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    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155047" DateTime="20190708T155040" Name="J&amp;D" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Overall a fun episode, nicely paced and lots of comedy. Biggest note: a lot of the dialogue needs work to feel more natural. See specific spots below.  Thanks!</Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">1. </Text>
      <Text>EXT. PARK - various areas - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#808080808080" DateModified="20190708T172641" DateTime="20190708T172625" Name="Line/Chr Count" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Line Count - 91

Elinor P - 32
Olive P - 21
Ari P - 22
Mr. Antelope P - 12</Text>
        </Paragraph>
      </ScriptNote>
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T172727" DateTime="20190708T172644" Name="Kevin" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Fun first draft - the antelope character can be a lot of fun - lets play up that hes twenty and not one of our ‘adult‘ characters. And i question that they once again delay in getting the plants to ranger rabbit at the end - notes below </Text>
        </Paragraph>
      </ScriptNote>
      <ScriptNote Color="#89895757CFCF" DateModified="20190708T173638" DateTime="20190708T173632" Name="Sara" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Agree this will be fun to watch!  Just a few learning sequence notes below.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Walking along a PARK PATH, OLIVE and ARI are with ELINOR as she pulls a WAGON filled with some POTTED FLOWERS. Ari is a bundle of energy, dashing all around as they go, hopping onto a bench off the path before hopping back down, circling the wagon as they walk, etc.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I am soooo ready to play tag! Like, really ready! Super ready!</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Don’t worry, we will, Ari. Right after I bring these flowers to my Mom.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155105" DateTime="20190708T155100" Name="J&amp;D" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">It's a bit odd that the kids have a ticking clock on delivering these plants because they keep putting it off, and we have to come up with all sort of mechanics (the sign, extra dialogue) to work around this fact.  Can we come up with a scenario where there isn't a ticking clock or deadline?  Maybe they're just taking the flowers home, or maybe Ari's mom is sending the flowers to Elinor's dad or something simpler.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T172842" DateTime="20190708T172837" Name="Kevin" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">really nice to get some insight into some of what the park rangers do </Text>
        </Paragraph>
      </ScriptNote>
      <Text>I didn’t know the Park Rangers were planting new flower-beds at the far end of the park, Elinor.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>elinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They are. And they’re going to make the park even more beautiful.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But didn’t your Mom say we could bring them over </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">anytime</Text>
      <Text> this afternoon?...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor stops pulling the wagon, filled with realization.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>She </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">did</Text>
      <Text> say that...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Ari both smile, expectantly. Full persuasion mode.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>OliVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So ‘anytime’ could mean ‘a little bit later’, right?..</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>After we have a quick game of tag, maybe?...</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe... (excited) OKAY! Who’s it?</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I am! Ha ha!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive both scatter, running and &lt;LAUGHING!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SERIES OF SHOTS - showing Ari chasing after Olive and Elinor. The kids dart around some park objects nearby: the PARK BENCH, some ROCKS, and some BUSHES lining the path. Ari comes close to tagging Elinor’s ears, but she retracts them just in time to avoid being tagged, and she dash off.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, missed by an ear!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive crouches stealthily behind the bushes, trying not to be seen by Ari. She shuffles to the side to look for him -- only to hear Ari flutter into view and land right behind her.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Gotcha!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He reaches to tag Olive, but she leaps backward just in time. But as she lands, she stumbles backward--</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoaa-oaaa-oaaa...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>--right into the WAGON, landing bum-first in it amongst the pots of flowers: &lt;WHOMP!&gt; One pot flies upward and lands in her lap. The other pots shift position, but none get knocked over. Before she can get up, Ari swoops over to tag her.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Tag! You’re it!</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155116" DateTime="20190708T155112" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Add a giggle to her "Aww.."</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Awwww.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>With the potted flower just beneath her trunk, Olive’s trunk suddenly TWITCHES. She builds up to a sneeze, which she trumpets out: &lt;Aaaa-aaaaa-aaaaAAAAAA-CHOOOO!!!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The force of Olive’s sneeze causes the wagon to roll off down the path -- which is on a slight hill leading downward. Elinor rushes up to join Ari a beat after the wagon exits.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155125" DateTime="20190708T155120" Name="J&amp;D" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Chasing/sneezing sequence is really fun. Feels like it might need some dialogue, it's a bit oddly quiet. IRL people would be shouting or exclaiming and the kids might be telling people to stop that elephant, or watch out!</Text>
        </Paragraph>
      </ScriptNote>
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa! Stop that wagon!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari both give chase.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive continues to &lt;AAA-CHOOO!&gt; as the wagon rolls along, startling other </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">park-goers</Text>
      <Text> they pass:</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The GOAT TWINS stop walking as Ari and Elinor race past them after the Olive in the wagon. &lt;AAA-CHOO!&gt; The force of Olive's sneeze slides the twins apart, much to their chagrin! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>MARTHA COW is doing YOGA beneath a TREE. The kids race past. &lt;AAAA-CHOO!&gt; A BUNCH OF LEAVES shake off and cover Martha. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SALLY BEAVER is trying to fly her KITE in the park, but there's zero wind. The kids race past her. &lt;AAA-CHOOO!&gt; The blast from Olive's sneeze billows Sally's kite up into the air, and she happily flies it around.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ON THE WAGON - about to roll off the path and into the POND! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari is the first to reach the wagon. He grabs it with his feet, and extends his wings outward to buffer the wind and slow the wagon down a bit. Elinor then reaches Ari and grabs hold of him to add extra slowing power. Together, they pull the wagon to a stop just before the it lands in the water. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lets go of the wagon, falling backwards onto Elinor onto the ground. All three friends are relieved: &lt;whew!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ari and Elinor stand, Olive steps out of the wagon, still holding the potted flower. She sneezes again: &lt;AAAA-CHOOO!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Putting the potted flower down on the wagon, she steps out.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T172918" DateTime="20190708T172912" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">lets note that ari and elinor should b e out of breath here during the next few lines. and olive should maybe sound a bit stuffed up </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Are you okay, Olive?</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155442" DateTime="20190708T155134" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">It's a bit odd that Olive would apologize in the first place.  Why would she apologize? Can we re-direct the dialogue to something else? Maybe they just talk about the experience that just happened.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes. Sorry about that, Elinor.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="2.50" RightIndent="6.07" SpaceBefore="0" Spacing="1" StartsNewPage="No" Type="Dialogue">
      <Text>It wasn’t your fault you fell in the wagon and it started rolling away.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No, but my sneezing didn’t help. </Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155524" DateTime="20190708T155518" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">At some point, maybe mention how it was fun, especially since nobody got hurt?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That wasn’t your fault either.  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor takes the handle, brings the wagon back to the path, and starts leading her friends along it again.</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ari (to olive)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That was some EPIC sneezing!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive pats her trunk, proudly.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155537" DateTime="20190708T155532" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">23-25 feel a bit awkward. Can we do a pass to make it more kid-like?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Olive (proudly)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve always had a strong trunk. Who else’s nose can pick up things </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">and</Text>
      <Text> super-sneeze?</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ElinoR (to olive)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What made you sneeze so much now?</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don’t know. I’m not even sure how it started. How </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">does</Text>
      <Text> somebody start sneezing, anyway?</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’m not sure. When I sneeze, right before I go ‘aaa-choo’, my nose gets all tickly. </Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So does my trunk!</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155546" DateTime="20190708T155542" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">28-32 feel a bit weird. Can you come up with something better? The fingers in nose joke is not great.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And my nose! So something must have tickled your nose, Olive. Like your finger.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My fingers weren’t on my nose, Ari.</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What about in your nose?</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>Olive (aghast)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh, NO!</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, okay, just checking... </Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155604" DateTime="20190708T155551" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmm, that's SO INTERESTING.  What made Olive sneeze?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T172930" DateTime="20190708T172925" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">should 33 be after 34 ? - elinor stops at crossroads looking from sign to sign. ari says line 33 and elinor explains...</Text>
        </Paragraph>
      </ScriptNote>
      <Text>We want to know what made Olive sneeze. So let’s find out.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>PATH JUNCTION - Elinor stops at a part of the path that splits into two directions. The left path is marked with a sign showing a BENCH &amp; A TREE, and the right path is marked with a sign showing THE LIBRARY. Ari points to the left one.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155619" DateTime="20190708T155608" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lines 34-35: if we remove the ticking clock, we can redirect this dialogue to something more fun or useful. Maybe have the kids think about how they are going to learn more about sneezing.  Does Olive's nature book talk about it? No... How about the library!</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Um, Elinor? The far end of the park is that way.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yep, but the library is this way. We’ll deliver the flowers to my Mom AFTER we learn more about sneezing.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor resumes pulling the wagon of potted flowers down the right path, followed by Ari and Olive. WIPE TO:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1/8" Page="5" Title="">
        <SceneArcBeats/>
      </SceneProperties>
      <Text>2. EXT. LIBRARY - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON THE WAGON coming to a stop at the foot of the library steps. GOING WIDER, we see Elinor, Ari, and Olive racing up the steps.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="6/8" Page="5" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. ANTELOPE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>3. INT. LIBRARY - FRONT DESK - LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The library door opens, and Elinor, Ari, and Olive enter.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>FRONT DESK - the trio approach the Librarian, MR. ANTELOPE, a sensitive but joyful twenty-something male antelope.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hi Mr. Antelope.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T172941" DateTime="20190708T172937" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">He’s a twenty year old - we could try to give him a characteristic different from the adults - and maybe project some humour. Ex. ‘Elinor, olive aaanndd....Andrew? Adam?’ Ari says ‘ari!’ Antelope “ nope dont tell me....Austin?’ Ari “its ari!’ Antelope “is it ari?’ Ari”wow, how did you guess?” </Text>
        </Paragraph>
      </ScriptNote>
      <Text>mr. Antelope</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Elinor, Ari and Olive! So nice to see you all. What can I help you with?</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We need to find a book about something that almost made our wagon roll into the pond: SNEEZING.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155734" DateTime="20190708T155632" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">nice</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Mr. ANTELOPE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T172955" DateTime="20190708T172949" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ahh, sneezing! wait, roll into a pond? really?...anyway, A fascinating subject indeed. I can definitely help you aaa-choose the right book."</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Ahh, sneezing. A fascinating subject indeed. I can definitely help you </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">aaa-choose</Text>
      <Text> the right book.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all &lt;GIGGLE&gt;. Mr. Antelope types on his computer and reacts happily.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155742" DateTime="20190708T155738" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I didn't understand the high-stride joke, is he just doing a silly walk? That's fun, though it seemed a bit out of the blue. Let's have an excuse for the funny walk, like part of a joke he has with the kids or something</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Mr. ANTELOPE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T173003" DateTime="20190708T172959" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">after 39 - he uses a computer - do we want technology like this in our world? weve avoided ipads, cell phones, school computers etc. something to discuss </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Let’s see... Oh, good! The book I’m thinking of hasn’t been checked out... for </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">quite a while</Text>
      <Text> in fact. That means it’s on the shelf! Follow me, please - walk this way!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He comes out from behind his desk and starts doing an a silly, exaggerated ‘high stride’ walk away from his desk. &lt;GIGGLING&gt;, the kids mimic his fun walk as they follow him.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 3/8" Page="5" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. ANTELOPE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>4. INT. LIBRARY - AISLES / kids area - MOMENTS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Antelope leads them across the library adding in a couple more silly walks as he goes. The kids happily reproduce them.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A LIBRARY PATRON gently </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> SHUSHES&gt; the kids as they pass. </Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sorry! &lt;quiet giggling&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>AT THE KIDS AREA - Mr. Antelope leads the kids up to some low bookshelves displaying PICTURE BOOKS, plus a variety of seating options in the READING NOOK, like club chairs and floor pillows for young visitors to kick back with a book.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Antelope stops at one particular LOW BOOKSHELF, were we can see books with covers showing different animal body parts on them: A WING, a PAW, an EYE, etc. (we don’t immediately see one with a cover of a NOSE yet).</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>Mr. ANTELOPE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here we go: kids books about parts of the body. The one you want is called “All About Noses”.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, Mr. Antelope.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155751" DateTime="20190708T155747" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Maybe add another bad joke here: something about mixing "knows" with "nose"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Mr. ANTELOPE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T173031" DateTime="20190708T173024" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">why does he chuckle here? maybe ari can say a silly joke? like what antelope said about 'a-choose' earlier. </Text>
        </Paragraph>
      </ScriptNote>
      <Text>&lt;chuckles&gt; Happy to help.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Smiling, Mr. Antelope leaves them to be, as Elinor gets up close to the shelf, looking intently. She scans the books, and reacts with a smile at finding the one she wants.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T173039" DateTime="20190708T173035" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">after 45 - olive doesnt have fingers - she may stll me able to un her "stump" but to really make it clear, maybe elinor runs her finger on it to reveal how dusty it is </Text>
        </Paragraph>
      </ScriptNote>
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here it is: “All About Noses”.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Gently, she pulls it off the shelf, and shows it to Ari and Olive. The cover shows a variety of ANIMAL NOSES: A DOG NOSE, RABBIT NOSE, PIG NOSE, etc. The book cover looks a bit hazy, not as sharp as you’d expect with those vibrant images on it. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive wipes her finger over the cover, wiping that area clean and leaving DUST on her finger.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>OliVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ugh, it really </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">hasn’t</Text>
      <Text> been checked out in a while. It’s soooo dusty!</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ll fix that! &lt;blows&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari BLOWS on the cover, causing some DUST to fly off and form a little DUST CLOUD around Olive! Her nose twitches, and she sneezes: &lt;Aaaa-aaaaa-aaAA-CHOOO!!!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive sneezes close to the book, blowing some remaining dust off it onto Ari’s face. Suddenly, Ari’s nose gets twitchy, and he sneezes: &lt;Aaaa-aaaaa-aaAA-CHOOO!!!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari’s sneeze blows back at the book, sending more dust off it, this time at Elinor, who gets a mini DUST CLOUD around her. Her ears waggle, nose twitches, and then she sneezes: &lt;Aaaa-aaaa-aaAA-CHOOO!!!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Off Elinor’s sneeeze, the mini dust clouds blow around all three of the kids now, causing them all to wave their hands to try and disperse the dust. Now they ALL sneeze: &lt;Aaaa-aaa-aaAAA-CHOOOO!!!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>LOW BOOKSHELF - the trio’s sneezing causes the precariously balanced books to TOPPLE onto their sides like dominos.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids’ hand waving quickly disperses the mini dust clouds and they stop sneezing. Ari pats his nose for reassurance.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whew. Still there. I sneezed so hard I thought my nose blew off!</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155801" DateTime="20190708T155757" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">This line feels weird. Just focus on the fact they sneezed, not that the stopped sneezing.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So all of us sneezed, then all of us stopped suddenly... That is so interesting! What happened?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids move back to the LOW BOOKSHELF, where Elinor rights the books on the shelf again, and then the kids mime the actions that led up to their sneezing.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>Olive </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(good-naturedly)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, first, some bat we know blew a whole bunch of dust at me.</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sorry. Didn’t mean to blow so hard.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It got right in my trunk!</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">that’s</Text>
      <Text> when you sneezed! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor makes sweeping ‘dust cloud’ gestures with her arms.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T173051" DateTime="20190708T173047" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">correction "which blew some dust at Ari." </Text>
        </Paragraph>
      </ScriptNote>
      <Text>elinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Your sneeze caused some dust to blow at </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">me</Text>
      <Text>, and then I sneezed, when blew some dust at Ari.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And then I sneezed-and-almost-lost-my-nose-but-didn’t!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor stops doing the ‘dust cloud’ motions.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155810" DateTime="20190708T155806" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Also feels a bit weird.  I think you can just focuse on the cause-and effect to connect dust to sneezing, no need to focus on when the sneezing started and stopped.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But now that the dust is gone... we’ve all stopped sneezing. So the dust must have been what made us sneeze! When we get it in our noses-</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155918" DateTime="20190708T155815" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I think we want to break it up into two steps. 1) First they figure out that the dust makes then sneeze, then 2) they figure out that what is happening is that the dust is going into their noses.  E.g. after they make the dust-sneeze connection, maybe they examine the dust.  They run a finger and look at it, but it's not causing them to sneeze. Then maybe Ari smells it to see if it smells funny and some gets in his nose. Aha! it's when it gets in your nose!</Text>
        </Paragraph>
      </ScriptNote>
      <Text>olive (acting out a fake sneeze)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>-we go: Aaaaa-choo!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor nods.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 6/8" Page="8" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. ANTELOPE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>5. INT. LIBRARY - FRONT DESK - moments later</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>With Elinor carrying the book, the kids return to the front desk where Mr. Antelope awaits them.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>Mr. ANTELOPE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The Sneeze Squad returns! Did you find the answer you were looking for?</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155930" DateTime="20190708T155926" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">More natural: "We figured out why we sneeze. We sneeze when we get dust in our noses!"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! We think that when you get dust in your nose, it makes you sneeze.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Antelope smiles proudly, then opens the book, and flips through the pages, stopping on a specific one.</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190708T173704" DateTime="20190708T173700" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">I don't love this line.  I'd rather him say something like "Thats a good theory...let's check it out" . or "makes sense"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Mr. ANTELOPE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ding-ding-ding! Your theory is correct, Elinor.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ON THE PAGE - showing a CROSS SECTION DIAGRAM OF A DOG NOSE.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T173101" DateTime="20190708T173057" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">rework"This is a side drawing of a dogs nose and what the inside looks like. "</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Mr. Antelope (o.s.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This is a side drawing of what the inside of a nose looks like. It’s a dog’s nose.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We hear the kids give &lt;INTRIGUED REACTIONS&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON THE GROUP - Mr. Antelope looks up from the book to point at all three of the kids’ noses, and his own, in turn.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>Mr. Antelope</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But rabbit, bat, elephant, and antelope noses all work in pretty much the same way.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON THE PAGE - the cross section starts to ANIMATE, with DUST entering through the nostrils. It lodges in the nasal cavity wall, which RIPPLES slightly (to show it’s irritated).</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>Mr. Antelope (o.s.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>When dust gets in your nose, it makes it feel all tickly inside. That’s your body’s way of saying: “I don’t want this dust in here”.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We hear a &lt;DOG SNEEZE&gt; accompanied by MOVING AIR LINES entering the cross section image from the far side of the drawing, dislodging the dust from the nasal cavity wall, and blasting it out the nostrils.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>Mr. ANTELOPE (o.s.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So to get it out, the body blasts it out with a big gush of air. That’s what a sneeze is!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON THE GROUP - Ari and Olive turn to Elinor, elated.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You were right, Elinor.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah. You knew it was dust.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>Mr. Antelope</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190708T173745" DateTime="20190708T173713" Name="SARA" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">67-73 . I would think there would be additional hands-on inquiry after the kids came to the conclusion that dust makes you sneeze they would wonder if there was dust on the wagon...after investigating they discover no dust....but wait is there dust?  These small yellow dots on Olive's trunck are small pieces that can float in the air like dust but they are bright yellow and dust isn't.  Then they look it up and know to call it pollen.  </Text>
        </Paragraph>
      </ScriptNote>
      <Text>But dust isn’t the </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">only</Text>
      <Text> thing that can tickle your nose and make you sneeze. Other things can as well.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor looks at the book, then at Mr. Antelope.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! I want to read more about that. I’d like to sign out this book please, Mr. Antelope. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor hands him her LIBRARY CARD. Smiling, he takes the book scans its barcode, then Elinor’s card, and &lt;STAMPS&gt; the book.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T173112" DateTime="20190708T173108" Name="Kevin" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">trying to think of a clever line for him here instead of playing it straight. a play on words perhaps - about sneezing or noses</Text>
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      </ScriptNote>
      <Text>mR. ANTELOPE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>By all means. Happy reading.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The trio head out of the library.</Text>
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    <Paragraph Type="Scene Heading">
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        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR, OLIVE, ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>6. EXT. LIBRARY - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids bound down the library steps to the wagon full of potted flowers, which Ari prepares to cart away.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wagon, it’s time to hit the road.</Text>
    </Paragraph>
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      <Text>Elinor stops him.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">72-76, they should rule out dust as the cause of the earlier sneeze (it's not particularly dusty here) and they should wonder what caused Olive to sneeze if it wasn't dust.</Text>
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      <Text>elinor</Text>
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    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190708T173122" DateTime="20190708T173116" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">this part seems a bit forced - olive was seated in the wagon for it to happen and she isnt about to fall in here. maybe the conversation is more about the fact that they learned about dust and how it makes you sneeze. but that wasnt the issue with olive since there wasnt any dust. then they renenact it as we have it </Text>
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      </ScriptNote>
      <Text>Wait, Ari. We still need to find out what made Olive sneeze.</Text>
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    <Paragraph Number="73" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Otherwise we might have that same runaway wagon problem. </Text>
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    <Paragraph Number="74" Type="Character">
      <Text>Ari</Text>
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    <Paragraph Type="Dialogue">
      <Text>Oh, right!</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s think back to what happened in the park.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>OlIVE (pondering)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>When I sneezed that time, I was sitting in your wagon. Like this.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She adjusts some potted flowers and sits in the wagon as before. Elinor takes the flower pot Olive was holding earlier out of the cart, and hands it to her to hold in her lap.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And you were holding this flower.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON OLIVE - the flower close to her face. Suddenly, her trunk twitches. She sneezes again: &lt;Aaaaa-aaah-aaAAA-CHOO!!!&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Elinor both grab the wagon handle so when Olive sneezes, the wagon only rolls a tiny bit before Ari and Elinor’s anchoring brakes it to a stop.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Curiously, Olive glances down at the flower, sniffs it -- and her trunk twitches again. She’s filled with realization.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think the flower is what’s making me sneeze.</Text>
    </Paragraph>
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      <Text>Olive &lt;SNIFFS&gt; it, and immediately &lt;AAA-CHOOOS!&gt; again. Ari and Elinor anchor the wagon again by its handle so it only rolls a little bit again before stopping. Elinor then leans in to get a closer look at Olive.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON OLIVE - she has a bit of YELLOW POWDER (POLLEN) on the end of her trunk. Same color as the flower.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>Elinor</Text>
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    <Paragraph Type="Dialogue">
      <Text>There’s something on your nose! But it isn’t dust, it’s yellow. Same color as the flower...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor looks down at the flower now.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON THE FLOWER - there’s a bit of POLLEN on its petals.</Text>
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    <Paragraph Number="80" Type="Character">
      <Text>ElINOR (o.s.)</Text>
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    <Paragraph Type="Dialogue">
      <Text>Because it’s </Text>
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      <Text> the flower - I see some here too. You must have got some in your nose.</Text>
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    <Paragraph Type="Action">
      <Text>Ari is looking through the book about noses.</Text>
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    <Paragraph Number="81" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190708T155949" DateTime="20190708T155945" Name="J&amp;D" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">They seem to get to pollen too quickly. Have a beat here where they wonder what that is, then have the idea to see if the book says anything about it. Then maybe they read the section that talks about the different things that can make you sneeze: dust, getting a cold, pollen... that's it!</Text>
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      <Text>Ari</Text>
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    <Paragraph Type="Dialogue">
      <Text>That stuff is pollen! The book says pollen from flowers is one of the other things that can make you--</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive sneezes again: &lt;AAA-CHOOO!!&gt; With Ari holding the book, and only Elinor holding the wagon handle this time, Olive’s sneeze moves the wagon a bit further before Elinor’s able to counterweight it to a stop.</Text>
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    <Paragraph Number="82" Type="Character">
      <Text>Elinor</Text>
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    <Paragraph Type="Dialogue">
      <Text>Whooa!...</Text>
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    <Paragraph Type="Action">
      <Text>Elinor puts the handle down and takes the potted flower from Olive, who steps out of the wagon and walks a few steps away.</Text>
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    <Paragraph Number="83" Type="Character">
      <Text>Olive</Text>
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    <Paragraph Type="Dialogue">
      <Text>Okay, now I know which kind of flower </Text>
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      <Text> to get close to.</Text>
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    <Paragraph Type="Action">
      <Text>Elinor beams triumphantly. </Text>
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    <Paragraph Number="84" Type="Character">
      <Text>ElinoR</Text>
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    <Paragraph Type="Dialogue">
      <Text>We did it! We figured out what made Olive sneeze!</Text>
    </Paragraph>
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      <Text>Off that, Elinor breaks into SONG! Visually, she gestures to the noses of herself and her friends in turn, and to the potted flowers in the wagon.</Text>
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    <Paragraph Type="Action">
      <Text>SONG: "SNEEZE IT OUT" </Text>
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">During the song you have 2 lines ‘spoken’ - can they be a part of the song so its ‘sung’ within the song during our record </Text>
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      <Text>ELINOR, OLIVE, ARI</Text>
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    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
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    <Paragraph Type="Dialogue">
      <Text>ELINOR: Your nose is for smelling
And also for breathing
When something gets in your nose

ARI-(spoken) Like dust!
OLIVE-(spoken) Or pollen!

ELINOR: That gets you sneezing!

ALL: A-choo, achoo-hoo-hoo!
Blow it out, hooray, woo-hoo!

ALL: When something gets in your nose
You have to get it out
Your body goes a-choo
That’s what sneezing’s all about!</Text>
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      <Text>SONG ENDS.</Text>
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    <Paragraph Type="Action">
      <Text>Ari picks up the wagon handle, ready to pull. Olive keeps a short distance from the flowers.</Text>
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    <Paragraph Number="86" Type="Character">
      <Text>ari</Text>
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    <Paragraph Type="Dialogue">
      <Text>Now to deliver these flowers.</Text>
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    <Paragraph Number="87" Type="Character">
      <Text>Olive</Text>
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    <Paragraph Type="Dialogue">
      <Text>And afterward, play some more tag?</Text>
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">are we settling a bad example here - especially from elinor not delivering the plants to her mom and delaying yet again - its been much later since they initally started to head towards the end of the park </Text>
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      <Text>Elinor</Text>
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      <Text>My Mom </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">did</Text>
      <Text> say we could bring them over anytime this afternoon... one more game and then we go?</Text>
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    <Paragraph Type="Action">
      <Text>Ari and Olive &lt;CHEER!&gt;</Text>
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    <Paragraph Number="89" Type="Character">
      <Text>EliNOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>I’m it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Giving themselves a little distance from the wagon, Elinor chases Ari and Olive around the area outside the library. The three all &lt;LAUGH&gt; giddily as they dart about.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> 133 These Sneezes</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Dave </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Dias</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Elinor's Question: What made Olive sneeze?</Text>
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</Text>        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Logline:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> When Olive's sneezing disrupts their game of tag, Elinor tries to figure out what made her sneeze. </Text>
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Curriculum Goals:</Text>
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</Text>        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LS2</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> - Understand that animals have different body parts that are used in different ways to meet their needs, and that plants have different parts that help them survive and grow. Identify body parts of animals and their function. (Elinor discovers that sneezes help get unwanted things out of your nose.)</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SEP4</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> - Analyzing and interpreting data. (d.) Talk about and reflect on what happened during an investigation or when solving a problem, and why it might have happened.  (Elinor and her friends deduce that the pollen is causing Olive to sneeze).</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: June 6, 2019</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: July 2, 2019</Text>
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        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="BETTY"/>
    <Member Actor="Man 1" Character="BADD"/>
    <Member Actor="Man 1" Character="SWIFt"/>
    <Member Actor="Man 1" Character="BADDY"/>
    <Member Actor="Man 1" Character="EARL"/>
    <Member Actor="Man 1" Character="BEA"/>
    <Member Actor="Man 1" Character="INSPECTOR EAGLE-EYE"/>
    <Member Actor="Man 1" Character="CADETS"/>
    <Member Actor="Man 1" Character="SPEEDY"/>
    <Member Actor="Man 1" Character="SPEDDY"/>
    <Member Actor="Man 1" Character="BRODY"/>
    <Member Actor="Man 1" Character="PENNY"/>
    <Member Actor="Man 1" Character="ROD"/>
    <Member Actor="Man 1" Character="Cheep"/>
    <Member Actor="Man 1" Character="Rhonda"/>
    <Member Actor="Man 1" Character="BRODAY"/>
    <Member Actor="Man 1" Character="BRODY/SWIFT/PENNY/ROD/RHONDA"/>
    <Member Actor="Man 1" Character="Timmy"/>
    <Member Actor="Man 1" Character="Rod/swift/penny/brody"/>
    <Member Actor="Man 1" Character="Swift/penny/rod/brody"/>
    <Member Actor="Man 1" Character="Brody/timmy"/>
    <Member Actor="Man 1" Character="All"/>
    <Member Actor="Man 1" Character="Penny/rod/swift"/>
    <Member Actor="Man 1" Character="Penny/ROD/SWIFT/BRODY"/>
    <Member Actor="Man 1" Character="PeNNY/Brody"/>
    <Member Actor="Man 1" Character="Rob"/>
    <Member Actor="Man 1" Character="Swift/brody/penny/speedy/bea"/>
    <Member Actor="Man 1" Character="Wally"/>
    <Member Actor="Man 1" Character="Ward"/>
    <Member Actor="Man 1" Character="Speedy/bea"/>
    <Member Actor="Man 1" Character="Shirley"/>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="Elinor"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="Elinor/ari"/>
    <Member Actor="Man 1" Character="Elinor/olive"/>
    <Member Actor="Man 1" Character="Ola"/>
    <Member Actor="Man 1" Character="OLIE"/>
    <Member Actor="Man 1" Character="Sally"/>
    <Member Actor="Man 1" Character="Elinor/ari/olive"/>
    <Member Actor="Man 1" Character="Air"/>
    <Member Actor="Man 1" Character="Ari/olive"/>
    <Member Actor="Man 1" Character="mr. Antelope"/>
    <Member Actor="Man 1" Character="Library patron"/>
    <Member Actor="Man 1" Character="ELINOR, OLIVE, ARI"/>
  </Cast>

  <SceneNumberOptions LeftLocation="2.00" RightLocation="7.50" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR, OLIVE, ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MR. ANTELOPE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn=""/>

</FinalDraft>
