWN as Ari snaps out of his daydream, to show he is just standing in his yard by the mailbox, holding his drumsticks.</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, sorry.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lifts his drumsticks up dramatically as if he is a rock star and bangs on the mailbox two times. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">PAF</Text>
      <Text>! </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">PAF!&gt;</Text>
      <Text> </Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Whoah</Text>
      <Text> that’s LOUD. Be careful we don’t want to wake up Miri.</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>Ari </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">looking</Text>
      <Text> guilty back at the house) Right.  Better get that blanket inside. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive opens the mailbox, stuffs the blanket inside and closes the lid.</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari, </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">now</Text>
      <Text> drum on the mailbox.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lifts his drumsticks dramatically like a rock star, and he plays the mailbox, but this time it is quieter and doesn’t echo as much.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It worked! It’s quieter!</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Just like my drums in my bedroom. The blanket made it quieter! </Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, let’s go back to the porch and watch what the woodpecker does.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids run back to the porch, sit down to watch the mailbox. They look around and wait in anticipation.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T150025" DateTime="20200504T150021" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Line feels a little forced here, especially as they are about to foil the woodpecker's natural behavior.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">looking</Text>
      <Text> around) This is </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">sooo</Text>
      <Text> fun.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mrs. Bat comes out on the porch.</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How’s it going out here?</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We’re waiting for the woodpecker (gasping and pointing) oh there it is...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The woodpecker flies back and lands on the side of the mailbox. The woodpecker looks around.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>Mrs. Bat</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh no. Miri JUST fell asleep again.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The woodpecker leans its head back, and then starts to </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> DRUM&gt; very fast with its beak. But this time, it is quieter. The woodpecker stops, tries to drum again, pauses and looks around. Then the woodpecker flies away into the woods to land on a tree. Close on the woodpecker as it drums </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">THRRRRP&gt;</Text>
      <Text> on the tree trunk, instead of the mailbox.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We cut wide to see that the woodpecker is now pretty far from Ari’s house. Elinor, Olive, Ari and Mrs. Bat watch from a distance. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Back on the porch, Mrs. Bat and the kids are thrilled. </Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T150036" DateTime="20200504T150032" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">This moment is tricky because they essentially foiled a woodpecker's natural behavior and its need to communicate. Can you spin it to be more positive? Maybe add a few lines to explain what the bird is doing, and make it so finds it something to tap on that is just as loud, but farther away from their house?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The woodpecker left the mailbox! I think it’s pecking on the tree now, because the tree is louder.</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>Mrs. Bat</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So why was the woodpecker pecking on the mailbox?</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20200504T150046" DateTime="20200504T150039" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Recap the lesson they learned, which is that woodpeckers peck to find food, AND to talk to each other. "Drumming on the mailbox" doesn't tell me anything unless I remember that's the technical term.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It was </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">drumming</Text>
      <Text> on the mailbox.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, woodpeckers TALK to each other by drumming.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SONG - DRUMMING SONG MONTAGE</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a montage of pileated woodpeckers drumming on different trees, back and forth, along with close ups of their beaks pecking at the trees.</Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>Elinor/ari/olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">A rat-a-tat-tat </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">A </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">bibbidy-bum</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. 172 “The Little Drummer”</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Laura </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> After a noisy woodpecker keeps waking Baby Miri, Elinor, Olive and Ari are able to solve the problem by observing both the woodpeckers and Ari's drum-playing.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Identify the habitats of familiar animals and plants in the environment</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Recognize that each kind of living things has a habitat that has resources to meet its unique needs</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">d. Identify and observe the consequences of how plants and animals impact the environment (Elinor and her friends observe the woodpecker's habits, its environment and the impact the woodpecker’s habits have on its environment).</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Look for and describe patterns and relationships in natural phenomena (science)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: April 1, 2020</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: April 28, 2020</Text>
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    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="Ari V.O."/>
    <Member Actor="Man 1" Character="Mrs. Bat"/>
    <Member Actor="Man 1" Character="Elinor"/>
    <Member Actor="Man 1" Character="Olive"/>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="Miri"/>
    <Member Actor="Man 1" Character="ELIONR"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ARI V.O." Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/ARI/OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MRS. BAT" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Character">
    <Column Width="52">Order</Column>
    <Column Width="51">Page</Column>
    <Column Width="49">Intro</Column>
    <Column Width="173">Location</Column>
    <Column Width="98">Time</Column>
    <Column Width="54">Color</Column>
    <Column Width="70">Scene #</Column>
  </CharacterNavigatorPreferences>

</FinalDraft>
