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      <SceneProperties Length="5/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="SENOR TAPIR"></CharacterArcBeat>
        </SceneArcBeats>
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      <ScriptNote Color="#00000000FFFF" DateModified="20190429T204457" DateTime="20190429T204450" Name="J&amp;D" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">The song is a bit too complex and long. It should first set up her general curiosity. Why is she looking for this one plant? It seems a bit buried and technical “to understand its special traits”  I’m sure she did, but I’m guessing she also loved being out in the field and exploring. Can we emphasize that? I think it will resonate more with the audience than interest in a specific plant. Maybe the chorus should be something more general about her desire to explore and be in the field.  Start with that, then introduce the Wax Palm chorus. The song should repeat the chorus more often. Some verses might need to be cut. </Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">1. EXT PARK -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190429T204608" DateTime="20190429T204602" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">agreed that the song is complex and drawn out </Text>
        </Paragraph>
      </ScriptNote>
      <Text>Open on SENOR TAPIR, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ARI</Text>
      <Text>, and OLIVE sitting on a log. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ARI</Text>
      <Text> spots ELINOR as she runs over to them and waves at her.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hi, Elinor!</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190429T204617" DateTime="20190429T204612" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">lands facing backwards...if shes running and trips, shed fall forward. she'd naturally oill herself up and look back at what she tripped over and then continue as you have it</Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hi--oof</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#00000000FFFF" DateModified="20190429T204513" DateTime="20190429T204506" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Fills with tears” seems unnecessary. Can we just have her be surprised/stunned?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR trips on a tree root and lands facing backwards. Her eyes start to fill with tears, but then she sees what she tripped over, and curiosity prevails.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190429T204523" DateTime="20190429T204517" Name="J&amp;D" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">“I’ve never see that kind of tree before! That’s SO INTERESTING!”</Text>
        </Paragraph>
      </ScriptNote>
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I've never seen that tree before! How INTERESTING!</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>SENOR TAPIR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(helping ELINOR up)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You remind me of another brave explorer who loved plants more than anything, and was really good at figuring out what made each one special! Her name was </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ynes</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Senor Tapir starts to strum his guitar and sings. We TRANSITION to a simpler style of animation that describes what he is singing.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
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        <SceneArcBeats>
          <CharacterArcBeat Name="SENOR TAPIR"></CharacterArcBeat>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">2. EXT. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">MOUNTIAN</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold"> TRAIL -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ynes</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ee-NEZ</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Meh-HEE-uh</Text>
      <Text>) sits on her mule looking up at a steep mountain trail.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>SENOR TAPIR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>High up the mountain trail </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ynes</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> aimed to go,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To reach the misty forests where the lovely Wax Palm grows!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ZOOM IN ON: </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia's</Text>
      <Text> notebook, with a sketch of the legendary Wax Palm growing in the mountains.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190429T204535" DateTime="20190429T204530" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"“To understand its special traits” -&gt; “To see it with her own eyes”
“seek it there” -&gt; “climb up there”"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>SENOR TAPIR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The tallest of all palm trees, it prefers the cold, thin air.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190429T204638" DateTime="20190429T204633" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"thin air" is not in a realm of preschool understanding...I would stick to the fact that the tree grows on top of mts. or you could say Mt air...</Text>
        </Paragraph>
      </ScriptNote>
      <Text>To understand its special traits, she had to seek it there!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> and her guides start up the trail, which </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">zig-zags</Text>
      <Text> up the mountain. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> sings as they go:</Text>
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        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Rewrite the chorus to be more general curiosity/exploring/out in the field.

 “classify”, maybe replace with “draw”
"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>SENOR TAPIR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(chorus, singing as </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text>)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">"All plants have different features</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">That help them grow and thrive.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">If we carefully compare them,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#FFFFC8C80000" DateModified="20190429T204625" DateTime="20190429T204621" Name="Kevin" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">reads singing as Mexia. not clear as to how this pkays out. perhaps in the song tapir sings something like 'she once said....' and then continues to sing in his natural voice </Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">We can see how they survive."</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#89895757CFCF" DateModified="20190429T204649" DateTime="20190429T204645" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">the language will need supportive visuals...lots of new vocab which isn't bad but will need lots of support.  New words include:  stout and spongy, boundless, botanist, blaze a trail, classify.  I think it would be good for the song to share what a botanist is.</Text>
        </Paragraph>
      </ScriptNote>
      <Text>The group passes each type of plant as it is mentioned, and </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> points out its key features: willowy branches that don't break in the wind and spongy trunks that hold water.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>"Some are thin and springy,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To bend in whipping winds.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Some are stout and spongy,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To keep their water in."</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE-UP ON </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text>, in her element.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>“The world of plants is boundless—</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What's a botanist to do?</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But blaze a trail to find them,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And classify them too!"</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Time passes and different weather conditions roll through: rain and thunder, gusting winds, intense sun. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> leads the group through it all, even when the trail disappears.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <ScriptNote Color="#00000000FFFF" DateModified="20190429T204554" DateTime="20190429T204549" Name="J&amp;D" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"“Undaunted by” -&gt; “Even in“
Cut “All plants…” chorus, replace with more general one
Suggest to cut “Perhaps…” verse, too specific"</Text>
        </Paragraph>
      </ScriptNote>
      <Text>SENOR TAPIR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Undaunted by the pouring rain, the wind and blinding glare,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <ScriptNote Color="#89895757CFCF" DateModified="20190429T204757" DateTime="20190429T204653" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">same as last comment ...words such as Undaunted, glare, triumphantly, thrive, </Text>
        </Paragraph>
      </ScriptNote>
      <Text>They had no path to guide them, so they found their own way there.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Rounding a bend, </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> spots the coveted palm tree! </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> runs to the tree, circles it, and pulls out her notebook, feverishly sketching.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>“At last!” </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ynes</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia</Text>
      <Text> cried, when first she saw the tree.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Two hundred feet in height, it touched the clouds triumphantly.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">All plants have different features</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">That help them grow and thrive.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">If we carefully compare them,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">We can see how they survive.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She excitedly points out features of the tree.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>“Perhaps this waxy coating</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Helps to keep the water out,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And high above, the birds</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Help spread the tasty seeds about!”</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>MONTAGE of flipped-through notebook pages filled with </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia's</Text>
      <Text> plant sketches and discoveries.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Her love of plants was boundless —</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>She discovered quite a few!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>She blazed a trail to find them,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And classified them too!</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>TRANSITION TO:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="SENOR TAPIR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">3. EXT PARK -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Back in the park, SENOR TAPIR looks up from his guitar to see ELINOR busily sketching. She holds up her drawing of the strange tree she tripped over. The parts are labeled, as in </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Mexia's</Text>
      <Text> drawings.</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <ScriptNote Color="#89895757CFCF" DateModified="20190429T204808" DateTime="20190429T204804" Name="Sara" Type="">
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          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Collecting trees how?  young children have rock collections or collections of things they physically have  ...A list might be more understandable than a collection?</Text>
        </Paragraph>
      </ScriptNote>
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look! I'm going to start a collection, and maybe we can figure out what kind of tree it is!</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That sounds fun! Let's all look for new plants to collect!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The children scatter. SENOR TAPIR follows them</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>SENOR TAPIR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(chuckling)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Be careful! No running!</Text>
    </Paragraph>
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    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Shift+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Fast" WinVoice="H"/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Very High" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Boy 2" Pitch="High" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Very High" Speed="Medium" WinVoice="H"/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Very High" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Old Man" Pitch="Low" Speed="Slow" WinVoice="H"/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Low" Speed="Slow" WinVoice="H"/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="SENOR TAPIR" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn=""/>

</FinalDraft>
