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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="12 4/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR/OLIVE/ARI">
            </CharacterArcBeat><CharacterArcBeat Name="GAEL">
            </CharacterArcBeat><CharacterArcBeat Name="KOA">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="SILAS">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">1. EXT. OLIVE’s HOUSE - FIELD - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#00000000FFFF" DateModified="20200106T155608" DateTime="20200106T155600" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Thanks for this draft!  This is a tricky episode, and I think the story took some possible rough turns since premise/outline. 

Structure-wise, I think we want to have the kids play a round of tag before Gael shows up, so we establish what the mystery and problem is a little cleaner.  Then, when they observe Gael, I think we need to break it up and have them observe one thing after the other, not all at once.  I also think the snowshoe building can be more streamlined and placed after the song. 

Story-wise, I think we want to make it a little more about how to run better in the snow, rather than just how to beat Silas. I think we want to have the whole field where they run be deep snow, not just a few parts, and some of the story elements added aren't quite working, like Olive's strategy (in general, the episode felt a bit too Olive-centered without a good reason).  

Style-wise, the writing was fun and polished, but a lot of the dialogue felt a little too adult, and not kid-like enough. The script was also a page short.

At this point, there are so many changes that it would be easier if you can just refer to this edited version:  https://www.dropbox.com/s/pmnv7040m38n73k/EWW158_TheUnsinkableLynx_D1_20Dec19_02_jc.fdx?dl=0

It was done a little quickly, so please use it as a reference or a jumping off point or what you prefer. Thanks!!"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>It’s a snowy day. Wearing their snow clothes, ELINOR, ARI, OLIVE, KOA, and SILAS have gathered in the field beside Olive’s house to play a game. They’re standing in a spot with relatively little snow (perhaps at the top of a hill?). However, the snow is deep in other parts of the field (we’ll find that out later). We start with a </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">CU:</Text>
      <Text> just Elinor’s face looking at the camera as she dramatically introduces today’s game.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, everyone. I THINK we’re ready for today’s game, but let’s double-check. Do we have... snow?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>WIDEN to reveal Elinor, Ari, Olive, Koa, and Silas standing in the field. Ari grabs a handful of snow and holds it up.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Check.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Do we have our snow clothes?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive pats the sides of her snowsuit.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Check.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Do we have a bunch of awesome friends?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Koa reaches up his hands and high fives the two characters to his left and right simultaneously.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>KOA</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Check.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Great! Looks like we’re ready for a truly epic game of... SNOW TAG!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> YEAH&gt; and throw their arms in the air in excitement. But when Ari raises his arms, he’s holding a tennis racket in each hand. He pauses, looking confused.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait. I thought you said we were playing Snow TENNIS.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lowers his arms.</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! I didn’t know there was such thing as Snow Tennis.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">thoughtfully</Text>
      <Text>) I guess there isn’t. But there isn’t such thing as Snow Tag, either. It’s just what we call tag that we play when it’s snowy outside.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s true. But calling it Snow Tag makes it sound so much cooler.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She holds her sides and shivers comically.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>OLIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Get it? Cooler?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, I guess I won’t be needing these.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari drops the tennis rackets onto the snow and immediately perks up.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good thing I love Snow Tag too. I’m going to run really fast!</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’m going to run... (he zooms out of frame, then zooms back) ...even faster.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>All the kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I can’t run very fast in my snowsuit. But Snow Tag isn’t just about being fast. I’m going to try to OUT-THINK whoever’s It.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s a smart idea, Olive. </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(pauses, then announces) </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So, let’s play some Snow Tag!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Olive, who notices something far away. She turns to look and squints.</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hold on a sec.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CUT TO: Gael the lynx approaching the group from afar and waving.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>OLIVE (O.S.) (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I see my new friend Gael coming. Let’s wait for him.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACN ON: to the kids.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who’s Gael?</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He’s a new kid! He just moved here. I invited him to come play with us.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Gael bounds up to the kids and stands next to Olive. He’s a cheerful and affable lynx. He’s not wearing mittens or boots (he doesn’t need them).</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sorry I’m late. Hi, everybody. I’m Gael the lynx. My family just moved here from Up North.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>KOA</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Cool! What’s it like Up North, Gael?</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s a lot like here, but snowier and colder. It gets pretty dark in the winter. Oh, and we make REALLY good maple syrup.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, Gael, you’re just in time for a game of Snow Tag.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Great! (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">he</Text>
      <Text> suddenly looks confused) Um, what’s Snow Tag?</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s exactly the same as regular tag, but we play it when it’s snowy outside.</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got it. Where I’m from, we just call that Tag.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids &lt;SFX: GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So, who wants to be It first?</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">shyly</Text>
      <Text>) I’ll be It.</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ok</Text>
      <Text>! Everybody else run away!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all scatter. ANGLE ON: Olive and Gael running.</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Watch out for Silas. He’s the fastest kid in town.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got it.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON: Silas.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, I’m going to start counting. I think I’ll count to... 25.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He takes a deep breath and begins counting really fast.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>SILAS (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(really fast)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>One, two, three, four, five, six-seven, eight nine, ten eleven, twelve, thirteen, fourteen, fifteen, sixteen, seventeen, eighteen, nineteen, twenty, twenty-one, twenty-two, twenty-three, twenty-four, twenty-five.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Gael and Olive, who stop running and look back. They can hear Silas counting.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(To Gael, partway through Silas’ counting) See, he even COUNTS fast!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON: Silas, who finishes counting.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready or not, here I come!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Silas zooms towards Koa and quickly tags him, then zooms away.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>SILAS (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re It. (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">his</Text>
      <Text> voice fades away as he runs away) Remember, no </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">touchbaaaaacks</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CUT TO: Ari, Olive, and Elinor.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow. That was his fastest tag yet.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He’s one speedy cheetah.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder if there’s a way to escape someone even if they’re faster than I am. Maybe I’ll try running in a zigzag.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here comes Koa!</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ok</Text>
      <Text>, zigzag time.</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Koa chases after Olive. She runs in a zigzag, but Koa catches and tags her after a few zags.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>KOA</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re It.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Koa runs away.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(to herself, thoughtfully) </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm, I have another idea.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She runs a little way as if she’s playing tag normally, and then she quickly ducks behind a tree (or bench or rock). Silas, still zooming around, zooms by. He doesn’t notice her.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey everybody, where did Olive go?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive jumps out from behind the tree and tags Silas.</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re It.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Aah! You surprised me!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Both Silas and Olive &lt;SFX: GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow. I can’t believe I tagged you, Silas.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nice job, Olive. That was some smart thinking.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari, Elinor, and Gael, who are standing next to each other.</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh oh, who is Silas going to chase now?</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoever it is, they’re going to get a workout.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON: Silas, who looks around for a second, then bounds after Gael.</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh no!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Silas chases Gael into a slightly lower area with deep snow. But Silas begins to sink deep into the snow, and he slows down, making a snow trench.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Gosh. The snow sure is deep over here.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Gael continues to run almost on top of the snow; it doesn’t slow him down. Eventually Silas slows to a stop. He’s out of breath.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>SILAS (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(pants)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Gael turns back and walks over to him.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ok</Text>
      <Text>, Silas?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Silas pants, takes a deep breath, then reaches out and tags Gael.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">pants</Text>
      <Text>, takes a deep breath) You’re it.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They both </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;. The other kids push through the thick snow to join Silas and Gael. They’re all standing in snow trenches except for Gael, who hasn’t sunk as deep.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, Gael. I can’t believe you made Silas tired.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, how come you’re so good at Snow Tag? Did you eat some kind of special breakfast this morning?</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Nah</Text>
      <Text>. I ate the same thing I eat every morning: Oatmeal with extra maple syrup.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(thoughtful) Hmm. There must be some other reason. Maybe you’re good at Snow Tag because you’re a cat, and cats are fast?</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But Silas is also a cat, and he’s exhausted.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Silas, still panting.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s true. I may be a cat, but I still have to </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">cat-ch</Text>
      <Text> my breath.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm. Gael has thick fur. Maybe that thick fur makes him faster somehow?</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>KOA</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I also have thick fur, but Silas didn’t have any trouble catching me.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>True. Gael, maybe your long ears make you good at Snow Tag?</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Um, Elinor...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor suddenly realizes what she’s saying. She looks up as if trying to see her own ears. She wiggles them.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oops, I forgot that I have long ears too! It’s easy to forget them when they’re hard for me to see.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She and the other kids &lt;SFX: GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! I just realized that I left my tennis rackets over in the other part of the field. I’m going to go get them before they sink into the snow.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure, Ari. We’ll wait for you. We could use a break, anyway.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Silas folds up his hands as if he’s sleeping.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yup, I need little cat nap.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari pushes away through the snow.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>KOA</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, Gael, one thing’s for sure: You’re one awesome dude. Give me a high five!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Koa high-fives Gael. Everyone &lt;SFX: GASPS&gt;. In a SCIENCE CLOSE-UP: we see that Gael’s paws are amazing - they’re huge, wide, and furry.</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>KOA (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, you’re good at high fives.</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Gael, your paws are SO COOL. They’re big and wide and furry.</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, none of us has paws like that!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all take a thoughtful moment to hold up their paws and look at them. Gael sticks out a forepaw and foot and wiggles them thoughtfully. His feet are also huge, wide, and furry.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why, thank you! I’m pretty happy with my paws, but we’re sort of... stuck with each other.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids &lt;SFX: GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see another SCIENCE CLOSE-UP of Gael’s paws as Elinor thinks.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe Gael is fast because of his special paws. We need MORE OBSERVATIONS. Gael and Silas, will you walk along beside each other in the snow? That way, we can see how you move.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Can do.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Walking next to each other through the deep snow, Gael and Silas head away from their other friends, then back. Silas pants as he pushes his way through the snow, leaving a trench. Gael is able to comfortably walk without sinking very much.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look. Silas sinks way down in the snow, but Gael doesn’t sink as much.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s SO INTERESTING. Gael, if you don’t sink as much, then you don’t have to work as hard to push through all that deep snow.</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">panting</Text>
      <Text>) I didn’t think ANYTHING could slow me down, but pushing through the snow is hard work.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment, Ari returns. He drops his tennis rackets on top of the snow.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ll say. I’m out of breath just from walking over here. This deep snow is SNOW joke.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids &lt;SFX: GIGGLE&gt;. In a SCIENCE CLOSE-UP, we see that Ari’s tennis rackets haven’t sunk very far into the snow.</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait. Ari. Look at your tennis rackets. They don’t sink very much in the snow. That’s SO INTERESTING.</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I guess they’re sort of like Gael’s paws. They’re wide and flat. Maybe wide, flat things don’t sink as much?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON: The kids.</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! I bet that’s it! Gael’s wide, flat feet stop him from sinking as much in the snow. So, it’s easier for him to get around - and easier for him to play Snow Tag.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>All the kids &lt;SFX: WOW&gt;. Koa and Gael high five again.</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Gosh. I sure wish I had lynx paws.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari looks at his tennis rackets.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait. I have an idea. What if I stand on my tennis rackets? Then I’ll have wide feet like Gael’s.</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s worth a try.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lifts up his feet and puts one on each racket. He doesn’t sink as much.</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey, it works! Could we try turning my tennis rackets into shoes somehow? Then we could walk around without sinking as much.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s an interesting idea. Does anyone have anything in their pockets that we could use to attach these rackets to our feet and make them into lynx shoes?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all rummage around in their jackets and snowsuits. Koa pulls out a roll of duct tape.</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>KOA</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve got this cool roll of tape.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari pulls out some old shoelaces.</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I found two old shoelaces.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Gael pulls out some twigs.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I have some small twigs.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor pulls out a few pieces of felt and a sheet of shiny snowflake stickers.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve got some pieces of felt, and also some stickers to help us decorate our creation. They’re </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">sparkly</Text>
      <Text> - see?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She moves them in the light so they sparkle. The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OOH&gt;</Text>
      <Text>. Then Olive pulls out a bag of banana chips.</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just have a bag of banana chips. Okay, they’re not useful for making shoes, but they ARE delicious.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt; as Olive </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> MUNCHES&gt; on a banana chip, then passes them around for other to share.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, let’s see what we can make!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SONG MONTAGE </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids begin to work on their jury-rigged snowshoes. They try tying things together and untying them, testing the snowshoes on their feet, adding stickers, etc. They sing:</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>ELINOR/OLIVE/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Listen up, friends,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And we’ll tell you the tale</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Of the unsinkable lynx,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Our new friend Gael!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>OLIVE: His feet are wide.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He’s got fluffy toes.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: These amazing feet</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Won’t sink in the snow.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
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    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI: If we work hard,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We can build snow shoes.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: With wide, flat feet,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We’ll be unsinkable, too!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ALL: Listen up, friends,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And we’ll tell you the tale</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Of the unsinkable lynx,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Our new friend Gael!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Triumphantly, Elinor holds up the makeshift snowshoes. They’re clearly a group effort, with stickers and all sorts of bits taped and tied together.</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ta-da! We did it.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>KOA</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They look great. Elinor, your stickers really make them shine.</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thank you. Who wants to try them first?</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I do!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive takes the snowshoes. ANGLE ON Olive as she sticks her feet in them and walks around.</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>OLIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here I go. They’re working! We did it. We used our brains to figure out how to get better at Snow Tag.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive suddenly </Text>
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      <Text> safely in the snow.</Text>
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    <Paragraph Number="105" Type="Character">
      <Text>OLIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">laughing</Text>
      <Text>) </Text>
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      <Text>. I guess they’ll take a little bit of getting used to.</Text>
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    <Paragraph Type="Action">
      <Text>BACK ON: All the kids.</Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>SILAS</Text>
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    <Paragraph Type="Dialogue">
      <Text>I want to try.</Text>
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    <Paragraph Number="107" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Me too.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Gael step back and watch the other kids try the snowshoes. They’re </Text>
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      <Text> </Text>
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      <Text>, falling over, and having a great time.</Text>
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    <Paragraph Number="108" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What do you think about our lynx shoes, Gael?</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I love them. I feel like I’m back Up North. Thanks for making me feel so welcome today.</Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hooray! I’m so glad you’re here. 
Banana chip?</Text>
    </Paragraph>
    <Paragraph Number="111" Type="Character">
      <Text>GAEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive hands Gael a banana chip. Gael pops it into his mouth and chews thoughtfully.</Text>
    </Paragraph>
    <Paragraph Number="112" Type="Character">
      <Text>GAEL (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You know... these would be really great with a little maple syrup.</Text>
    </Paragraph>
    <Paragraph Number="113" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Gael the Unsinkable Lynx, I like the way you think.</Text>
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    <Paragraph Type="Action">
      <Text>IRIS OUT</Text>
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    <Paragraph Type="Action">
      <Text>THE END </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+Underline+AllCaps">158: THE UNSINKABLE LYNX</Text>
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Elinor’s Question: </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">When the kids discover that Gael the lynx’s feet prevent him from sinking in the deep snow, they make their own snowshoes.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Living things have different body parts to suit their needs. [The kids learn that Gael, who comes from Up North, has wide, flat, fluffy feet that help him walk on snow.]</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Crosscutting concept ‘Structure and Function’): Understand that structures and materials in the natural world can be used or can inspire the engineering of structures with similar function in the designed world. [Inspired by a lynx’s feet, the kids design their own set of snowshoes.]</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Compare and contrast objects and events by describing similarities and differences in detail [The kids compare themselves with Gael to determine which variable is causing Gael to sink into snow.]</Text>
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  <Macros>
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      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="EXT" Shortcut="Ctrl+Alt+2" Text="EXT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="I/E" Shortcut="Ctrl+Alt+3" Text="I/E " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="DAY" Shortcut="Ctrl+Alt+4" Text=" - DAY" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="GAEL"/>
    <Member Actor="Man 1" Character="KOA"/>
    <Member Actor="Man 1" Character="SILAS"/>
    <Member Actor="Man 1" Character="ELIOR"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
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  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="GAEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="KOA" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="SILAS" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Character">
    <Column Width="52">Order</Column>
    <Column Width="50">Title</Column>
    <Column Width="66">Location</Column>
    <Column UserType="CharacterColumnType" Width="61">ELINOR</Column>
    <Column UserType="CharacterArcColumnType" Width="97">ELINOR</Column>
  </CharacterNavigatorPreferences>

</FinalDraft>
