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<FinalDraft DocumentType="Script" Template="No" Version="2">

  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 6/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MZ. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>1. EXT. SCHOOLYARD – DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>It’s morning recess and Ari is entertaining his friends (ELINOR, OLIVE, KOA, TITO, CAMILLA) with some of his </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">favourite</Text>
      <Text> knock-knock jokes. </Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Knock! Knock!</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who’s there?</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Owls say.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Owls say who?</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes, they do say WHOOOO.  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: CRAZY LAUGHTER!&gt; The kids think this is hilarious, especially Elinor.  </Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing as she wipes tears from her eyes)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s funny because it’s true - Owls DO say whooo! </Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve got another one. Knock! Knock!</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who's there?</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Says.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Says who?</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Says me, that's who!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>More &lt;SFX: RAUCOUS LAUGHTER&gt;. </Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, Ari, your jokes are so funny!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(she laughs so loud she trumpets her trunk)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You even made a rock smile.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>A rock?  Really? </Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>YES!  Look...  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive points, Ari looks and sees ANGLE ON: a little rock with a striation that looks like a smile.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Ari picks up the rock and looks it over)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This is a really nice rock, it’s so smooth and just the right size and it has a smile... </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(He holds the rock up)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wanna hear another joke, rock?</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(He makes the rock nod)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You do?  Okay here goes. </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Knock! Knock!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(rock voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who's there? </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Ari voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nose.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(rock voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nose who?</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Ari voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I nose plenty more knock-knock jokes!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(raucous rock laughter)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ahahahahahahah-heheh…</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The other kids &lt;SFX: LAUGH&gt; too.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Rock, we are going to be friends and I will name you…Rocky.  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then Mz. Mole appears and rings her school bell.  &lt;SFX: DING, DING, DING!!&gt; The kids run towards the school.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="2" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MZ. MOLE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>2. INT. CLASSROOM - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the kids file in Ari introduces Rocky to Mz. Mole.  </Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Rocky, this is our teacher, Mz. Mole. She’s super-nice. Mz. Mole meet my new friend Rocky. </Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>Mz. Mole </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(smiling along with the joke)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Pleased to meet you, Rocky. Hope you have a good time in our class. </Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, don’t worry, Mz. Mole.  If there’s one thing Rocky knows how to do, it’s have a good time.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>And so, they do!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="3/8" Page="3" Title="">
        <SceneArcBeats/>
      </SceneProperties>
      <Text>3. ARI/ROCKY FUN MUSICAL MONTAGE</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari has all kinds of fun playing with Rocky in class.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>·	He builds a block-tower castle and puts Rocky on top!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>·	He walks Rocky around the class plants, like he’s a jungle explorer.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>·	He reads Rocky a book - about Rocks! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>·	He lies on his back on the circle carpet and zooms Rocky through the air like a super-hero. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>END MONTAGE</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 2/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MZ. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>4. INT. Classroom (Table) –- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari is sitting at a table with his lunch-box and Rocky.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And now, my </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">favourite</Text>
      <Text> time of all - SNACK TIME.  Let’s see what Dad packed in my lunch-box today.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to Rocky)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Dad always takes such good care of me.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(He looks in his lunch-box.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mmmmm.  Carrot sticks.  My </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FAVOURITE</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(He starts to munch a carrot, then glances at Rocky.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Are you hungry too, Rocky?  I guess you didn’t bring a lunch box.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(He digs through his lunch box)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Don’t worry, buddy.  Dad always packs extra snacks. You can have some of mine. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He holds a carrot in front of Rocky’s little smile, but nothing happens.  At that moment Elinor and Olive happen by and notice.</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whatcha doing, Ari?</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Just taking care of Rocky. Like my </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Dad takes care of me. </Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Aww, that’s so nice.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Elinor join Ari at the table with their snacks. </Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He doesn’t seem very hungry though.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe he had something before he came.  Like Stone Soup?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>THOUGHT BUBBLE reveals Rocky sitting in front of a steaming bowl of soup.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>ARI (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or maybe he’s saving his appetite for a mud pie his mom made.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mom appears in the thought bubble, and the bowl morphs into a pie.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>ElINOR (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or maybe it’s because Rocky is a rock.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The THOUGHT BUBBLE bursts.</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And rocks don’t eat because they’re not alive.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They aren’t?  Hmm. I’ve never thought about that before.</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But rocks are part of nature, and lots of things in nature ARE alive. So maybe rocks are too? </Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe.  But I’ve never seen a rock eat.  On the other hand, I’ve also never seen a rock NOT eat...until now.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Rocky.</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He’s definitely not eating.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari picks up one of Rocky’s carrot sticks and eats it &lt;SFX: MUNCH, MUNCH&gt; </Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Dun, dun, dunnnn, sounds like a mystery.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s figure it out! </Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How can we do that?</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I know. We can compare Rocky to things we know ARE alive.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How about...ARI!</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good choice. I am definitely ALIVE!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari eats another carrot stick. &lt;SFX: MUNCH, MUNCH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay first thing, Ari is REALLY good at eating, Rocky not so much.  </Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>CROSSFADE TO:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="3 7/8" Page="5" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MZ. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>5. EXT. SCHOOLYARD – DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They continue their observations. </Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay what else does Ari do?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari takes this as a bit of a challenge. (NOTE: I thought it might be fun for the kids if he does a couple of Fortnite dances - if possible as animation allows). </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He puts Rocky down on a nearby boulder. </Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How about this?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He does The Floss - or whatever you choose. https://www.youtube.com/watch?v=8c5YY9DcoiE</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or THIS!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He does The Robot. </Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or THIS!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He flies up to a tree and hangs upside down.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s a lot of this-es. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor is excited, she starts hopping.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But it’s all moving.  That’s one thing Ari does for sure.  Move, a LOT! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive looks at Elinor with amusement as she bounces around.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And he’s not the only one. Look!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>WIDE TO REVEAL The schoolyard.  Kids are playing, birds, butterflies, bees, dragonflies and frogs are fluttering, hopping and buzzing, as much movement as possible. During this Ari flutters to the ground.</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wooooow! Alive things really do move!</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And Rocky?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The rock.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Doesn’t look like it. </Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s TWO things Rocky doesn’t do - eat and move.</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait a sec...watch this!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari tosses the rock up into the air. </Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That doesn’t count, Ari.  Rocky didn’t move.</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You moved Rocky.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari does his famous spin and catch.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I caught Rocky too! Yay ME! </Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ha!  That’s ANOTHER thing Ari does and I do it too - and so do you, Olive.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What’s that?</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You’re doing it right now.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, talking!  Right! Rocky doesn’t talk, so that’s one more thing that’s different.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah but trees don’t talk.  And I’m pretty sure they’re alive.</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Neither do butterflies. And they are DEFINITELY alive. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids observe a butterfly fluttering by. </Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmmm, good point.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But wait a minute, trees don’t move either.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes they do!  When they GROW.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, right. Do rocks grow?</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I dunno.  It’s hard to tell.  I’ve never seen a rock grow, but I’ve never seen a tree grow either, I just know they do..very slooooowly. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At this moment Mz. Mole walks by. </Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve never noticed Mz. Mole growing either.  And she is DEFINITELY alive.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s ask her.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids run over to Mz. Mole.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mz. Mole, do you grow?</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>Mz. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, only around the tummy when I’ve had a nice sticky bun at Mr. Raccoon’s bakery.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No we mean grow taller, like a tree? </Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or like me!  I’m growing all the time, that what my Mom says. </Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>Mz. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes, you kids are all growing like weeds, Ari.  But I’m not growing anymore.  Grown-ups don’t grow. </Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Because you’re all grown UP!</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>Mz. MolE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s right, Elinor.  But I used to grow, when I was a little kid like you.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: Ari is gobsmacked. </Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You...were...a little KID!!????</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>MZ. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>A looong time ago, Ari.  But why all the questions about growing?</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We’re trying to decide if Rocky is alive or not. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari holds up his rock.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s trickier than we thought.  </Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>Mz. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ll bet.  So how have you decided to answer your question? </Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We thought we’d figure out what alive things do, like eat and move and grow.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And then see if Rocky does them too.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>Mz. Mole</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This is a fascinating process, young scientists.  Would you like to present your findings to the class?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: YES! AWESOME! LET’S GO WALLA&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="3 2/8" Page="9" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, OLIVE, ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MZ. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>6. INT. CLASSROOM -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari are standing in front of the class. </Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is Rocky the Rock alive?  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari holds Rocky up.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s the question we’ve been trying to answer.</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to  Rocky)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Don’t worry Rocky, alive or not, you are ALWAYS awesome.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to the class)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Am I right?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;SFX: RIGHT! FOR SURE WALLA&gt;</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So what we did was compare Rocky to things we KNEW were alive.  </Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>OlIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Like butterflies!</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And trees!</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And ME!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari does a flip (or a Fortnite dance?).</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggling)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari is very alive.</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And this is what we found.  Rocky can’t do a lot of things that living things can do.  Like eat.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I can do that.</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And MOVE...like a butterfly does.</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And me too!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari moonwalks.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or grow, like a tree.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ELINor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or like us kids.</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or like Mz. Mole, back when she was a little kid.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids buzz with shock &lt;SFX: WHUUU??&gt; </Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>Ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I know, right?</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>Mz. Mole</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nice observations, you three, I like the way you think.  So what is your final decision.  Is Rocky the Rock alive?</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, considering our observations.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That Rocky can’t eat, move or grow...</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And the living things we observed can do all these things.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari peeks out from behind Elinor and points to himself.</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We would have to say...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She glances at Elinor.</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>...that Rocky ISN’T alive.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But - Rocky is AWESOME!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids &lt;SFX: CHEER&gt; and when it dies down we have a little tender moment between Ari and Rocky. </Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to Rocky)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Don’t worry Rocky, we’ll still take care of you.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: Ari wipes away a little smudge of dirt revealing Rocky’s smile.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>WIDEN: Olive puts her arm around Ari’s shoulder. </Text>
    </Paragraph>
    <Paragraph Number="107" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Of course we will, Ari. Rocky is part of nature.</Text>
    </Paragraph>
    <Paragraph Number="108" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And ALL of nature needs our care.</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Character">
      <Text>Mz. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Very nicely put.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SONG MONTAGE</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari sing the song as we see a montage of the three of them playing Rocky outside in nature, along with birds, bees, butterflies and all kinds of living things. </Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>Elinor, olive, ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI - My friend Rocky,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Happens to be a rock,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: Rocky doesn’t eat,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Rocky doesn’t walk,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>OLIVE: But Ari’s pal Rocky</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is still a lot of fun,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI: So I’ll take care of Rocky,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Until the day is done.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ALL - All of nature needs our care,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The fish in the ocean,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The birds in the air,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The plants and the mountains,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rivers and the sea,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>All of nature is our home,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>A special place for you and me</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI - My friend Rocky,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Might be a rock,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: But rocks are part of nature,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Even if they don’t talk,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>OLIVE: If we pay close attention,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To all our nature friends,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ALL: Then we’ll have a wonderful world,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>For us all to live in!  With ROCKY!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK IN THE CLASS: Ari holds Rocky aloft triumphantly. </Text>
    </Paragraph>
    <Paragraph Number="111" Type="Character">
      <Text>MZ. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Now let’s all go outside and make our OWN nature friends - with rocks, or plants or puddles or anything!  Ari and Rocky, lead the way!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari runs out the door holding Rocky aloft. </Text>
    </Paragraph>
    <Paragraph Number="112" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Follow me - and ROCKY!!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
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        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MZ. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>7. EXT. SCHOOLYARD - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari, Olive and Elinor and their friends are paying close attention to all kinds of interesting things in Nature. Elinor spots a butterfly.</Text>
    </Paragraph>
    <Paragraph Number="113" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hi, little butterfly, wanna be nature friends? Whoo-hoo, you sure can flutter.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor bounces after the butterfly, as Olive is in mid-conversation with a tree. </Text>
    </Paragraph>
    <Paragraph Number="114" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey tree, now that we’re friends, mind if I give you a hug?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive hugs the tree.</Text>
    </Paragraph>
    <Paragraph Number="115" Type="Character">
      <Text>OliVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ahhhh, that feels so good.</Text>
    </Paragraph>
    <Paragraph Number="116" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, I’m sticking with Rocky. He never gets tired of my jokes. Knock-knock, Rocky.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Rocky’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who’s there?</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Ari voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Rocky voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari who?</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Ari voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari-n’t you glad I didn’t say knock-knock again? </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(a beat then)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Rocky?  Don’t you think that’s funny?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari looks closely at Rocky, CU: he’s upside down. </Text>
    </Paragraph>
    <Paragraph Number="117" Type="Character">
      <Text>ArI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wha-oh, let me fix that for ya, buddy.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari turns him right side up.</Text>
    </Paragraph>
    <Paragraph Number="118" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Rocky’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ahhh, that’s better, thanks Ari.  AHAHAHHAHAAAHA - that joke never gets old. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: On Rocky’s cute smiling face. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>IRIS OUT, THE END </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="18" Style="Bold+AllCaps">ELINOR WONDERS WHY</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By Katherine </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Sandford</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">Logline:</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">When Ari makes friends with Rocky the Rock, he starts to wonder if the rock is alive.</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LS5</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Begin to understand that animals (including humans) have different body parts that are used in different ways to meet their needs, and that plants have different parts that help them survive and grow. Differentiate between and begin to articulate the difference between animate and inanimate objects (e.g., animate objects can initiate their own movement and have different insides than inanimate objects) (Elinor and her friend differentiate between animate objects (living things - butterfly, flower, Ari and inanimate objects (non-living things - Rocky the rock).</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP1</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Asking questions (science) and defining problems (engineering)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Ask more complex questions about observable phenomena</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Ask and/or identify cause and effect questions that can be answered by an investigation (Elinor and her friends wonder whether Rocky the rock is alive, and decide to investigate)</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP3</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Planning and carrying out investigations</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Compare and contrast objects and events by describing similarities and differences in detail</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Demonstrate an ability to make and test predictions based on background knowledge and experiences ?</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">(Elinor and her friends compare Rocky the rock with something they know is alive (Ari) and predict what the rock will or won’t do).</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP4</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Analyzing and interpreting data</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Collect, describe, and record observations in greater detail and in various ways</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">d. Talk about and reflect on what happened during an investigation or when solving a problem, and why it might have happened (Elinor and her friends collects, record and describe observations about living things and the rock, trying to decide if the rock is alive too).</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Constructing explanations (science) and Designing Solutions (engineering)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Use background knowledge experiences, and data to construct reasonable explanations and theories of natural phenomena (science)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Look for and describe patterns and relationships in natural phenomena(science)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Use and apply productive science discourse to support an explanation</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP7</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Engaging in argument from evidence</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Engage in discussions before, during, and after investigations</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Support thinking and argue ideas with evidence</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">(Elinor and her friends discuss their observations with their classmates)</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP8</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Obtaining, evaluating and communicating information</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Obtain information through discussing prior knowledge and observations with experts including teachers or knowledgeable adults</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Describe observable phenomena using adjectives and labels</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: December 04, 2019</Text>
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    <Revision Color="#000000000000" FullRevision="No" ID="3" Mark="*" Name="Yellow Rev. (mm/dd/yy)" PageColor="#FDFDFFFFABAB" Style=""/>
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  <Macros>
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        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
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    <Macro Element="Scene Heading" Name="EXT" Shortcut="Ctrl+Alt+2" Text="EXT. " Transition="None">
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        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
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    <Macro Element="Scene Heading" Name="I/E" Shortcut="Ctrl+Alt+3" Text="I/E " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="DAY" Shortcut="Ctrl+Alt+4" Text=" - DAY" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
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    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
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    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
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        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
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    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
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    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
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    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="THE END"/>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="Mz. Mole"/>
    <Member Actor="Man 1" Character="Olive"/>
    <Member Actor="Man 1" Character="Oliver"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR, OLIVE, ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MZ. MOLE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order"/>

</FinalDraft>
