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  <Content>
    <Paragraph Number="1." Type="Scene Heading">
      <SceneProperties Length="2" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="MRS. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170100" DateTime="20200203T170052" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Very fun story with a tricky curriculum.  We have several notes - mostly around clarity in explaining echolocation. We wondered if a bat expert was consulted to help with kid-friendly ways to present this abstract concept.</Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT CAMPSITE -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#89895757CFCF" DateModified="20200203T165653" DateTime="20200203T165647" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">The exhos will be fun for the kids to play with.  My biggest concern is the idea that Ari is sending out "sounds we can't hear". Sound and sound travel is a very tricky concept for preschoolers...sounds we can't hear will likely not make sens.  Is it possible for Ari to use echolocation with sounds we hear/ clicking or humming sounds?  The kids could ask why he was doing that...at first he may not know and then he will learn why after the echo exploration.</Text>
        </Paragraph>
      </ScriptNote>
      <ScriptNote Color="#808080808080" DateModified="20200203T170822" DateTime="20200203T170812" Name="Chr/Line Count" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Ari - 44
Elinor - 30
Olive - 34
Mr. Bat - 22

Mrs. Bat - 4

Line count - 134 (need to trim 14 lines)"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>It's a sunny afternoon in the forest, and ARI, ELINOR and OLIVE are on a camping trip with Ari's family. We open as Elinor and Olive are finishing setting up their tents at a campsite (we can reuse the ones from the Light The Way episode).</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There. All done.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Me too. How's your tent going, Ari?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We pan over to Ari as he puts on the finishing touches on his tent.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>All set! I think I'm finally getting the hang of camping.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment, we hear a bit of chaotic noise. Next to Ari, we see MR. BAT having some trouble setting up the family tent from inside </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OOF</Text>
      <Text>/</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">URK</Text>
      <Text>/HMM&gt;.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>ARI (O.S.) (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh, Dad, do you need help?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Bat's head emerges from the tent, which is a jumbled mess.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, Ari. That would be great. I haven't quite figured this out yet.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The tent collapses around him. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">MIRI</Text>
      <Text> (Ari's baby sister), in MRS. BAT's arms, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLES&gt;. The kids go over and hold down the corners of the tent while Mr. Bat continues to try to prop up the poles.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170108" DateTime="20200203T170105" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Should be “...at home we bats...” (not us bats)</Text>
        </Paragraph>
      </ScriptNote>
      <Text>MR. BAT (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, kids.  You know, at home us bats usually sleep hanging from the ceiling...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a THOUGHT BUBBLE of Mr. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> Mrs. Bat sleeping upside down at their house.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>MR. BAT (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>... </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">so</Text>
      <Text> setting up tents and sleeping on the ground is all very new to us.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's what makes camping an adventure!</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You're exactly right, Elinor.  Camping is all about being out in Nature and doing things differently.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And, let's not forget, having tasty camping snacks!</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggles)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari liking snacks is not very different.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My favorite part of camping is to go exploring in a new place, so I can see and hear new things.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, we'll go for a nice walk soon, just as soon as I (struggling with tent pole) finish.. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">setting</Text>
      <Text>... </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">up</Text>
      <Text>... </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">this</Text>
      <Text>... </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">tent</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The tent collapses again. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLES&gt; again.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170119" DateTime="20200203T170115" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">We aren't sure kids will understand this.  What is Miri’s favorite part of camping?  Watching her Dad’s tent fall down?  This could be clearer since preschoolers are not great at making inferences.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>MR. BAT (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(poking his head out)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think we know what </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri's</Text>
      <Text> favorite part of camping is.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> continues to </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt; and the kids join in.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(setting </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> down and rolling up her sleeves)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh dear. Why don't you kids go play? I'll help Mr. Bat.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids look at each other smiling and run off.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, Mom!</Text>
    </Paragraph>
    <Paragraph Number="2." Type="Scene Heading">
      <SceneProperties Length="4 4/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT. FIELD -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids walk a few feet away to a field (within eyesight of the camp) as they talk about what to do.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What should we do?</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just learned a really fun game, want to play it?</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure, how do you play?</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's called "Marco Polo." It's kind of like tag, but you play with your eyes closed.</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>With your eyes closed?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor pulls out a blindfold she brought along.</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, here's how it works. If you're "it" you wear this blindfold.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So you can't see.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait... if you can't see, how do you tag anyone else?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive pantomimes randomly tagging the air.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's the fun part. If I'm "it" and I say "</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">marco</Text>
      <Text>", then everyone else has to say "polo."</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, I get it. So when you HEAR them say "polo", you can tell where they are, without SEEING them.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sounds fun. Can I be "It" first?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor puts the blindfold on Olive. From Olive's </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">POV</Text>
      <Text>, we see the blindfold go over her eyes. Everything is dark for a moment.  Back to the outside view, Olive is waving her arms around.</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170132" DateTime="20200203T170127" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lines 28-33 - Just wanted to flag this section from an acting standpoint.  We want to make sure the kids' behavoirs when wearing the blindfold in no way would seem condescending or insensitive to blind people.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, I can't see anything!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari does a silly dance.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Did you see that?</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nope.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He does a sillier dance.</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How about that?</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I got nothing.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, that's a good blindfold.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ok</Text>
      <Text>, but can you HEAR us?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive points to Elinor.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! I can HEAR that you are right there.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari is flying off to the side.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text>! Can you hear me?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive perks her ears up and points to Ari with her trunk.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170144" DateTime="20200203T170140" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Would like to emphasize that she is hearing where he is. “Yes! I can hear you way up there!”</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! You're way up there! Hey, no flying!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lands. They all </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Cool, I like this game.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let's play!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari walk to new places.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ok</Text>
      <Text>, here I come!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive takes a few tentative steps, and walks around with her hands (and trunk) in front of her.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Marco!</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ELINOR/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Polo!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive moves in the direction of Ari, who scrambles out of the way.  Ari and Elinor </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Marco!</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>ELINOR/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Polo!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive moves towards Elinor, who dodges, and Olive grabs a bush instead.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170152" DateTime="20200203T170149" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Seems like she would know that it wasn’t Elinor just by feeling the bush.  Maybe we acknowledge that?  “Got you! But you don’t feel like Elinor. (lift blindfold) Oops, you’re a bush...”</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got you! (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">lifting</Text>
      <Text> the blindfold) Oops, you're a bush, not my friend Elinor!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, that's hard!</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Oooh</Text>
      <Text>, I want to try!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive hands him the blindfold. He ties it on as the girls find their places.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Get ready, here I come.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The girls smile and suppress their </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLES&gt; as Ari holds his arms out. As he starts walking, he moves much more confidently than Olive did.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let's see... where are you...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He walks straight to Elinor and tags her.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20200203T165707" DateTime="20200203T165702" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lines 50-55 seem inaacurate to me.  Bats know where objects are by sending out noise/ clicks that return to them...they don't magincally sense objects.  Marco Polo is a good model for this...sending sound out and getting sound back.  Ari should be saying Marco or atlease making clicks to find his friends.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got you!</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! You didn't even say Marco.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, how did you find me so fast, Ari?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari shrugs.</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just kind of... heard you were over here?</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But I was totally quiet! I never said Polo.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm, you're right. I'm not sure. Let's try again?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He puts the blindfold back on and the girls find their places.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Marco!</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20200203T165717" DateTime="20200203T165713" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Agree -&gt;</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR/OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170204" DateTime="20200203T170200" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lines 57-62 -  We are a little confused here.  Can he find her if she hides behind the bush?  Seems like the bush would block his sound waves from reaching her at that point.  Might be good to check in with a bat expert.  We want to make sure we are portraying this behavior correctly.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Polo!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He heads right for Olive, who dodges out of the way and goes behind the bush. Ari easily follows her around the bush and tags her.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got you!</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But... how? How did you know I went around the bush?</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is the blindfold working?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They check and it looks good.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I couldn't see anything!</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow. I wonder how you were able to find us so well.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, even when we were super quiet?</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>, we need more observations. Ari, do you have an extra eye somewhere?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They check his head and forehead for a third eyeball, but don't find one.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nope. So how did you do it?</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(shrugging)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">dunno</Text>
      <Text>. I can just.. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">hear</Text>
      <Text> where things are?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then, Mr. Bat comes over.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good news kids! The tent is all set up, so it's time to go for a walk!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> YAY! AWESOME!&gt; </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> follow Mr. Bat, except for Elinor, who hangs back a little, still a bit puzzled.</Text>
    </Paragraph>
    <Paragraph Number="3." Type="Scene Heading">
      <SceneProperties Length="5 2/8" Page="7" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="MRS. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT CLIFFS -- LATE AFTERNOON</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A cross-fade later, Mr. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> Mrs. Bat lead the kids on a walk with </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> in the stroller (or in a baby carrier). Mrs. Bat takes out some </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">baggies</Text>
      <Text> of trail mix.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170214" DateTime="20200203T170210" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Better to have Miri in a carrier of some kind. Can’t roll a stroller in the woods</Text>
        </Paragraph>
      </ScriptNote>
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here, pass these out to your friends, Ari.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Looks good. What is it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari passes them around.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's called "trail mix"</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What's that?</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Chocolate chips and other stuff.</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What other stuff?</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">dunno</Text>
      <Text>. I only eat the chocolate chips.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt; as they munch on the trail mix.</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I love going for a walk in a new place.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, I'm excited to show you all something REALLY extra cool.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They come around a bend and up to a lookout spot (with wooden guard rails) at the edge of a modest canyon. It's a nice view, and they can see pretty far down the canyon as the sun is low on the horizon.  Across the canyon (not too far away) is a tall flat cliff face.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, what a nice spot. It's SO beautiful here.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at those smooth, tall rocks.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, I've never seen rocks like that before.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari goes to pop a chocolate chip in his mouth, but misses. He scrambles, but the chip falls over the edge.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170225" DateTime="20200203T170221" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">We would prefer to have another reason for Ari to shout and hear his echo for the first time. It is unsafe to encourage kids to play near the edge of the canyon like Ari is. We also don’t love having human food fall on the ground where an animal can eat it and could get sick.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">NOOOO</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A moment later, his echo returns </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) OH </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">NOOOOO...&gt;</Text>
      <Text>. The kids are all really surprised.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who said that?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Bat smiles.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Watch this, and you'll figure it out for yourself.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He cups his hands towards the cliff.</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>MR. BAT (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>HELLO!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A moment later his </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) HELLO...&gt; returns. Olive and Elinor are amazed, and try it themselves.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>HELLO I'm Elinor!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) HELLO I'M ELINOR...&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;. Olive </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> TRUMPETS&gt; towards the cliff and it </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) TRUMPETS&gt; back to her!</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>ELINOR (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How is that happening?</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's like the rocks are talking back to us.</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Haha</Text>
      <Text>, in a way, Ari. What you're hearing is the sound of your voice bouncing off the rock and coming back to us. That sound is called an 'echo'.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a THOUGHT BUBBLE that illustrates sound as wiggly waves being emitted from the kids. One of the wiggly lines bounces off the cliff and comes back.</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Echo. I like that word.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's so neat! (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">to</Text>
      <Text> the canyon) ARI IS SO COOL!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The cliff echoes back </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> ECHO ARI IS SO COOL&gt;.</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey, the rocks agree with me.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;. Elinor tries again. This time, she closes her eye in her effort to make it louder.</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20200203T165730" DateTime="20200203T165726" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Maybe "Exploring is fun" would be more to the point of what they are doing at the moment</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>CAMPING IS FUN!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The canyon echoes back </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) CAMPING IS FUN...&gt;. Elinor opens her eyes.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ELINOR (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>. That is SO interesting.</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What is it Elinor?</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20200203T165759" DateTime="20200203T165735" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I wonder if you had Elinor shout in one direction and hear an echo and then shout in another direction and not hear an echo and then realize the cliffs must me that way because she hears the echo.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170238" DateTime="20200203T170233" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Line 94-96 - Is it actually true that other animals can tell where these cliffs would be? Elinor's claim seems like a big leap.  It’s different if they are a few feet away from Ari playing Marco Polo. In general we were a bit confused by this section.  It wasn't clear what this is trying to illustrate since she is always facing the rocks and seeing them when she does this, isn’t she?  This isn’t quite working as a parallel to Ari’s echolocation.  Maybe a bat expert would be able to help set this up in a more meaningful way to work through this thinking for the age group.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>I shouted with my eyes closed, and from the echo I could tell where the rocks are.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That makes sense. When the shout comes back, it comes from the rock. So you can hear where it is, even if you have your eyes closed.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(excited)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The echo lets you hear where things are.</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooohh</Text>
      <Text>. If we were playing Marco-Polo with the rocks, that would help.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(closing her eyes)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>MARCO! (then) POLO!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>The cliffs </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) MARCO!... POLO!&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(pointing with her trunk)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks are that way!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor makes a connection.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170247" DateTime="20200203T170242" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">This line will make more sense if the parallel example in 94-96 is clearer. This idea is a pretty big one for Elinor without much background to make the connection.</Text>
        </Paragraph>
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      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, is THAT how Ari found us when we played Marco Polo and we didn't make any sounds? Were you using echoes, Ari?</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Was I?</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20200203T165810" DateTime="20200203T165805" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Again ...I don't think this is how it works with a bat...they do send 'sounds' out to bounce back</Text>
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      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I didn't hear him making any echoes. He found us without even saying "Marco".</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just... heard where you were. Maybe I have a special bat-sense?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> Mrs. Bat look at each other knowingly.</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170258" DateTime="20200203T170253" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">We wondered why we never introduce the word “echolocation”?</Text>
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      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Actually, Ari, you do. You have a special bat echo.</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Really? I do? I mean, of course I do.  Uh, how does it work?</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <ScriptNote Color="#FFFF00000000" DateModified="20200203T170308" DateTime="20200203T170304" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">This makes it sound like the noise itself creates echoes.  But the echo is the sound bouncing off an object.  Could phrase this more clearly.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Bats can make a special noise that makes echoes.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Like this? </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;nonsense</Text>
      <Text> sound&gt;</Text>
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      <ScriptNote Color="#89895757CFCF" DateModified="20200203T165819" DateTime="20200203T165815" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OK...if this is true that other animals can not hear the clicking then some of what I said before may not really apply.  I worry because sound travel is a very tricky concept for young children (and most adults).  Having 'sound' you can't hear is not really developmentally appropriate.  Can the script stick with sound we hear going out...and coming back?</Text>
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      </ScriptNote>
      <Text>MR. BAT</Text>
    </Paragraph>
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      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Haha</Text>
      <Text>. That's a funny noise. I mean a special noise that most animals can't hear.</Text>
    </Paragraph>
    <Paragraph Number="107" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, really?</Text>
    </Paragraph>
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Definitely want to see this visualization.  We wonder if it will be clear to the audience what is happening here with such subtle cues.</Text>
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      <Text>MR. BAT</Text>
    </Paragraph>
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      <Text>Yes! Only bats can hear it (he wiggles his ears), and we use it to tell what is around us.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a THOUGHT BUBBLE that shows Mr. Bat walking in the forest, emitting sound wiggles that bounce off trees and rocks (similar to the echo visualization earlier). His ears twitch as he registers the wiggles. The kids are </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> AMAZED WALLA&gt;.</Text>
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      <Text>ELINOR</Text>
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      <Text>Why can bats do that?</Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, lots of bats like to fly at night. Can you guess why this special echo would be helpful?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids think for a bit </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">HMMM&gt;</Text>
      <Text>.</Text>
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">or wearing a blindfold</Text>
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      <Text>OLIVE</Text>
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    <Paragraph Type="Dialogue">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">“It’s like closing your eyes or wearing a blindfold.”</Text>
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      <Text>I know! Because it's dark at night and you can't see! It's like closing your eyes.</Text>
    </Paragraph>
    <Paragraph Number="112" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's right. This special echo helps bats find things in the dark, like food.</Text>
    </Paragraph>
    <Paragraph Number="113" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text>, night snacks!</Text>
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    <Paragraph Type="Action">
      <Text>They </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt; and then kids sing to recap.</Text>
    </Paragraph>
    <Paragraph Number="114" Type="Character">
      <Text>ELINOR/OLIVE/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say Echo! Echo!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks say "Echo"! (last word is echoed)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say "Hello! Hello!"</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks say "Hello!" (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">last</Text>
      <Text> word is echoed)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
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      <Text>ELINOR: I can use</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">my</Text>
      <Text> eyes to see</Text>
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    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">what</Text>
      <Text> is right</Text>
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    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">in</Text>
      <Text> front of me.</Text>
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    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
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      <Text>OLIVE: But bats can make</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>a special sound</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To help them know</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What's around.</Text>
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    <Paragraph Type="Dialogue">
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      <Text>ALL: Bats use </Text>
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    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And special ears</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So they can tell</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What's far and near</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say Echo! Echo!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks say "Echo"! (last word is echoed)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say "Hello! Hello!"</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks say "Hello!" (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">last</Text>
      <Text> word is echoed)</Text>
    </Paragraph>
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      <Text>As the kids finish the song, we see and hear Ari's stomach </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GRUMBLE&gt;.</Text>
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    <Paragraph Number="115" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You don't have to echo that Ari, I know what that means: it's time for dinner!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Over </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGHTER/AWESOME&gt; merriment, they head back to camp.</Text>
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      <SceneProperties Length="1 3/8" Page="13" Title="">
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          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="MRS. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT CAMPSITE -- EVENING</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>It's later, and everyone is sitting around a nice campfire, roasting veggie dogs on their long sticks.</Text>
    </Paragraph>
    <Paragraph Number="116" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think mine is ready.</Text>
    </Paragraph>
    <Paragraph Number="117" Type="Character">
      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>Hmm, mine needs another minute. I like it extra cooked.</Text>
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    <Paragraph Number="118" Type="Character">
      <Text>MR. BAT</Text>
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    <Paragraph Type="Dialogue">
      <Text>You mean extra burnt?</Text>
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    <Paragraph Number="119" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No, I like it burnt just right.</Text>
    </Paragraph>
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      <Text>They </Text>
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      <Text> LAUGH&gt;. Ari takes his food off the fire and Mrs Bat puts it on plates to cool.</Text>
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    <Paragraph Number="120" Type="Character">
      <Text>MRS. BAT</Text>
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      <Text>It's so nice to have a cozy campfire dinner.</Text>
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      <Text>OLIVE</Text>
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    <Paragraph Type="Dialogue">
      <Text>That reminds me! I want to read my book by the cozy campfire.</Text>
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      <Text>MRS. BAT</Text>
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    <Paragraph Type="Dialogue">
      <Text>Great idea, Olive.</Text>
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      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But, I left my book in my tent.</Text>
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      <Text>She looks over into the darkness.</Text>
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    <Paragraph Number="124" Type="Character">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And.. It's pretty dark over there.</Text>
    </Paragraph>
    <Paragraph Number="125" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I'll get it for you. Bats are great at getting around in the dark.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He navigates confidently to Olive's tent, humming the tune from the ditty. Elinor looks at him and we see in a THOUGHT BUBBLE what she's thinking: she imagines Ari walking and the sound waves bouncing off the things around him. Ari then comes back, with an extra bag of trail mix in hand.</Text>
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    <Paragraph Number="126" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here you go, Olive.</Text>
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      <Text>He gives Olive her book.</Text>
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    <Paragraph Number="127" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And what else did you find?</Text>
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    <Paragraph Number="128" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>An extra bag of trail mix. Like you said dad, bats are good at finding food in the dark!</Text>
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      <Text>MR. BAT</Text>
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    <Paragraph Type="Dialogue">
      <Text>I'll echo that! Bats are good at finding food in the dark!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all </Text>
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      <Text> LAUGH&gt; as the view pulls up into the starry night sky and we...</Text>
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    <Paragraph Type="Transition">
      <Text>FADE OUT.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="18" Style="Bold+AllCaps">ELINOR WONDERS WHY</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Written by</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Jorge Cham and Daniel </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Whiteson</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Question: How does Ari know where things are when he’s blindfolded?</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Logline:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> The kids learn about echo-location</Text>
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Curriculum Goals: </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">LS2</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">.</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Understand that animals have different body parts that are used in different ways to meet their needs.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Identify body parts of animals and their function </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Compare how the external body parts of animals and plants are the same and/or different </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">d. Explore how different external features of an animal help it survive in its environment. (Elinor and Olive learn that Ari’s ability to make high-pitched sounds and his sensitive ears give him a special skill – echolocation). </Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SEP1</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">. </Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Asking questions (science) and defining problems (engineering)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Demonstrate curiosity about the greater world outside of their local environment </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Ask more complex questions about observable phenomena </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Ask and/or identify cause and effect questions that can be answered by an investigation (Ari, Elinor and Olive wonder about how their voices are bouncing back near a cliff face. </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">so</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> they do an investigation that leads them to the idea of echoes). </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">. </Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Planning and carrying out investigations</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Compare and contrast objects and events by describing similarities and differences in detail </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Demonstrate an ability to make and test predictions based on background knowledge and experiences. (Elinor and her friend contrast the echoes they all can hear with Ari’s echolocation abilities). </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">.</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Constructing explanations (science) and Designing Solutions (engineering)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Use background knowledge experiences, and data to construct reasonable explanations and theories of natural phenomena (science)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Look for and describe patterns and relationships in natural phenomena (science) (Elinor, Ari and Olive use their knowledge they’ve gained experimenting with echoes to understand Ari’s echolocation)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: January 13, 2020</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SECOND DRAFT: January 29, 2020</Text>
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    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Shift+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Fast" WinVoice="H"/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Very High" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Boy 2" Pitch="High" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Very High" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Very High" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Old Man" Pitch="Low" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Low" Speed="Slow" WinVoice="H"/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1"/>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="MR. BAT"/>
    <Member Actor="Man 1" Character="MRS. BAT"/>
    <Member Actor="Man 1" Character="ELINOR/ARI"/>
    <Member Actor="Man 1" Character="ELINOR/OLIVE"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MR. BAT" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MRS. BAT" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn=""/>

</FinalDraft>
