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  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 1/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="FARMER BEAR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">1.	EXT. farmer bear’s farm - DAY </Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>ESTABLISHING. It’s a late summer day in Animal Town, and Farmer Bear is hosting a small ‘Tomato Festival’ to mark the end of the tomato harvest. Her farm is decorated for the occasion. TOWNSPEOPLE circulate.</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>In A FEW QUICK CUTS we establish the theme...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>- MUSIC STAGE - SENOR TAPIR stands on a small riser, playing festive &lt;GUITAR MUSIC&gt;. (Music continues, under.)
- FOOD TABLE - MRS. GORILLA dumps tomatoes into her giant </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">stewpot</Text>
      <Text> and attacks them with a masher, to make sauce.                    - RING TOSS - SALLY BEAVER throws small hoops, trying to land one around the ‘target’ tomato. Finally, she rings it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>- BARN - FARMER BEAR judges TOMATO ARTWORK, displayed on the side of her BARN. Smiling, she sticks a RIBBON on one.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>FARMER BEAR  </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Beautiful! First place!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ELINOR, ARI and OLIVE (all with PACKS/SATCHEL) are walking through. Olive wears a SILKY RED SCARF tied around her neck.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ahh, Farmer Bear’s Tomato Festival. My </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">favorite</Text>
      <Text> summer tradition.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Me too, Ari! Tomato food, tomato games -</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>OLIVE </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>- and tomato clothes! See how my scarf is red like a tomato?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive playfully ‘fluffs’ one end of her red scarf so that it falls slowly through the air.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then, Farmer Bear cups her hands and bellows:</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>FARMER BEAR (bellows)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Attention please! Anyone who wants to enter the Tomato Drop Contest, follow me to the contest area now!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor waves over to her Mom, RANGER RABBIT. </Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>elinor (excited)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mom, we’re going to the contest! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ranger Rabbit waves back, nodding that she’s understood.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to her friends)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Come on, let’s go!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They head off, following Farmer Bear to -</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1" Page="2" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / ARI / OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="FARMER BEAR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">2.	EXT. ‘TOMATO DROP’ CONTEST AREA - continuous</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Ari, Olive and Elinor join a group of kids at the contest area. (A set of LAMB TRIPLETS, and Sally Beaver.)</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>There is a LADDER in the middle of a dirt patch, and near it, a basket of RIPE TOMATOES. FARMER BEAR &lt;WHISTLES&gt; for attention, and the group quiets.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>Farmer BEAR </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Welcome to the Tomato Drop! The first </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">two</Text>
      <Text> teams who can drop a tomato from the top of this ladder safely - </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">without</Text>
      <Text> splattering it - will win a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">prize.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Olive and Ari exchange excited looks. </Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oooh, a PRIZE! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear indicates the basket of tomatoes.</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Each team gets three tomatoes, and you can build anything you like, to try to keep them from splattering. Did everyone bring supplies?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The gathered kids all hold up their bulging backpacks.</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>ELINOR / ARI / OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ad</Text>
      <Text> lib nodding and agreement)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear nods. She takes out a big old fashioned TRIANGLE.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Great! Then let’s get this contest started. Are you ready? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids all get into a ready stance. Farmer Bear holds her big triangle high, ready to ring it with a METAL ROD...</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>FARMER BEAR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Set? </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">...GOOO-MATO</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;DINGLE-DINGLE-DING!&gt; Her straw hat blows off as the kids stampede past, each team headed to grab their three tomatoes!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 4/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">3.	EXT. DROP LADDER - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Elinor, Ari and Olive run with their tomatoes to a grassy area near the ladder, and sling off their backpacks/satchel. Olive takes out their TEAM NOTEBOOK.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay. I’ve got a great idea! We take two slices of bread...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari gets TWO SLICES OF BREAD from his pack and hurriedly tries to tie them around a tomato, with TWINE.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>ARI (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>...and tie ‘em around the tomato to cushion it when it drops! It’s a sandwich AND a cushion! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU ON: The bread rips and crumbles.</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Bread might be too crumbly, Ari.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>ARI </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Eh, you’re right. </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(brightens)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How ‘bout a donut?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Undaunted, he pulls out a DONUT.</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>OLIVE (diplomatic)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s call that Plan B. </Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I have an idea, too...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor pulls a few items from her own pack. SPRINGS, TAPE, and a SMALL CARDBOARD BOX.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What if we take these squishy springs I brought...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor holds the end of a spring to the outside of the box, and squeezes the spring for emphasis.  </Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>EliNOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>...and tape them to the </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">out</Text>
      <Text>side of this box. Then we can put the tomato </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">in</Text>
      <Text>side...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Elinor describes her idea, Olive quickly sketches it in the notebook, nodding as she draws.</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>OLIVE </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh! So when we drop the tomato, it’ll </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">bounce</Text>
      <Text> instead of </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">splatting</Text>
      <Text> on the ground?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive holds out the drawing. Around the sketch, a THOUGHT BUBBLE forms and the sketch inside animates: The box bounces a few times and then the tomato pops out, intact. The bubble bursts, leaving the original sketch on paper.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hopefully!</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, let’s try it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They set the notebook down, and quickly get busy taping the springs all over the outside of the box. As they work, we... </Text>
    </Paragraph>
    <Paragraph Alignment="Right" FirstIndent="0.00" Leading="Regular" LeftIndent="1.50" RightIndent="7.50" SpaceBefore="12" Spacing="1" StartsNewPage="No" Type="Action">
      <Text>MATCH DISSOLVE TO:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 3/8" Page="4" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / HAZEL / ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="FARMER BEAR"></CharacterArcBeat>
          <CharacterArcBeat Name="LAMB #1"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE / ARI / ELINOR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">4. EXT. DROP LADDER - MINUTES LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The box is now bristling with springs. Elinor places the tomato into the box, and closes it. </Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>eLINOR (calls)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Farmer Bear? We’re ready to try a drop!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear heads over with a clipboard to watch the test. Elinor climbs the ladder with their spring-covered box.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s one springy box! Ready when you are.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>With Olive and Ari watching anxiously, Elinor dangles the box from the top of the ladder - then releases it. Sure enough, when it hits the ground it &lt;BOUNCES... and BOUNCES... and BOUNCES&gt; around! Ari and Olive scramble to catch it.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa. &lt;BOING&gt; Hey! &lt;BOING&gt; Come back here!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Finally, Ari seizes it. </Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>&lt;BOING&gt; Gotcha!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear and the girls hurry over.</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s see what’cha got!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON the box as Ari opens it. REVEAL... a box full of splattered tomato. </Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(huff) Tomato </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">goop</Text>
      <Text>. I think it bounced around too much.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear smiles sympathetically. </Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, don’t give up. You still have two more tomatoes!</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>Lamb #1 (part os)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Farmer Bear? We’re ready to try!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CUT TO: One of the THREE LAMBS is holding a HUGE BALL OF WOOL.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>OLIVE (PART OS)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh look, the Lamb sisters are using their soft </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">wool</Text>
      <Text> to keep the tomato from </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">squishing</Text>
      <Text>! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear writes on her clipboard, while one of the lambs climbs the ladder.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>Lamb #1</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Stand baa-a-a-ack!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The wool is dropped - it &lt;FLOOFS&gt; down gently. Lamb #2 reaches into the wool-ball, and pulls out - an intact tomato! </Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>OLIVE / ari / elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(cheers)</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nicely done! Our first winners! We’ll give the prizes at the end.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON Elinor, Olive and Ari, watching.</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Now there’s only one prize left.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari futilely plucks at his own sparse fur.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>ARI </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>If only we had some wool!</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We don’t have to do the same thing. There must be more than </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">one</Text>
      <Text> safe way to drop a tomato.</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Just then, the &lt;BREEZE&gt; picks up, disturbing some dandelions growing nearby, which have gone to seed...</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>SCIENCE CU: Elinor notices the fluff floating by.  </Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ohhh!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor captures it in her hands, and holds it up.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Dandelion fluff is nice and soft, just like the wool. (</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">gasp</Text>
      <Text>) What if we use THIS to cushion the tomato?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive catches on and draws in the notebook... </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ON THE SKETCH - a tomato with fluff gathered around it.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay! But we’ll need a lot of it. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She adds more fluff. A THOUGHT BUBBLE forms around the sketch: The dandelion fluff ball drops, lands safely, and out rolls an intact tomato! The THOUGHT BUBBLE POPS, and we’re back to the original sketch.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Then we’d better get fluffin’!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all get busy gathering fluff from the dandelions all around them. As ‘fluff’ fills the frame, we </Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>‘fluff’ wipe to:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 1/8" Page="6" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / HAZEL / ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/ ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="FARMER BEAR"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL."></CharacterArcBeat>
          <CharacterArcBeat Name="LAMB 1, 2, 3 / BEAVER"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">5. EXT. SAME LOCATION - MINUTES LATER</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Elinor holds a PUFF OF DANDELION FLUFF (which keeps trying to blow away) as Olive tucks the tomato inside it.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, the fluff is getting away!</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Nothing a little tape can’t fix.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive &lt;SQUICKS&gt; out </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">more</Text>
      <Text> than a little TAPE and rapidly wraps it around the tomato to secure the fluffy padding.  </Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>All done!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The real tomato is much more sparsely covered than the tomato in the notebook. </Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Farmer Bear! Can we try again?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CUT TO Farmer Bear, as she overhears and heads over. This time Ari climbs the ladder, full of optimism. </Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This time we’ve got the right stuff! Or should I say, the right</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic"> fluff?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor laughs, but Olive shakes her head at his groaner joke.</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>Elinor / OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">laugh</Text>
      <Text>) /(good-natured groan)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari drops the fluff-covered tomato from the top of the ladder. But to their dismay - &lt;SPLAT!&gt; </Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Aww! It </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">smooshed</Text>
      <Text> again! I guess we didn’t use enough fluff.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear gives them an upbeat smile.</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>FARMER BEAR (encouraging)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>See, you learn something, even when they do </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">‘smoosh.’</Text>
      <Text> Keep trying!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear EXITS, jotting on her clipboard. Ari looks down at his friends, worried.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Keep trying, sure - but we only have </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">one</Text>
      <Text> tomato left! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor picks up their last tomato. </Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>elinor (upbeat)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s okay. We only need </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">one</Text>
      <Text> safe drop! Let’s keep thinking. What else can we try?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari flies back down to join them. As he lands, a gust of air from his wings causes a fallen OAK LEAF to blow into the air. Elinor watches as the leaf </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">falls slowly</Text>
      <Text> to the ground, right in front of her. </Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>ELINOR (intrigued) (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa! Look at that leaf!</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What about it?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor picks it up, to examine it.</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It fell really slowly!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(she holds it up again)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look, I’ll show you.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor holds the leaf up high, then releases it again, so her friends can watch how it falls. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SCIENCE </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">C.U</Text>
      <Text>. ON the leaf. As it falls slowly through the air, the lobes of the leaf flutter. (In animation, we see little wiggly ‘air lines’ catch on the bottom of the leaf.)</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That IS slow.</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Elinor picks up the leaf again. She holds their last tomato in one hand, the leaf in the other.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>A leaf falls</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic"> slowly</Text>
      <Text>, but a tomato falls </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">fast.</Text>
      <Text> That’s SOO interesting!</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>ari </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Too bad it isn’t the other way around. If our </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">tomato</Text>
      <Text> fell slowly, maybe it wouldn’t </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">splat</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor turns to her friends, eyes bright with an idea.</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! I wonder if there’s a way to help our tomato fall slowly too?</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(beat, determined)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We need </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">more observations!</Text>
      <Text> </Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>As she rallies her friends OS, we TRANSITION TO:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="5/8" Page="8" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / OLIVE / ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/ ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="FARMER BEAR"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL."></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">6.	EXT. PARK - A ‘SONG MOMENT’</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Elinor leads her friends in a spontaneous song about things that ‘fall slowly’ as they explore the immediate area, collecting various items to test.</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>ELINOR / OLIVE / ARI </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Look high, look low,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">For things that might fall slow</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">So we can figure out a way </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">to</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic"> save our tomato</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive frowns at hearing the accent on the wrong </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">syl-LA-ble</Text>
      <Text>.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Olive (spoken) </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Tuh-may-</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">TOE</Text>
      <Text>?</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari (spoken) Just go with it, Olive.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">All (singing) We’ll hold ‘em up </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">then</Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic"> let ‘em go</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Until we try</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">We’ll never know</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Look high and low</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">For things that might fall slow</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">So we can figure out a way </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">to save our tomato</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>By the end of the song, they have collected a PINECONE, a STRAY PIECE OF PAPER (from the coloring contest) and a TWIG.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="3" Page="9" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / OLIVE / ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE / ARI"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">7.	EXT. TOMATO DROP AREA - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>They hurry back to their working spot with their items.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We found some great things! Now let’s see how they fall. </Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ll put them in two piles - either ‘fell fast’ or ‘fell slow.’</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She gestures to two spots on the ground, then puts the leaf down where she indicated the ‘slow’ pile.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>OLIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The leaf goes here. In the slow pile.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay! First, the pinecone...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor hands Ari the pinecone, and he stands atop a nearby tree stump. He holds out the pinecone - drops it - and it plummets quickly to the ground. </Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>ELINOR / OLIVE / ari (unison)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Fast!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive puts the pinecone in the spot for the ‘fast’ pile.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Next, the paper...</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Elinor jumps upward with the PAPER, to hand it to Ari on his high perch. He holds it out horizontally, then releases it -</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>SCIENCE </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">C.U</Text>
      <Text>. -As the paper falls through the air, the edges flutter. We see ‘air squiggles’ under it, slowing it down.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>ELINOR / OLIVE / ARI (os)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Slowww!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive puts the paper in the area for the ‘slow’ pile.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Now let’s try the twig.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari crouches down and Elinor hands him the twig. He stands up again and drops the twig - it plummets quickly. &lt;THUMP!&gt;</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ELINOR / OLIVE / ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Fast!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive scoops up the twig to put it with the pinecone, and as she bends, her scarf dangles. This gives her a funny idea..</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Huh. I wonder what would happen if we dropped my scarf?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari beckons for the scarf, curious.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s try it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive unties her scarf and hands it to Elinor, who jumps it up to Ari. He holds it out, then releases it. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They watch as the scarf ‘floats’ down...</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>OLIVE / ari </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Slowww</Text>
      <Text>!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SCIENCE </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">C.U</Text>
      <Text>. - the scarf drops </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">very</Text>
      <Text> slowly, billowing as it ‘catches air’ on the way down. (With air squiggles under it.)</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>ELINOR (os)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">Very</Text>
      <Text> slow! It looks like it’s ‘catching the air’ as it falls.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ON: Olive puts the scarf in the ‘slow’ pile. Ari jumps back down to join them as they look at the results of their tests.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>HOLD ON the side-by-side fast and slow piles. </Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So we have two things that fell </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">fast -</Text>
      <Text> the pine cone and the twig - and three that fell </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">slowly.</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The leaf, the paper and my scarf which was the slowest of all!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK TO WIDE. Elinor picks up the scarf, and the last tomato. </Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>elinor (thoughtful)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder what would happen if we taped your slow-falling </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">scarf </Text>
      <Text>to our </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">tomato</Text>
      <Text>. </Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! Maybe the tomato would fall more slowly too? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids bring out the notebook. Elinor holds out the scarf horizontally as she explains.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, the scarf fell slowly like a parachute, so we should try to tape it to the tomato that way.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive sketches her scarf laying flat on the upper half of the page. Then she sketches a tomato on the bottom half.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What if we used string to hold the tomato and scarf together?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor uses a different color crayon to draw lines between the scarf’s corners and the tomato.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We can tie a string to each corner of the scarf and tape the other ends to the tomato.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! Let’s try it! I’ll get the string...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari dives into his backpack and tosses them a roll of twine.</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Action">
      <Text>At lightning speed, Olive cuts FOUR </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="AllCaps">lengths of string,</Text>
      <Text> and Ari and Elinor tie each string to a corner of the scarf. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>But when Olive grabs the tape, all that’s left is a nub. </Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, no. We’re out of tape! How can we attach the strings to the tomato?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor holds the loose strings of her parachute, stumped. Suddenly, Ari brightens. He digs out his donut, from earlier.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My donut!</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>OLIVE (incredulous)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari, this is no time for a snack!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>But Elinor seizes the donut, inspired.</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, yes it is... we can tie the strings to the donut!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor quickly ties the strings to the donut, like a horizontal tire swing. She sits the tomato on the donut hole! </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 3/8" Page="12" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / OLIVE"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / OLIVE / ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="FARMER BEAR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">8. EXT. drop ladder - continuous</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Farmer Bear watches while the Sally Beaver drops a POPSICLE-STICK ‘TOMATO CASE’ - it breaks on impact. &lt;SPLAT!&gt; </Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Aww. Good effort, Sally.  </Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Ari frantically beckons.</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ARI (Part o.S.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Farmer Bear! We have one more try!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>The Farmer hustles over to watch their last attempt. The small crowd watches excitedly too.</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Elinor climbs the ladder with their tomato parachute...</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>...while Ari and Olive worry up a storm.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ohhh, I can't watch!</Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>Ari covers his face like a vampire - but peeks anyway.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK ON Elinor, dangling the tomato by its parachute. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>(QUICK CUTS to the anticipation on the faces of Ari and Olive, Ranger Rabbit, and Farmer Bear with her clipboard...)</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ELINOR (part os)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Three... two... one... DROP!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She releases it - the tomato-chute &lt;POOFS&gt; open! We FOLLOW the chute as it floats down slowly, landing the tomato safely on the grass, bouncing slightly on its donut landing pad.</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>Elinor / OLIVE / ARI </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ad</Text>
      <Text> lib cheers)</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hooray! Another winning team!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(beckoning)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Winners, follow me! It’s time to award your </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">tasty prizes...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids follow Farmer Bear over to where Mr. Tomato is presiding over two PRIZE BOXES on a table.</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>ARI (excited)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Tasty? </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ooh</Text>
      <Text>, let me guess what it is. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Umm</Text>
      <Text>... a pineapple?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor lifts the prize box lid to REVEAL... TOMATOES!</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>eLINOR / OLIVE </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(laughs) / Guess again!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Farmer Bear pulls out a CAMERA to snap a photo of the winners, the kids and Mr. Tomato all pose with their prizes.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>FARMER BEAR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready? Say ‘Tomato’!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>With big grins, as if they were saying ‘cheese’ -</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ELINOR / OLIVE / ARI </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Tomatooooo!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>&lt;CAMERA FLASH!&gt; - We FREEZE FRAME on the photo, and... </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="5/8" Page="13" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="SENOR TAPIR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">Segment 2.</Text>
      <Text> </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">EXT PARK -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Open on SENOR TAPIR sitting up in a tall tree with his guitar, in the park of Animal Town. A group of kids, including ELINOR and ARI, see him in the tree and point.</Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Senor Tapir! What are you doing up there? </Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>SENOR TAPIR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wanted to see what the park looks like from up here - it’s very INTERESTING! </Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How are you </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">gonna</Text>
      <Text> get down?</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe you could use a PARACHUTE!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>A THOUGHT BUBBLE appears as Elinor imagines this. </Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>SENOR TAPIR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Actually, I was just thinking about the inventor who designed the world’s first parachute - </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Louis-Sébastien</Text>
      <Text> </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text>...</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Sitting on the branch, Senor Tapir starts to strum his guitar and sings. We TRANSITION to a simpler style of animation that describes what he is singing.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 4/8" Page="14" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="SENOR TAPIR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">EXT. TOWER -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> arrives to the bottom of a tall tower and looks up.</Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <Text>SENOR TAPIR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> wanted to jump off the tower, </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And land nice and soft, like a leaf or a flower, </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He didn’t know how to safely get down,  </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Til he saw someone walk high above town. </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>PAN OVER TO REVEAL: A tight-rope walker. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> watches the tightrope-walker balance using a parasol with interest.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He has an idea! We see a </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLE </Text>
      <Text>of using umbrellas to float down gently.</Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>SENOR TAPIR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Design, test and improve, </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s best way to know just what to do. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> runs OS then returns immediately with and armful of umbrellas and a basket of rocks and starts to climb the tower. A crowd gathers [shown in simple silhouette]</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>senor tapir (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The umbrella could help him land safe and sound
But how big an umbrella would help get him down?
He needed to find one just the right size,
And figuring that out would take a few tries.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At the top of the tower he starts his experiments. He drops a small rock with a small umbrella - it floats down gently. </Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>SENOR TAPIR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Design, test and improve, </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s how he knew which umbrella to use.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He drops a large rock with a small umbrella, it crashes down.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He drops a large rock with a large umbrella, it floats down gently. </Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>SENOR TAPIR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>He used umbrellas and rocks,
Different sizes!
He tried things out, 
and discovered surprises,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>His parachute size had been carefully planned,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>To hold him up gently as he drifted to land.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> starts sketching rapidly. He dashes off screen and returns with a huge bundle of fabric attached with ropes to a harness.</Text>
    </Paragraph>
    <Paragraph Number="107" Type="Character">
      <Text>SenOR TAPIR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Design, test and improve,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s how </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> made the parachute.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> floats gently to the ground.</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>TRANSITION TO: </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="15" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR / ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="SENOR TAPIR"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">EXT PARK -- DAY</Text>
    </Paragraph>
    <Paragraph Number="108" Type="Character">
      <Text>ELINOR / ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>“Wow!” / “That's amazing!”</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Character">
      <Text>eliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Do you need help getting down, Senor Tapir?</Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>SENOR TAPIR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No thank you Elinor, I have just what I need!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Tapir is now wearing a parachute and jumps out of the tall tree, floating gently down. He lands and bows to the kids who applaud. </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">&lt;SFX:</Text>
      <Text> applause&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps"></Text>
    </Paragraph>
    <Paragraph Type="General">
      <Text>"OUR ATTEMPT (again, take it or leave it!)
</Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Lenormand</Text>
      <Text> wanted to jump off the tower
And land nice and soft, like a leaf or a flower
He didn't know how he would safely get down
Til he saw someone walking high above town
</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold+AllCaps">FADE OUT.</Text>
    </Paragraph>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">	EWW105A The Tomato Drop REC 4-MAR-19              </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="18" Style="Bold">ELINOR WONDERS WHY</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">EP</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">105A</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> “The Tomato Drop”</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Karen </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">Elinor's Question:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> How do you make a tomato fall more slowly</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">Logline:</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">When Elinor and friends enter a 'tomato drop' contest, they design a solution (a parachute) to help a tomato fall more slowly so that it doesn't splatter.</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">ES1</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Understand that the Earth is made up of a variety of natural materials. a. Explore and describe the characteristics of earth materials such as sand, rocks, soil, water, and air.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold"> 1.</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Defining problems (engineering) d.) Identify a problem (how to drop a tomato without damaging it) that can be solved by the design of a new or improved object or tool.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Planning and carrying out investigations. e.) Design and build a solution to a simple problem. (</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold"> 6.</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Designing solutions (engineering)	d.) Use evidence to support a (theory or) solution to a problem.  (Elinor observes the scarf falls slowly and surmises it might help the tomato also fall slowly) </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">"Agree with everyone else.  The line of thinking is very clear and preschool friendly.  </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Ithink</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> in addition to the other curriculum this episode addresses the engineering standards such as ""Understand that because there is always more than one possible
solution to a problem, it is useful to compare and test designs"""</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">LINE COUNT - 98</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">Main Characters: </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Props: Triangle, Team Notebook, scarf, tomatoes, donut, wool, bread, box, springs, dandelion fluff, tape, leaf, </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: </Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">17-JAN-2019</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SECOND DRAFT: </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">8-FEB-2019</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">4-MAR-2019</Text>
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      <Character>elinor</Character>
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      <Location>A SOUVENIR STAND</Location>
      <Location>DROP LADDER</Location>
      <Location>BEAVERS' PRACTICE AREA</Location>
      <Location>RANGER RABBIT</Location>
      <Location>OUR LAST TOMA-A-TO!</Location>
      <Location>SEGMENT 2.</Location>
    </Locations>
    <TimesOfDay Separator=" - ">
      <TimeOfDay>DAY</TimeOfDay>
      <TimeOfDay>NIGHT</TimeOfDay>
      <TimeOfDay>AFTERNOON</TimeOfDay>
      <TimeOfDay>MORNING</TimeOfDay>
      <TimeOfDay>EVENING</TimeOfDay>
      <TimeOfDay>LATER</TimeOfDay>
      <TimeOfDay>MOMENTS LATER</TimeOfDay>
      <TimeOfDay>CONTINUOUS</TimeOfDay>
      <TimeOfDay>THE NEXT DAY</TimeOfDay>
      <TimeOfDay>MINUTES LATER</TimeOfDay>
    </TimesOfDay>
    <Transitions>
      <Transition>CUT TO:</Transition>
      <Transition>FADE IN:</Transition>
      <Transition>FADE OUT.</Transition>
      <Transition>FADE TO:</Transition>
      <Transition>DISSOLVE TO:</Transition>
      <Transition>BACK TO:</Transition>
      <Transition>MATCH CUT TO:</Transition>
      <Transition>JUMP CUT TO:</Transition>
      <Transition>FADE TO BLACK.</Transition>
      <Transition>‘fluff’ wipe to:</Transition>
    </Transitions>
  </SmartType>

  <MoresAndContinueds>
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
    <DialogueBreaks AutomaticCharacterContinueds="Yes" BottomOfPage="Yes" DialogueBottom="(MORE)" DialogueTop="(CONT'D)" TopOfNext="Yes"/>
    <SceneBreaks ContinuedNumber="No" SceneBottom="(CONTINUED)" SceneBottomOfPage="No" SceneTop="CONTINUED:" SceneTopOfNext="No"/>
  </MoresAndContinueds>

  <LockedPages/>

  <Revisions ActiveSet="3" Location="7.75" RevisionMode="Yes" RevisionsShown="All" ShowAllMarks="No" ShowAllSets="No" ShowPageColor="No">
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    <Revision Color="#FFFF00000000" FullRevision="No" ID="2" Mark="*" Name="J&amp;D Pass 2-22-19" PageColor="#FDFDCCCCD4D4" Style=""/>
    <Revision Color="#FFFF00000000" FullRevision="No" ID="3" Mark="*" Name="FINAL" PageColor="#FFFFFFFFFFFF" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="4" Mark="*" Name="Green Rev. (mm/dd/yy)" PageColor="#D1D1FEFED0D0" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="5" Mark="*" Name="Goldenrod Rev. (mm/dd/yy)" PageColor="#FAFACDCD3939" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="6" Mark="*" Name="Buff Rev. (mm/dd/yy)" PageColor="#FCFCEDED9D9D" Style=""/>
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    <Revision Color="#000000000000" FullRevision="No" ID="17" Mark="*" Name="2nd Salmon Rev. (mm/dd/yy)" PageColor="#F8F8AEAE8E8E" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="18" Mark="*" Name="2nd Cherry Rev. (mm/dd/yy)" PageColor="#FBFBA4A4B4B4" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="19" Mark="*" Name="2nd Tan Rev. (mm/dd/yy)" PageColor="#FDFDF1F1C7C7" Style=""/>
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  <SplitState ActivePanel="1" SplitMode="None" SplitterPosition="1418">
    <ScriptPanel DisplayMode="Page">
      <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Verdana" RevisionID="0" Size="9" Style=""/>
    </ScriptPanel>
  </SplitState>

  <Macros>
    <Macro Element="Scene Heading" Name="INT" Shortcut="Ctrl+Alt+1" Text="INT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="EXT" Shortcut="Ctrl+Alt+2" Text="EXT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="I/E" Shortcut="Ctrl+Alt+3" Text="I/E " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="DAY" Shortcut="Ctrl+Alt+4" Text=" - DAY" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="FARMER BEAR"/>
    <Member Actor="Man 1" Character="Mrs."/>
    <Member Actor="Man 1" Character="Mrs. mole"/>
    <Member Actor="Man 1" Character="Hazel."/>
    <Member Actor="Man 1" Character="Hazel"/>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="elinor"/>
    <Member Actor="Man 1" Character="Crowd"/>
    <Member Actor="Man 1" Character="Tomato mascot"/>
    <Member Actor="Man 1" Character="L"/>
    <Member Actor="Man 1" Character="ELINOR / hazel / ari"/>
    <Member Actor="Man 1" Character="Elinor / hazel"/>
    <Member Actor="Man 1" Character="ELINOR / HAZEL / ARI / farmer bear / lambs"/>
    <Member Actor="Man 1" Character="Lamb 1, 2, 3 / beaver"/>
    <Member Actor="Man 1" Character="LamB 1, 2, 3 / BEAVER / farmer bear / hazel / ari / elinor"/>
    <Member Actor="Man 1" Character="HAZEL / ARI"/>
    <Member Actor="Man 1" Character="HAZEL / elinor"/>
    <Member Actor="Man 1" Character="eLINOR / HAZEL /a"/>
    <Member Actor="Man 1" Character="ELINORh"/>
    <Member Actor="Man 1" Character="LAMBS / SALLY / ELINOR / ARI / HAZEL"/>
    <Member Actor="Man 1" Character="Hazel’s mom"/>
    <Member Actor="Man 1" Character="OLIVE"/>
    <Member Actor="Man 1" Character="Beaver"/>
    <Member Actor="Man 1" Character="ELINOR / OLIVE / ARI / LAMBS"/>
  </Cast>

  <SceneNumberOptions LeftLocation="0.75" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR / ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR / ARI / OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR / OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR / OLIVE / ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="FARMER BEAR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="LAMB #1" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE / ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE / ARI / ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="SENOR TAPIR" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order"/>

</FinalDraft>
