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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="3 7/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. RACCOON"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">1. EXT Animal town center -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>It’s a brisk Fall day, and ELINOR, ARI and OLIVE (carrying her SATCHEL) are happily walking along a leaf-strewn sidewalk near the center of Animal Town (like a very small Main Street, with friendly adults and families walking around and no traffic). A slight wind is blowing through, kicking up an occasional leaf. </Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s kind of windy today!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The wind gusts, shaking Olive’s ears a bit.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I love days like this! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A bunch of leaves get blown by the wind, swirling around Ari, who giggles and spins with them.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa, there are leaves blowing everywhere!</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooh, so many pretty colors!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor leans into the wind and smiles.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I love the windy feeling on my face, and smelling the cool fall air.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A leaf blows right onto Olive’s trunk.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>... and the leaves!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They giggle.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, did you say that wind is AIR? The stuff we breathe?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He blows some air out of his mouth.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yep!  Wind is just air moving around.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive blows air out of her trunk, pushing some leaves around on the ground.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The wind picks up a little. Ari leans into it, trying to enjoy it too.</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let me try. Here it comes!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He lifts his arms slightly and embraces the wind.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooh, that does feel nice!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He raises his arms and wings to enjoy more of it, and the wind pushes him back a bit. </Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He leans into it more, but then a big gust blows through.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa! Whoa! Ahh!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari is sent flying and flipping backwards, landing on a small pile of leaves.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(blowing a leaf off his head)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, that wind is pushy!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids giggle.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here, I’ll help you.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive help him up. At that moment, a small bell rings.  It’s Mr. Raccoon, coming out of his bakery. Mr. Raccoon has one arm in a sling, and the other arm is trying to hold on to what looks like a medium-size rolled-up tarp and two sticks. He has some difficulty holding the door open and navigating the doorway and holding on to the sign with only one arm.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>OliVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hello, Mr. Raccoon!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Raccoon notices them there.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>Mr. Raccoon</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, hello, Olive! Hello, Elinor and Ari!  How are you on this fine day?  It’s a little bit windy out, isn’t it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor runs around and holds the door open for Mr. Raccoon.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here you go, Mr. Raccoon.</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why, thank you, Elinor. Unfortunately, I sprained my arm mixing ingredients last night, and now I have to let it rest. It’s kind of hard to carry things with only one arm.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(pointing to the rolled up tarp)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What’s that, Mr. Raccoon?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Raccoon looks down at the tarp.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This? Oh, today is a very special day, kids. I baked some delicious treats today: pretzels and bagels. I call it, “Pretzel and Bagel Day.”</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooh, I love pretzels!</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And I love bagels! They’re my favorite baked goodie.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(thinks about it)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Actually, most baked goodies are my favorite, but I especially like bagels.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Haha</Text>
      <Text>, well, I like them too, Ari. And I’d like everyone to come try them, so, with Ranger Rabbit’s permission, I’m going to put up this sign over there by the town center.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>With the help of one of the kids, Mr. Raccoon unfurls the sign for them, and we see that it has drawings of bagels, pretzels, some swiss soy cheese and a big arrow pointing in one direction.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>Mr. RACCOON (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, I also have some special swiss soy cheese that I want everyone to try.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I love cheese!</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>MR. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Great, well come by my store any time and I’ll give you all some free samples.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mr. Raccoon tries to awkwardly roll up the sign again with only one hand, but struggles to hold on to it.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>Mr. RACCOON (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hm, urm. Oh. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Urk</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids look at each other and seem to have the same idea.</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mr. Raccoon, would you like us to help you?</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, we can put the sign up for you!</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We love pretzels, bagels and cheese and we want everyone to know about them too!</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>Mr. RACCOON</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, wow, that’s so nice of you, kids. That would really help me. Thank you!</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No problem, Mr. Raccoon! We’ll put the sign up and everybody’s going to come try your awesome treats!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids help Mr. Raccoon roll up the sign and he hands it to Olive.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s go!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Over some short music, the kids run over to the grassy area in the middle of the town center. On the way, Ari jumps/flutters over a bush and Olive skips over some leaves.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 6/8" Page="4" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="DEPUTY MOUSE"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="SENOR TAPIR"></CharacterArcBeat>
          <CharacterArcBeat Name="SILAS"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">2. EXT. Grassy area in the middle of town - day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor looks around a little bit and picks a spot.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think this is a good place. Let’s put up the sign!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Ari unfurl the sign and hold the ends of it, while Olive sets her satchel down and pushes the sticks into the ground to hold it in place.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There we go!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids take a step back and look at their handiwork.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think that looks pretty good.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It makes me want to eat a bagel right now!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari mimes eating a delicious bagel.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>EVERYTHING makes you want to eat, Ari.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No... Some things make me hungry.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids &lt;SFX: GIGGLE&gt;. Silas the Cheetah passes by and notices the sign.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>SILAS</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! What’s that?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids form a funny tableau to showcase the sign. </Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>SiLAS (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Huh, it looks like Mr. Raccoon made bagels and pretzels today. Cool. I’ll go check it out!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He walks off towards the bakery. The kids nod and high-five each other.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes, it’s working!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment, the wind picks up, and the sign flutters.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh oh, it’s getting windy again.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The wind gets stronger, and the sign billows and strains.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The wind is getting pushy again!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids look worried about the sign, but the wind dies down. Phew! They all sigh in relief. But a moment later, a strong gust blows. The sign flutters and then... it flies out of the ground!</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh no! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Sign and sticks and all fly off up and away.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Follow the sign!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">3. EXT ANIMAL TOWN CENTER -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids go running to find their sign. The sign flutters and flies comically over town residents.  At some point, it looks like it’s headed straight for Ms. Gee Raffe’s head, but she ducks at the last second. The kids follow the sign, but suddenly, it seems to have disappeared.</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Where did it go?</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don’t know!</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ll look this way!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor heads one way, and Olive and Ari head the other way. Elinor walks down the sidewalk a bit, looking around. The wind blows through again and causes some leaves on the ground the swirl around.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, look at how the wind is pushing the leaves...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>But then she notices something curious: some of the leaves don't get pushed by the wind as much. They stay close to the ground and don't move as much. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She takes a closer look.  When she looks closer, she notices that those leaves have lots of holes in them [https://ziba.photoshelter.com/image/I0000OZh.f3vwZME].</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmm</Text>
      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then, Ari and Olive come back with the sign.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We found it, Elinor!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Ari come back with Deputy Mouse, who has the sign over the front of his face and body (the wind blew the sign into him).</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>Deputy mouse</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ahem</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks for catching our sign, Deputy Mouse!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari peels the sign from him.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>DEPUTY MOUSE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>&lt;MUMBLES GRUMBLES&gt;</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Deputy Mouse walks away.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready? Let’s go try putting the sign up again.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, we want everyone to know about the bagels and pretzels!</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And cheese! Let’s go!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4 7/8" Page="7" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/ARI/OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">4. EXT. Grassy area in the middle of town - day</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids have the sign rolled up again and are back at their spot.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’m so glad we found our sign!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The wind gusts.</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>OliVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh oh, the wind is blowing again.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What should we do? The wind might blow the sign away like before!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids brainstorm ideas (possible </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLES</Text>
      <Text>?).</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe we could put some branches in front of it to block the wind?</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmmm, but then nobody will be able to see the sign.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What if we use some rocks to hold it down?</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good idea, but then we would have to lay it down flat and nobody would see it.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm, this is tricky!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids sit down, unsure what to do. Olive is scratching her head with her trunk thinking.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly, something catches Elinor’s eye: a spider hanging from a thread down from the branch of a nearby bush.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>Oooh, a spider!</Text>
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      <Text>The spider climbs up and Elinor follows it to a web stretched across two bushes. </Text>
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    <Paragraph Type="Dialogue">
      <Text>There’s its web! Olive, Ari, come look!</Text>
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      <Text>The wind gusts gently, stirring some leaves, but not the web.</Text>
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    <Paragraph Number="69" Type="Character">
      <Text>Olive</Text>
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    <Paragraph Type="Dialogue">
      <Text>It’s a spider’s web! Ohh, it’s so pretty.</Text>
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      <Text>The wind picks up again, blowing harder, swirling leaves all around the kids, but the spiders’ web only shakes a bit.</Text>
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    <Paragraph Number="70" Type="Character">
      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>Whoa, here comes that pushy wind again.</Text>
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    <Paragraph Number="71" Type="Character">
      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>Did you see that? The wind pushed the leaves pretty hard.</Text>
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    <Paragraph Number="72" Type="Character">
      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>And me too!</Text>
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    <Paragraph Number="73" Type="Character">
      <Text>ELINOR</Text>
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      <Text>BUT the spider web didn’t get pushed as much.</Text>
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    <Paragraph Number="74" Type="Character">
      <Text>OLIVE</Text>
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    <Paragraph Type="Dialogue">
      <Text>That’s right, I noticed that too!</Text>
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    <Paragraph Number="75" Type="Character">
      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>Hmm, that is SO INTERESTING. </Text>
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    <Paragraph Number="76" Type="Character">
      <Text>OLIVE</Text>
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    <Paragraph Type="Dialogue">
      <Text>Why didn’t the web get pushed?</Text>
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    <Paragraph Type="Dialogue">
      <Text>I think we need MORE OBSERVATIONS! Let’s compare the web to things that get pushed by the wind.</Text>
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    <Paragraph Number="78" Type="Character">
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    <Paragraph Type="Dialogue">
      <Text>I’ll make a list!</Text>
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      <Text>Olive gets her note-pad and crayon from her satchel. She makes a chart with two columns: one for pushed (she draws swirly wind, or just a check like in Velcro episode) and one for not pushed (swirly wind crossed out, or an X).</Text>
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    <Paragraph Number="79" Type="Character">
      <Text>ELINOR</Text>
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      <Text>OK, the sign got pushed.</Text>
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      <Text>Olive draws it on the left-hand-side.</Text>
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    <Paragraph Number="80" Type="Character">
      <Text>ARI</Text>
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      <Text>The spider’s web DIDN’T get pushed.</Text>
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      <Text>Olive draws it on the right-hand side.</Text>
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    <Paragraph Number="81" Type="Character">
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    <Paragraph Type="Dialogue">
      <Text>Good. What else?</Text>
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    <Paragraph Number="82" Type="Character">
      <Text>ArI</Text>
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    <Paragraph Type="Dialogue">
      <Text>Well, leaves get pushed.</Text>
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    <Paragraph Number="83" Type="Character">
      <Text>OlIVE</Text>
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    <Paragraph Type="Dialogue">
      <Text>Right.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive draws a leaf in the “pushed column.  Then Elinor remembers her earlier observation.</Text>
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    <Paragraph Number="84" Type="Character">
      <Text>Elinor</Text>
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    <Paragraph Type="Dialogue">
      <Text>Leaves with holes DON’T get pushed! I saw them earlier. Leaves that had holes in them didn’t get pushed by the wind as much as the other leaves.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive draws leaves with holes on the right-hand side.</Text>
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    <Paragraph Number="85" Type="Character">
      <Text>Olive</Text>
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    <Paragraph Type="Dialogue">
      <Text>Hmm, I feel like we’re missing one more thing.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The wind picks up a little and Ari gets pushed back a bit.</Text>
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    <Paragraph Number="86" Type="Character">
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    <Paragraph Type="Dialogue">
      <Text>And Ari! Ari and his wings got pushed by the wind a lot.</Text>
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    <Paragraph Type="Action">
      <Text>Olive draws a stick figure Ari. She pauses and, as a flourish, she doodles a little bagel in his hands.</Text>
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    <Paragraph Number="87" Type="Character">
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    <Paragraph Type="Dialogue">
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      <Text>, is that a bagel? Nice! </Text>
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      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> GIGGLE&gt;, then look at the list they made.</Text>
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    <Paragraph Number="88" Type="Character">
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      <Text>, let’s see... What do these things have that helps them not get pushed by the wind?</Text>
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    <Paragraph Number="89" Type="Character">
      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>&lt;GASP!&gt; I see it! Or... it’s more like I don’t see it!</Text>
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    <Paragraph Number="90" Type="Character">
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    <Paragraph Type="Dialogue">
      <Text>Uh... what do you mean, Elinor?</Text>
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      <Text>I mean the holes! The web and the leaves both have holes in them.</Text>
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    <Paragraph Number="92" Type="Character">
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    <Paragraph Type="Dialogue">
      <Text>Oh, I get it.</Text>
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    <Paragraph Number="93" Type="Character">
      <Text>olive</Text>
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      <Text>You’re right, Elinor! The web and the leaves have holes in them, but the sign and Ari’s wings don’t. Things with holes don’t get pushed by the wind as much.</Text>
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    <Paragraph Number="94" Type="Character">
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    <Paragraph Type="Dialogue">
      <Text>We figured it out!</Text>
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    <Paragraph Type="Action">
      <Text>This gives Elinor an idea.</Text>
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    <Paragraph Number="95" Type="Character">
      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>Hmmm... And that gives me the best idea for our sign!</Text>
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      <Text>Elinor leads them back to the sign. </Text>
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    <Paragraph Number="96" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
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      <Text>Olive?  Do you have scissors in your bag?</Text>
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    <Paragraph Number="97" Type="Character">
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      <Text>Sure do!  My </Text>
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      <Text> safe craft scissors!</Text>
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    <Paragraph Type="Action">
      <Text>Olive takes out some kid-friendly rounded scissors and hands one to Elinor and one to Ari.</Text>
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    <Paragraph Number="98" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s fix this sign!</Text>
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    <Paragraph Type="Action">
      <Text>The kids get to work. As they work, they sing a song:</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>ELINOR/ARI/OLIVE</Text>
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    <Paragraph Type="Dialogue">
      <Text>Woosh! Woosh!
The wind goes woosh!
Woosh! Woosh!
The wind can push!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>
Ari and the sign
Both got pushed
The wind blew them 
Woosh woosh woosh!</Text>
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    <Paragraph Type="Dialogue">
      <Text>
The spiders’ web</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And leaves with holes
They barely move</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>When the wind blows</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>
If we add some holes
Here and there
Our sign won’t fly
Off anywhere</Text>
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    <Paragraph Type="Dialogue">
      <Text>
Woosh! Woosh!
The wind goes woosh!
Woosh! Woosh!
The wind can push!</Text>
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      <Text>At the end of the song, the kids stand in front of their sign, admiring their work. The camera reveals where they put the holes: in the holes of the swiss soy cheese, the holes of the bagels, and the holes of the pretzels (as well as a few decorative holes around the edges).</Text>
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    <Paragraph Number="100" Type="Character">
      <Text>OlIVE</Text>
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      <Text>Our holes are in the perfect place! Right in the middle of the pretzels! </Text>
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    <Paragraph Number="101" Type="Character">
      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>And the bagels!  And the cheese!!  Mmmm, cheese.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(the wind starts to blow)</Text>
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    <Paragraph Type="Dialogue">
      <Text>Here comes the wind. Do you think it’s </Text>
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      <Text> work?</Text>
    </Paragraph>
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      <Text>A big gust comes through.</Text>
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    <Paragraph Number="102" Type="Character">
      <Text>ELINOR</Text>
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    <Paragraph Type="Dialogue">
      <Text>Come on sign! Come on holes!</Text>
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      <Text>The sign shakes a bit but doesn’t blow away.</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>OLIVE</Text>
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    <Paragraph Type="Dialogue">
      <Text>Yay! It worked!</Text>
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    <Paragraph Number="104" Type="Character">
      <Text>ARI</Text>
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    <Paragraph Type="Dialogue">
      <Text>We did it! </Text>
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    <Paragraph Type="Action">
      <Text>Some other animals walk by and check out the sign. They seem interested and head towards the bakery.</Text>
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          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. RACCOON"></CharacterArcBeat>
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      <Text>A cross fade later, the kids are now in Mr. Raccoon's bakery. Customers are walking in from the windy outside. Mr. Raccoon, still wearing his arm in a sling, hands out pretzels and bagels and wrapped up wedges of cheese.</Text>
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      <Text>Mr. RACCOON</Text>
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      <Text>Everybody in town wants to be part of pretzel and bagel day! And they all say it’s because they saw the sign.  Well done, kids!</Text>
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      <Text>Ari</Text>
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      <Text>But then we saw some leaves and a spider’s web, and figured out that if we put holes in the sign, the wind won’t push it as much.</Text>
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    <Paragraph Type="Dialogue">
      <Text>Ah, that's very clever, Olive. The holes probably help the wind get through and not push the sign.</Text>
    </Paragraph>
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      <Text>He holds up a pretzel and blows through it at Olive.</Text>
    </Paragraph>
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    <Paragraph Type="Dialogue">
      <Text>I think you’re right, Mr. Raccoon.</Text>
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      <Text>Elinor (CONT’D)</Text>
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    <Paragraph Type="Dialogue">
      <Text>That makes a “hole” lot of sense!</Text>
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    <Paragraph Type="Action">
      <Text>She also blows through the bagel hole at Olive. Olive and Mr. Raccoon suppress a giggle. Ari, who’s been munching on a bagel, takes a beat to get the joke.</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">EP</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> 124 Wind in the Web</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Jorge Cham and Daniel </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Whiteson</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">Elinor's Question:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Why are spiderwebs full of holes?
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Elinor and her friends volunteer to help Mr. Raccoon sell his tasty treats, and they learn from Nature that wind will push things, but it can’t push them as hard if they have holes in them.
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LS5b</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Identify the habitats of familiar animals and plants in the environment [Spiders live in spider webs]</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Crosscutting concept ‘Structure and Function’): Understand that structures and materials in the natural world can be used or can inspire the engineering of structures with similar function in the designed world. [They engineer the sign to have wind holes to mimic the spider web]. </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LOCATIONS: Animal Town Centre, Grassy Area in the Middle of Town, Mr. Raccoon's Bakery</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: April 24, 2019</Text>
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        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="SILAS"/>
    <Member Actor="Man 1" Character="ELINIR"/>
    <Member Actor="Man 1" Character="MARY"/>
    <Member Actor="Man 1" Character="LIZZIE"/>
    <Member Actor="Man 1" Character="MR RaCCOON"/>
    <Member Actor="Man 1" Character="ELINR"/>
    <Member Actor="Man 1" Character="TAPIR"/>
    <Member Actor="Man 1" Character="Mr. Raccoon"/>
    <Member Actor="Man 1" Character="Deputy mouse"/>
    <Member Actor="Man 1" Character="Are"/>
    <Member Actor="Man 1" Character="ELINOR/ARI/OLIVE"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="DEPUTY MOUSE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/ARI/OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MR. RACCOON" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="SILAS" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order"/>

</FinalDraft>
