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  <Content>
    <Paragraph Number="1." Type="Scene Heading">
      <SceneProperties Length="2" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="MRS. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT CAMPSITE -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>It's a sunny afternoon in the forest, and ARI, ELINOR and OLIVE are on a camping trip with Ari's family. We open as Elinor and Olive are finishing setting up their tents at a campsite (we can reuse the ones from the Light The Way episode).</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There. All done.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Me too. How's your tent going, Ari?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We pan over to Ari as he puts on the finishing touches on his tent.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>All set! I think I'm finally getting the hang of camping.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment, we hear a bit of chaotic noise. Next to Ari, we see MR. BAT having some trouble setting up the family tent from inside </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OOF</Text>
      <Text>/</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">URK</Text>
      <Text>/HMM&gt;.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>ARI (O.S.) (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh, Dad, do you need help?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Bat's head emerges from the tent, which is a jumbled mess.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, Ari. That would be great. I haven't quite figured this out yet.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The tent collapses around him. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">MIRI</Text>
      <Text> (Ari's baby sister), in MRS. BAT's arms, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLES&gt;. The kids go over and hold down the corners of the tent while Mr. Bat continues to try to prop up the poles.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>MR. BAT (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, kids.  You know, at home we bats usually sleep hanging from the ceiling, so setting up tents and sleeping on the ground is all very new to us.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As he talks, we see a THOUGHT BUBBLE of Mr. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> Mrs. Bat sleeping upside down at their house.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's what makes camping an adventure!</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You're exactly right, Elinor.  Camping is all about being out in Nature and doing things differently.</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And, let's not forget, having tasty camping snacks!</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggles)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari liking snacks is not very different.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My favorite part of camping is to go exploring in a new place, so I can see and hear new things.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, we'll go for a nice walk soon, just as soon as I (struggling with tent pole) finish... setting... up... this... tent!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The tent collapses again. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLES&gt; again.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>MR. BAT (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(poking his head out)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think we know what </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri's</Text>
      <Text> favorite part of camping is: watching her dad try to set up the tent.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> continues to </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt; and the kids join in.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(setting </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> down and rolling up her sleeves)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh dear. Why don't you kids go play? I'll help Mr. Bat.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids look at each other smiling and run off.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, Mom!</Text>
    </Paragraph>
    <Paragraph Number="2." Type="Scene Heading">
      <SceneProperties Length="4 1/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT. FIELD -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids walk a few feet away to a field (within eyesight of the camp) as they talk about what to do.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What should we do?</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just learned a really fun game, want to play it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Olive are game </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> WALLA YEAH!/SURE!&gt;.</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>ELINOR (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's called "Marco Polo." It's kind of like tag, but you play with your eyes closed.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>With your eyes closed?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor pulls out a blindfold she brought along.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, here's how it works. If you're "it" you wear this blindfold so you can't see.</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait... if you can't see, how do you tag anyone else?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive pantomimes randomly tagging the air.</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's the fun part. If I'm "it" and I say "</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">marco</Text>
      <Text>", then everyone else has to say "polo."</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, I get it. So when you HEAR them say "polo", you can tell where they are, without SEEING them.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sounds fun. Can I be "It" first?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor puts the blindfold on Olive. From Olive's </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">POV</Text>
      <Text>, we see the blindfold go over her eyes. Everything is dark for a moment.  Back to the outside view, Olive has her arms out in front of her.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, I can't see anything!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari does a silly dance. [Note for animation: make sure the kids' acting is respectful, and not seen as taunting]</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Did you see that?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive shakes her head </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> WALLA NOPE/UH-UH&gt;. Ari does a sillier dance.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How about that?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive shakes her head again </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> WALLA NOTHING/NO&gt;.</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, that's a good blindfold.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ok</Text>
      <Text>, but can you HEAR us?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive points to Elinor.</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! I can HEAR that you are right there.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari is flying off to the side.</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text>! Can you hear me?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive perks her ears up and points to Ari with her trunk.</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! I can hear you way up there! Hey, no flying!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lands. They all </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Cool, I like this game.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let's play!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari walk to new places. Olive takes a few tentative steps, and walks around with her hands (and trunk) in front of her.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ok</Text>
      <Text>, here I come! Marco!</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ELINOR/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Polo!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive moves in the direction of Ari, who scrambles out of the way.  Ari and Elinor </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;. The kids play for a few beats, calling and responding </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> MARCO! POLO!&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive moves towards Elinor, who dodges, and Olive grabs a bush instead.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got you! But you don't feel like Elinor... (lifting the blindfold) Oops, it's a bush!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, that's hard!</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Oooh</Text>
      <Text>, I want to try!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive hands him the blindfold. He ties it on as the girls find their places.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Get ready, here I come.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The girls smile and suppress their </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLES&gt; as Ari holds his arms out. As he starts walking, he moves much more confidently than Olive did.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let's see... where are you... Got you!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He walks straight to Elinor and tags her. [Note for animation: show Ari smiling when he walks, with his mouth open and making barely perceptible vocalization movements]</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! You didn't even say Marco.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, how did you find me so fast, Ari?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari shrugs.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just kind of... heard you were over here?</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But I was totally quiet! I never said Polo.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm, you're right. I'm not sure. Let's try again?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He puts the blindfold back on and the girls find their places. They start playing again, calling and responding </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> WALLA MARCO! POLO!&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari heads right for Olive, who dodges out of the way and goes around a bush. Ari looks momentarily confused, then takes a few steps until Olive is in his line of sight, then easily goes to her and tags her.</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Got you!</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But... how? How did you know I went around the bush?</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is the blindfold working?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They check and it looks good.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I couldn't see anything!</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow. I wonder how you were able to find us so well.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, even when we were super quiet?</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>, we need more observations. Ari, do you have an extra eye somewhere?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They check his head and forehead for a third eyeball, but don't find one.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nope. So how did you do it?</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(shrugging)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">dunno</Text>
      <Text>. I can just... hear where things are?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then, Mr. Bat comes over.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good news kids! The tent is all set up, so it's time to go for a walk!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> YAY! AWESOME!&gt; </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> follow Mr. Bat, except for Elinor, who hangs back a little, still a bit puzzled.</Text>
    </Paragraph>
    <Paragraph Number="3." Type="Scene Heading">
      <SceneProperties Length="5 4/8" Page="7" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="MRS. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT CLIFFS -- LATE AFTERNOON</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A cross-fade later, Mr. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> Mrs. Bat lead the kids on a walk with </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Miri</Text>
      <Text> in a baby carrier strapped to Mrs. Bat. Mrs. Bat takes out some </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">baggies</Text>
      <Text> of trail mix from Mr. Bat's backpack.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>MRS. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here, pass these out to your friends, Ari.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Looks good. What is it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari passes them around.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's called "trail mix." It's got chocolate chips and other stuff.</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What other stuff?</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">dunno</Text>
      <Text>. I only eat the chocolate chips.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt; as they munch on the trail mix.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I love going for a walk in a new place.</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, I'm excited to show you all something REALLY extra cool.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They come around a bend and up to a lookout spot (with wooden guard rails) at the edge of a modest canyon. It's a nice view, and they can see pretty far down the canyon as the sun is low on the horizon.  Across the canyon and to the right is a tall flat cliff face.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, what a nice spot. It's SO beautiful here.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at those smooth, tall rocks.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, I've never seen rocks like that before.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari goes to pop a chocolate chip in his mouth, but misses. He scrambles </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">WH-WHOA&gt;</Text>
      <Text>, but the chip falls on the floor.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">NOOOO</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He goes to pick it up when, a moment later, his echo returns </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) OH </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">NOOOOO...&gt;</Text>
      <Text>. The kids are all really surprised.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(finishing picking up the chip)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Who said that?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Bat smiles.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Listen to this, and you'll figure it out for yourself.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He cups his hands towards the cliff.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>MR. BAT (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>HELLO!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A moment later his </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) HELLO...&gt; returns. Olive and Elinor are amazed, and try it themselves by shouting out to the canyon.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>HELLO I'm Elinor!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A moment later, her </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) HELLO I'M ELINOR...&gt; comes back from the cliffs to the right.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;. Olive </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> TRUMPETS&gt; towards the cliff and it </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) TRUMPETS&gt; back to her!</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>ELINOR (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How is that happening?</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's like the rocks are talking back to us.</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Haha</Text>
      <Text>, in a way, Ari. What you're hearing is the sound of your voice bouncing off those rock over there and coming back to us. That sound is called an 'echo'.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a THOUGHT BUBBLE with a top view that illustrates sound as wiggly waves being emitted from the kids in all directions. One of the wiggly lines bounces off the cliff to the right and comes back. The visualizations are supported by sound mix effects when the waves are emitted.</Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Echo. I like that word.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's so neat! (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">to</Text>
      <Text> the canyon) ARI IS SO COOL!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The cliff echoes back </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> ECHO ARI IS SO COOL&gt;.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ARI (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey, the rocks agree with me.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;. Elinor tries again. This time, she closes her eye in her effort to make it louder.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>EXPLORING IS FUN!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The cliffs echo back </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) EXPLORING IS FUN...&gt; from her right. Elinor turns her head and opens her eyes.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>ELINOR (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>. That is SO interesting.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What is it Elinor?</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I shouted with my eyes closed, and from the echo I could tell where the rocks are.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That makes sense. When the shout comes back, it comes from the rock. So you can hear where it is, even if you have your eyes closed.</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(excited)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The echo lets you hear where the rocks are.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>In a repeat THOUGHT BUBBLE, we see another top view in which Elinor shouts, sending wiggly lines in all directions. The ones on the right bounce off the cliff and come back.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooohh</Text>
      <Text>. If we were playing Marco-Polo with the rocks, that would help.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(closing her eyes)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>MARCO! (then) POLO!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>The cliffs </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> (ECHO) MARCO!... POLO!&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(pointing with her trunk)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks are that way!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor makes a connection.</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, is THAT how Ari found us when we played Marco Polo and we didn't make any sounds? Were you using echoes, Ari?</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Was I?</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I didn't hear him making any echoes. He found us without even saying "Marco".</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just... heard where you were. Maybe I have a special bat-sense?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">and</Text>
      <Text> Mrs. Bat look at each other knowingly.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Actually, Ari, you do. You have a special bat echo.</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Really? I do? I mean, of course I do.  Uh, how does it work?</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Bats can make a special noise that bounces off of things to make echoes.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>A special noise? Like this? </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;nonsense</Text>
      <Text> sound&gt;</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Haha</Text>
      <Text>. That's a funny noise. I mean a special noise that most animals can't hear.</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, really?</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! Only bats can hear it (he wiggles his ears), and we use it to tell what is around us. By listening to the echoes, we can tell where things are.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a THOUGHT BUBBLE that shows Mr. Bat walking in the forest, emitting sound wiggles that bounce off trees and rocks (similar to the echo visualization earlier). His ears twitch as he registers the wiggles coming back from objects. The kids are </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> AMAZED WALLA&gt;.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why can bats do that?</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, lots of bats like to fly at night. Can you guess why this special echo would be helpful?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids think for a bit </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">HMMM&gt;</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I know! Because it's night and you can't see in the dark! It's like closing your eyes or wearing a blindfold.</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's right. This special echo helps bats find things in the dark, like food.</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text>, night snacks!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt; and then kids sing to recap.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>ELINOR/OLIVE/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say Echo! Echo!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rock says "Echo!" "Echo!" (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">softer</Text>
      <Text>)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say Hello! Hello!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks say "Hello!" "Hello!" (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">softer</Text>
      <Text>)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: I can use</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">my</Text>
      <Text> eyes to see</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">what</Text>
      <Text> is right</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">in</Text>
      <Text> front of me.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>OLIVE: But bats can make</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>a special sound</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To help them know</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What's all around.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ALL: Bats use </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">echos</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And special ears</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So they can tell</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What's far and near</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say Echo! Echo!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rock says "Echo"! "Echo!" (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">softer</Text>
      <Text>)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We say Hello! Hello!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The rocks say "Hello!" "Hello!" (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">softer</Text>
      <Text>)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>During the sections about bats, we illustrate how echolocation is useful in the dark. As the kids finish the song, we see and hear Ari's stomach </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GRUMBLE&gt;.</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <Text>MR. BAT</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You don't have to echo that Ari, I know what that means: it's time for dinner!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Over </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGHTER/AWESOME&gt; merriment, they head back to camp.</Text>
    </Paragraph>
    <Paragraph Number="4." Type="Scene Heading">
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          <CharacterArcBeat Name="MR. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="MRS. BAT"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">EXT CAMPSITE -- EVENING</Text>
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      <Text>It's later, and everyone is sitting around a nice campfire, roasting veggie dogs on their long sticks.</Text>
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    <Paragraph Type="Dialogue">
      <Text>I think mine is ready.</Text>
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    <Paragraph Type="Dialogue">
      <Text>Hmm, mine needs another minute. I like it extra cooked.</Text>
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      <Text>MR. BAT</Text>
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      <Text>You mean extra burnt?</Text>
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      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>No, I like it burnt just right.</Text>
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    <Paragraph Type="Action">
      <Text>They </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> LAUGH&gt;. Ari takes his food off the fire and Mrs Bat puts it on plates to cool.</Text>
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      <Text>MRS. BAT</Text>
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      <Text>It's so nice to have a cozy campfire dinner.</Text>
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      <Text>OLIVE</Text>
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    <Paragraph Type="Dialogue">
      <Text>That reminds me! I want to read my book by the cozy campfire. But... I left my book in my tent.</Text>
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      <Text>She looks over into the darkness.</Text>
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      <Text>And.. It's pretty dark over there.</Text>
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      <Text>ARI</Text>
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      <Text>I'll get it for you. Bats are great at getting around in the dark.</Text>
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    <Paragraph Type="Action">
      <Text>He navigates confidently to Olive's tent, humming the tune from the ditty. Elinor looks at him and we see in a THOUGHT BUBBLE what she's thinking: she imagines Ari walking and the sound waves bouncing off the things around him. Ari then comes back, with an extra bag of trail mix in hand.</Text>
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      <Text>ARI (CONT'D)</Text>
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      <Text>Here you go, Olive.</Text>
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      <Text>He gives Olive her book.</Text>
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      <Text>MR. BAT</Text>
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      <Text>And what else did you find?</Text>
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      <Text>ARI</Text>
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      <Text>An extra bag of trail mix. Like you said dad, bats are good at finding food in the dark!</Text>
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      <Text>MR. BAT</Text>
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    <Paragraph Type="Dialogue">
      <Text>I'll echo that! Bats are good at finding food in the dark!</Text>
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    <Paragraph Type="Action">
      <Text>They all </Text>
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      <Text> LAUGH&gt; as the view pulls up into the starry night sky and we...</Text>
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      <Text>FADE OUT.</Text>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">Segment 2.</Text>
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          <CharacterArcBeat Name="ELINOR">
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            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">1. Ext. forest -- summer Day</Text>
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      <Text>. Mole. As they pass a rocky slope, five small birds suddenly fly past and into a cave where they disappear into the darkness. The kids are amazed.</Text>
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      <Text>Whoa! Why did those birds go into that cave?</Text>
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      <Text>They’re flying home. They live in that cave. </Text>
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      <Text>Perspective from inside the cave looking out at Elinor, Olive and </Text>
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      <Text>. Mole as they peer in.</Text>
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    <Paragraph Number="117" Type="Character">
      <Text>oliVE</Text>
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      <Text>But it’s so dark in there. How do they know where to fly?</Text>
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    <Paragraph Number="118" Type="Character">
      <Text>ARI</Text>
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      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Helloooo</Text>
      <Text>!</Text>
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      <Text>Ari’s voice </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> ECHOES HELLO&gt; around the cave.</Text>
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      <Text>. MOLE</Text>
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    <Paragraph Type="Dialogue">
      <Text>Some animals are really good at getting around in the dark. Instead of using their eyes, they use their ears. </Text>
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      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>How do they do that?</Text>
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      <Text>. MOLE</Text>
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    <Paragraph Type="Dialogue">
      <Text>I'll show you!</Text>
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    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mz</Text>
      <Text>. Mole takes out her storybook and opens the front cover. CLOSE ON the storybook which shows a small bird called a </Text>
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      <Text> flying through the air.</Text>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">2. THE STORYBOOK</Text>
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      <Text>The storybook comes to life in a pop-up book style of animation and the </Text>
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      <Text> flies through the air </Text>
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      <Text> CHIRPING&gt;.</Text>
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      <Text>. MOLE (v.O.)</Text>
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    <Paragraph Type="Dialogue">
      <Text>This little bird is a </Text>
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      <Text>. It is a very special bird that builds its nest inside a dark cave. </Text>
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      <Text>Looking into the mouth of a dark cave, the </Text>
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      <Text> flies through the cave tunnels deeper into the dark. The scene suddenly becomes monochromatic or dark blue to indicate the darkness of the cave. The bird flies along and appears to be on a collision course with a low hanging part of the cave ceiling. </Text>
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      <Text>Watch out, little bird! </Text>
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      <Text>The swiftlet suddenly swoops down and flies under the low hanging rocky projections from the ceiling and then up onto a nest stuck to the side of the cave wall. Close on the bird sitting on the nest. </Text>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
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      <Text>How does the swiftlet know where to go?</Text>
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      <Text>MZ. MOLE (V.O.)</Text>
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    <Paragraph Type="Dialogue">
      <Text>Because it’s dark, a swiftlet can’t use its eyes to see. It uses its ears to find its way.</Text>
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    <Paragraph Number="126" Type="Character">
      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>Can it SEE with its EARS?</Text>
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      <Text>The swiftlet flies out of the nest and around the cave. As it flies, it &lt;SFX: CHIRPS REPEATEDLY&gt; and navigates around the rocky walls and ceilings, twists and turns of the cave.</Text>
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    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
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      <Text>MZ. MOLE (V.O.)</Text>
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      <Text>Ha! Not quite. As it flies, it makes chirps and then hears the chirps bouncing off the walls of the cave. </Text>
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    <Paragraph Number="128" Type="Character">
      <Text>ARI</Text>
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      <Text>That's called an echo. </Text>
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    <Paragraph Number="129" Type="Character">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">MZ</Text>
      <Text>. MOLE</Text>
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      <Text>That’s right. The echo bouncing back tells the </Text>
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      <Text>Simple animation illustrates the sound of the bird’s chirps bouncing back to the bird as it flies. The </Text>
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      <Text>Elinor</Text>
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      <Text>Wow, it HEARS where to go!</Text>
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      <Text>Look! It has babies!</Text>
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      <Text>. MOLE (V.O.)</Text>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">3. EXT. FOREST -- SUMMEr Day</Text>
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      <Text>eliNOR and olive</Text>
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      <Text>(</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="18" Style="Bold+AllCaps">ELINOR WONDERS WHY</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline+AllCaps">EWW130A:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline+AllCaps"> ECHO LOCATION</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Written by</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Jorge Cham and Daniel </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Whiteson</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""></Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""></Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""></Text>
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      <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.00" RightIndent="7.50" SpaceBefore="0" Spacing="1" StartsNewPage="No">
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Question: How does Ari know where things are when he’s blindfolded?</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Logline:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> The kids learn about echo-location</Text>
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Curriculum Goals: </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">LS2</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">.</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Understand that animals have different body parts that are used in different ways to meet their needs.</Text>
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      <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.00" RightIndent="7.50" SpaceBefore="0" Spacing="1" StartsNewPage="No">
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Identify body parts of animals and their function </Text>
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      <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.00" RightIndent="7.50" SpaceBefore="0" Spacing="1" StartsNewPage="No">
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Compare how the external body parts of animals and plants are the same and/or different </Text>
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      <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.00" RightIndent="7.50" SpaceBefore="0" Spacing="1" StartsNewPage="No">
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">d. Explore how different external features of an animal help it survive in its environment. (Elinor and Olive learn that Ari’s ability to make high-pitched sounds and his sensitive ears give him a special skill – echolocation). </Text>
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      <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.00" RightIndent="7.50" SpaceBefore="0" Spacing="1" StartsNewPage="No">
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SEP1</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">. </Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Asking questions (science) and defining problems (engineering)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Demonstrate curiosity about the greater world outside of their local environment </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Ask more complex questions about observable phenomena </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Ask and/or identify cause and effect questions that can be answered by an investigation (Ari, Elinor and Olive wonder about how their voices are bouncing back near a cliff face. </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">so</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> they do an investigation that leads them to the idea of echoes). </Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SEP3</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">. </Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Planning and carrying out investigations</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Compare and contrast objects and events by describing similarities and differences in detail </Text>
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      <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.00" RightIndent="7.50" SpaceBefore="0" Spacing="1" StartsNewPage="No">
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">c. Demonstrate an ability to make and test predictions based on background knowledge and experiences. (Elinor and her friend contrast the echoes they all can hear with Ari’s echolocation abilities). </Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SEP6</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">.</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Constructing explanations (science) and Designing Solutions (engineering)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">a. Use background knowledge experiences, and data to construct reasonable explanations and theories of natural phenomena (science)</Text>
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      <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="1.00" RightIndent="7.50" SpaceBefore="0" Spacing="1" StartsNewPage="No">
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">b. Look for and describe patterns and relationships in natural phenomena (science) (Elinor, Ari and Olive use their knowledge they’ve gained experimenting with echoes to understand Ari’s echolocation)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: January 13, 2020</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SECOND DRAFT: January 29, 2020</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">POLISH DRAFT: February 26, 2020</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">RECORD DRAFT: March 02, 2020</Text>
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    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Shift+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Fast" WinVoice="H"/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Very High" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Boy 2" Pitch="High" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Very High" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Very High" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Old Man" Pitch="Low" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Low" Speed="Slow" WinVoice="H"/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1"/>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="MR. BAT"/>
    <Member Actor="Man 1" Character="MRS. BAT"/>
    <Member Actor="Man 1" Character="ELINOR/ARI"/>
    <Member Actor="Man 1" Character="ELINOR/OLIVE"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR AND OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MR. BAT" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MRS. BAT" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MZ. MOLE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn=""/>

</FinalDraft>
