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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE/ELINOR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>1. EXT. BATS' CAVE (ARI'S HOUSE) - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <ScriptNote Color="#89895757CFCF" DateModified="20190207T155647" DateTime="20190207T155642" Name="Sara" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">The flow is more streamlined and the connections to the content stronger.   It's fine to call it special places, what you are really teaching is about how different animals have different behaviors and habitats.    I do think the order of re-tracing Ari's steps should change.  Does he imagine having the ball in senerios after he already would have placed it with the apples?  I think the apple place should be last in his actions of the day.  </Text>
        </Paragraph>
      </ScriptNote>
      <ScriptNote Color="#FFFF00000000" DateModified="20190207T230819" DateTime="20190207T230812" Name="PBS" Type="">
        <Paragraph Alignment="Left" FirstIndent="0.00" Leading="Regular" LeftIndent="0.00" RightIndent="1.39" SpaceBefore="0" Spacing="1" StartsNewPage="No">
          <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Really nice! Feels much simpler and less jam-packed.  
A couple of notes for the top sheet:
- Logline: They're not designing a system for Ari as much as designating a special place for his things.  Perhaps the logline can be reworded to: When Ari misplaces his favorite ball, the group discovers that he needs a special place to keep his things.  
- ET2: We're not seeing this goal play out.  Since no ND goal, we'd recommend removing this Engineering goal.
"</Text>
        </Paragraph>
      </ScriptNote>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">It's a sunny day in early Fall. </Text>
      <Text>OPEN ON ELINOR and OLIVE walking in the forest. Elinor </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">is looking around and </Text>
      <Text>stops to examine a hole in a tree trunk. </Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Hello! Anybody in here?</Text>
      <Text> </Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Let's go, Elinor, we're almost at Ari's house.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Elinor catches up to Olive. </Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">I can't wait! Ari say he has a brand new ball he wants us to play with. </Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Here we are!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">They arrive at</Text>
      <Text> the BAT</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style=""> FAMILY'S</Text>
      <Text> CAVE </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">and walk toward the door.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let's go see if he</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">'s home</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor rings the bell. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari comes bounding out to see Elinor and Olive</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Elinor! Olive! </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Thanks for coming over. </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">(calls into house)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Bye, Mom and Dad! I'm going out to show my friends my brand new SUPER bouncy ball!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Pulling the door shut behind him, </Text>
      <Text>Ari reaches into his pocket and pulls out something round and red which is mostly concealed in his hand.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Ta-dah</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">!</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">Olive/elinor</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">(admiringly)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Ooooohhh</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">....</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How high do you think it'll bounce?</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>As high as my trunk can reach? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive stretches her trunk as far as she can, way over everyone's head. </Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>elinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">As high as that tree?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Elinor points toward a tall tree.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Let's find out. Ready? </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Hee-ya</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari lifts his arm, winds up and BEANS the "ball" down to the ground. It lands with a THUD and lies there, flat. </Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's not as high as I was expecting.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari frowns and bends forward to examine the object.</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style=""> He picks it up.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, that's not my bouncy ball. It's an apple! </Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No wonder it didn't bounce.</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style=""> </Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">That was more like a "</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">splat</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">!"</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">How'd</Text>
      <Text> that get into my pocket? And where did I put the ball?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Elinor shrug. Ari thinks, trying to remember... </Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It must be somewhere in my room. I'll go check. Be right back!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive follow Ari toward the house.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh, we'</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">d better come</Text>
      <Text> help you look.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, your room's not the neatest of places. </Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What do you mean?</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 6/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>2. Int. Bats' cave - Ari's room - day - conTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON ARI, standing on what appears to be a neat and empty floor next to his bed. </Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>See, my room is really neat! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ROTATE CAMERA AND PULL OUT to reveal Ari is "standing" on his ceiling (his bed is bolted to the ceiling.) </Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I guess so, if you count up there on the </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">ceiling</Text>
      <Text> as your </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">floor</Text>
      <Text>. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>On Olive and Elinor - standing in knee-deep debris on the real floor (clothes, comic books, bath towels, toys.) </Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, bats </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">do</Text>
      <Text> sleep upside down. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari glides down to land near his friends.</Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's pretty messy. How can we find the ball in here?</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>elinor </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How can we find </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">anything</Text>
      <Text> in here?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari helps Elinor and Olive sift through his belongings, picking up a jacket, a hat, and a book and finding nothing underneath. </Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, the good news is, the ball's not here!</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why is that GOOD news? </Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>If we know where the ball ISN'T, then we know where the ball IS!</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Really? Where?</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>SOMEWHERE ELSE! So now we know!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Elinor stare at Ari in disbelief.</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But "somewhere else" could be anywhere else in the world! It could take years to find it!</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(undaunted)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Well, I haven't been everywhere in the world - only </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">here...so</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style=""> it's got to be around here somewhere!</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I have an idea! Let's go back to all the places you've been today, and see if we can find the ball. </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Think back</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">, Ari</Text>
      <Text>: When was the last time you had it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Ari reflects. A THOUGHT BUBBLE appears next to him, showing him in bed holding the ball.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Hmm,</Text>
      <Text> I had it this morning when I got up</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">...</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good start! What did you do next?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">The THOUGHT BUBBLE re-draws to show Ari walking out his door with the ball. </Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Then </Text>
      <Text>I got dressed. And then I went outside to play with my ball!</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Ok</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">! Let's go outside!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Elinor leads them out of the room.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 4/8" Page="4" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ARI/OLIVE/ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. DOG"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="SALLY"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>4. Ext. BatS' CAVE (ARI'S HOUSE)- yard - day - conTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari leads the way through the yard with Elinor and Olive walking behind, looking around for the ball.</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So you came out to the yard. What did you do out here?</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let's see... </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">While Ari thinks, he grabs an apple from a BASKET OF APPLES that's sitting in the yard.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Mm, these apples are</Text>
      <Text> so good. Want one? </Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Not right now, thanks.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe later.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari shrugs, bites into the apple and keeps </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">thinking.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait - I remember </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">now</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>THOUGHT BUBBLE forms next to Ari, as his DAD now stands near him, pointing at </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">leaves laying around the yard.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My dad asked me to rake the leaves!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: A messy pile of leaves under a nearby apple tree.</Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(hopeful)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Hmm, do you think the ball is in that leaf pile?</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">There's o</Text>
      <Text>nly one way to find out...</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to Ari)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Are you thinking what I'm thinking?</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think SO!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive, Ari and Elinor look at each other for a beat, then dive right into the pile of leaves, swimming around with their arms. </Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">Ari/</Text>
      <Text>OLIVE/elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>WOO HOO!/Whee!/Leaf-o-rama!! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>After a few beats of leaf play, the kids stop as the leaves settle around the</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">m</Text>
      <Text>. </Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, That was fun.</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But we didn't find the ball. </Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>OLIVE (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm.. Where else can we look? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ari and Olive are talking, we ANGLE ON: Elinor as she hears something and looks up to find the source overhead &lt;SFX: BIRDS CHIRPING&gt; </Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don't know. I go </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">to </Text>
      <Text>a lot of places. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON TREE: TRACK UP the trunk to discover a BIRD ON A BRANCH above Elinor's head. Luckily, it's the apple tree where someone left a ladder leaning for apple-picking.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>OLIVE </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(almost inaudible)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Can't you remember where you left it?</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(almost inaudible)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I'm trying, but the leaves are so distracting. </Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(almost inaudible)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good point!  LEAF JUMP!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ari and Olive jump back in the leave in the background Elinor climbs the ladder against the tree to observe the bird up close. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SCIENCE MOMENT CU:</Text>
      <Text> The bird hops busily back and forth on the branch, adding twigs and fluff to its nest. Elinor gets even closer, going up on her tiptoes to discover THREE SMALL EGGS in the nest. ON ELINOR - she reacts, interested. Elinor watches for a beat as the bird returns to the nest.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(quietly to herself)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooohhh. </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Birds' eggs. That nest is a special place to keep them nice and safe.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK TO SCENE: Olive and Ari lie back into the leaves, smiling as the leaves flutter and settle around them. All of a sudden, Ari sits up straight</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, I remember something else. Before I could rake the leaves, I had to go find the rake behind the house.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>This catches Elinor's attention.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>elinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Then, maybe th</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">at's where you left the ball?</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Come on - let's look!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 7/8" Page="7" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. DOG"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>5. EXT. BATS' CAVE (ARI'S HOUSE) - BACK OF HOUSE - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At the back of the house, the kids look around for the ball.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text> - I remember this is exactly where I was standing when</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style=""> I</Text>
      <Text> did my super-amazing "toss and spin" move. Watch!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He spins around, pretends to catch the "invisible" ball, but in a convoluted stretch, reaches out so far to catch it that he almost loses his balance, has to hop on one foot, then--</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ta-da!</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Um, nice catch? </Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks - it's even more impressive with an actual ball.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Right, so let's keep looking for it.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">I didn't catch the actual ball, though. I dropped it around here.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">Elinor</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to Ari)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe it rolled over this way. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Ari continue to look for the ball</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari picks up the rake from the ground nearby.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey, here's the rake! But no ball.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">picks up the rake</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">This one? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">The rake part falls off of the handle.</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Buuut</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">, this rake looks broken.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(remembering)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, right... NOW I remember. Our rake is broken so I had to borrow another rake from our </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">neighbour</Text>
      <Text> Mr. Dog.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He spots Mr. Dog's rake leaning against a tree </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">a few trees away and points it out.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">There</Text>
      <Text> it is! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Elinor picks up the rake as they pass it and turns to Ari:</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, let's see... You went outside, then your dad asked you to rake leaves, but the rake was broken, so then you went to borrow one from Mr. Dog?</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yep, but don't forget, I did the spin and catch move, too.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He acts out the spin and catch move again. </Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe we should look for the ball at Mr. Dog's house!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all start to head over, then Elinor goes back and grabs the rake, handing it to Ari.  </Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">And</Text>
      <Text>, we can return Mr. Dog's rake.</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I bet he would like that!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids exit toward Mr. Dog's house</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">, passing the apple tree with the basket of apples nearby (wherever it was before.)</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 3/8" Page="9" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. DOG"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>6. EXT. MR. DOG'S YARD - DAY - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the kids enter, MR. DOG is putting a squeaky chew toy into a hole, and starts shoveling dirt over it with a shovel.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>Mr. Dog</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hi, kids, what's up? </Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I brought back your rake, Mr. Dog. Thanks for letting me borrow it. </Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>MR. DOG</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You're welcome, Ari. It's </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">always </Text>
      <Text>nice to have everything back in its </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">proper </Text>
      <Text>place. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He hangs up his rake on its special hook on the side of the nearby shed</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="AllCaps">Mr. DOG </Text>
      <Text>(CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">There we go.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Mr. Dog</Text>
      <Text> goes back to his digging.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uhh, Mr. Dog. Did I leave my new super-bouncy ball here?</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>MR. DOG</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sorry, Ari I haven't seen your ball. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON ELINOR Elinor watches intently as Mr. Dog keeps shoveling dirt.  Then he plops the chew toy in the hole (causing it to SQUEAK once) and covers it. </Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uhh, Mr. Dog? Why do you bury your chew-toys? Aren't they for chewing?</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>MR. DOG</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good question, Elinor. We DOGS love to put things away, and that's why we bury them. We keep them safe in their special place. That way we know exactly where to find them when we need them!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SCIENCE CU MOMENT: As he talks, Mr. Dog buries another bone, then he starts digging again. Elinor looks closely at the hole. </Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Another special place. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Hmmmmmm</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">. </Text>
      <Text>That's SO INTERESTING!  </Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What is it, Elinor? </Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I'm figuring something out. </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">(beat, thinking)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We need more observations!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor starts to sing: Over song we see:</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">THOUGHT BUBBLE next to Elinor. The bubble expands and we go into song world. We see the bird gathering sticks on the ground, then flying up and adding to her nest, where three eggs sit snuggly. Then, we see Mr. Dog finishing burying his chew toy. He walks off and day turns into night and back into day, and we see Mr. Dog dig out his toy, happy to have it again.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>Elinor (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">To keep something safe
Keep it in a special place
Put things away
Save it for another day

I saw birds build a nest
To hold all their eggs

And Mr. Dog found a spot
For a toy he likes a lot

To keep something safe
Keep it in a special place
Put things away</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Save it for another day.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>THOUGHT BUBBLE BURSTS ON ELINOR - coming out of song.</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ELINOR (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>If you put things in a special place, you won't lose them. </Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>Mr. Dog</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's right, Elinor. It's important to put things away so you can find them again. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He steps on the dirt where he's buried the chew toy, and we hear a faint SQUEAK! </Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, I should have put my ball in a special place.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment Ari's stomach &lt;SFX: GROWLS&gt;</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="1" Size="12" Style="">Hmm, my stomach is a special place and I need to put something in it! </Text>
      <Text>I could use another apple.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(he starts to put it together)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait a minute -- ball, apple, special place… I remember where I left the ball!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari runs OS with Elinor and Olive at his heels. </Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(over her shoulder)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Bye, Mr. Dog!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1" Page="11" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/OLIVE/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>7. Ext. Ari'S YARD - DAY - momentS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids run OS and Ari runs right up to the basket of apples, digs in and... </Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>TA-DAH!!!!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He holds up the ball triumphantly.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
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      <Text>ElinOR</Text>
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      <Text>I know it's important to put things away in a special place. Will you help me with something?</Text>
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      <Text>Olive and Elinor share a smile. </Text>
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      <Text>Sure thing, Ari.</Text>
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      <Text>8. INT. BATS' CAVE - ARI'S ROOM - DAY - MOMENTS LATER</Text>
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      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">To keep something safe
Keep it in a special place
Put things away
Save it for another day

I saw birds build a nest
To hold all their eggs

And Mr. Dog found a spot
For a toy he likes a lot

To keep something safe
Keep it in a special place
Put things away</Text>
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      <Text>CU Ari's face, thrilled. PULL BACK to reveal he's once again perched on his ceiling near his bed.</Text>
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      <Text>Wow. My room has never looked THIS good before. </Text>
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      <Text>Uh oh, I forgot where I put </Text>
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      <Text>Here it is in a special place </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Rachel </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Elinor’s Question: Why do birds lay eggs in nests and dogs bury bones in the ground?</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> When Ari misplaces his favorite ball, the group discovers that he needs a special place to keep his things.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> to understand that animals and plants depend on other living things and nonliving things in the environment to meet some of their needs. (The bird and dog both depend on their environment to provide a place to store important things and keep them safe). 
ND. None in this one. 
</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Planning and carrying out investigations:
e: Design and build a solution to a simple problem (they make a special place to keep the ball after observing a nest a place for the rake and a hole for chew toys.)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Main Characters: Elinor, Olive, Ari, Mr. Dog
Incidental Characters: 
Backgrounds: Ari's house, Ari's room, Ari's backyard, Mr. Dog's house</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Props: Ball, apples, rake, bird and eggs, chew toy.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">28-Dec-2018</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">15-Jan-2019</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SECOND DRAFT: </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">05-Jan-2019</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">15-Feb-2019</Text>
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    <ScriptNote Color="#FFFFC8C80000" DateModified="20190207T155145" DateTime="20190207T155141" Name="Kevin" Type="">
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Maybe instead its ‘I don't know, but I know who lives over there!” -  As its come into view - Then they both yell “Ari!” - Otherwise it may seem like Elinor didn’t know he lived there</Text>
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    <ScriptNote Color="#FFFFC8C80000" DateModified="20190208T133155" DateTime="20190207T155155" Name="Kevin" Type="">
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">We need to be mindful of unnecessary lines due to the concerns that we're facing in the records. therefore,  we could potentially cut Ms.Bat -seeing as she only has two lines and hasnt been cast yet. we can cut lines 4-6 and have Ari open the door and say line 7. then before they head out he can turn and call out "Mom! we're going outside to play!" - and we see Mom peak her head around the corner and wave bye. </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">KS - YES, please Cut Ms. Bat</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">KS - no, cut Ms. Bat. </Text>
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OLIVE/ELINOR
Hi, Ms. Bat!"</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">IF we’re keeping Ms.Bat - (but see my suggestion above) we know there is a Mr.Bat - will we still have them address her as 'Ms.'? No, we are cuttiung her</Text>
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    <ScriptNote Color="#00000000FFFF" DateModified="20190208T133326" DateTime="20190207T153302" Name="J&amp;D" Type="">
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Add to this line: "Hold on, I'll call Ari. (Calling over shoulder) Ari! Your friends are here!" CUT</Text>
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    <ScriptNote Color="#FFFFC8C80000" DateModified="20190207T155222" DateTime="20190207T155218" Name="Kevin" Type="">
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">description of action for this line - with Elinor's design, she cannot raise her hand up over her head due to its size.  There’s also an almost repeated description after the line.</Text>
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        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Shift+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Fast" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Very High" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="High" Speed="Slow" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Very High" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Very High" Speed="Slow" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Low" Speed="Slow" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Low" Speed="Slow" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1"/>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="elinor"/>
    <Member Actor="Man 1" Character="Elinor/OLIVE"/>
    <Member Actor="Man 1" Character="ELINOR/OLIVE/ARI"/>
    <Member Actor="Man 1" Character="Hqazel"/>
    <Member Actor="Man 1" Character="Mr. Dog"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="Olive"/>
    <Member Actor="Man 1" Character="OLIVE/Ari"/>
    <Member Actor="Man 1" Character="Sally"/>
    <Member Actor="Man 1" Character="Mrs. Bat"/>
    <Member Actor="Man 1" Character="Olive/elinor"/>
  </Cast>

  <SceneNumberOptions LeftLocation="1.00" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ARI/OLIVE/ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MR. DOG" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE/ELINOR" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order">
    <Column Width="50">Order</Column>
    <Column Width="50">Title</Column>
    <Column Width="64">Location</Column>
    <Column UserType="CharacterColumnType" Width="50">ARI</Column>
    <Column UserType="CharacterArcColumnType" Width="71">ARI</Column>
  </CharacterNavigatorPreferences>

</FinalDraft>
