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<FinalDraft DocumentType="Script" Template="No" Version="2">

  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="6/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR AND OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="SALLY">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text>1. EXT. elinor’s windowsill (TIGHT) – DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Open on an extremely close view of scurrying ANTS (Species: Formica exsectoides), carrying sticks, pine needles, and grass stems in a long line. We hear ELINOR narrating what she thinks the ants are saying, using a different cute voice for each ant.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>Elinor (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(a cute ant’s voice))</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I just loooove carrying stuff. Come on, you guys! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Another ant scurries into view, following the first.</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>ELINOR (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(another ant’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Stay in line, everyone!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the first two ants crawl off-screen, a third appears, lugging a stick with some difficulty.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>ELINOR (v.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(third ant’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(grunting) This stick is too heavy for me.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Another ant enters and grabs the other side of the stick.</Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>ELINOR (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(a low cute ant’s voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Then I’ll help you carry it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The two ants begin to carry the stick.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="5 3/8" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR, OLIVE, ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR/OLIVE/ARI">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text>2. INT. elinor’s living room - conTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The camera pulls back to reveal that the ants are on the outside of the windowsill, and then we see Elinor, resting on her elbows and staring at the ants. She has been narrating their thoughts all along, and she giggles at the silliness of it.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: OLIVE and ARI enter the room, each carrying a comically tall stack of pillows and cushions. Elinor is so absorbed in the ants that she doesn’t notice.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive drops her cushions in a pile in front of her. &lt;SFX: Plop!&gt;</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here they are, Elinor! Every cushion and pillow in your house!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari, nearly invisible behind his tall stack, bumps into the now-stopped OLIVE and drops everything onto his head.</Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text> He pops up from inside the pile.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>ari (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Not to mention most of the blankets.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>ELINOR, OLIVE, ARI </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(Laugh)</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks, Olive! Thanks, Ari!</Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Is this enough to build our couch cushion castle?</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I hope so! Let me just get a few more.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: During the next lines of dialogue, ELINOR removes the cushions from the living room couch and stacks them next to Olive’s.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>Elinor (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I have SO many different ideas for the castle!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The view of the living room widens to make room for </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">ELINOR’s</Text>
      <Text> </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLE,</Text>
      <Text> which appears next to her, filled with drawings of her plans in red crayon as she describes them.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s going to have a slide...and a telescope...and a big window for ant-watching!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive walks by a second time, balancing a new pillow on her head for fun.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve got some ideas, too!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">OLIVE’S THOUGHT BUBBLE</Text>
      <Text> appears, crowding out ELINOR’s. It fills with drawings of what OLIVE describes, this time outlined in blue crayon.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>OLIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I want a room for my crayons...a room for my sparkles...and a giant room full of books!</Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You mean a library?</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(excited)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! My very own library!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The excitement is building for all of them, and ARI starts jumping from cushion to cushion.</Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooh! I have ideas, too!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">ARI’S THOUGHT BUBBLE </Text>
      <Text>appears and crowds out Olive’s, with his favorite design choices appearing in green crayon.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>aRI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I want a drawbridge...a racetrack...and a BUBBLE FOUNTAIN!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He says this last line with such gusto that he jumps into the air, landing on a pile of more cushions. All three </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">THOUGHT BUBBLES BURST! </Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(giggles) </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay! Let’s! Start! Building!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see a series of shots of the three kids building their castles; &lt;MFX: FORT BUILDING MUSIC&gt;.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor balances cushions by the window, then peeks to confirm she can still see the ants from the cozy nook she’s created.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari drapes a blanket between two pieces of furniture and smiles at his new cave.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Olive lines up books on top of a cushion to make a bookshelf, then holds them in place with her hands while adding another cushion to the top with her trunk.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Everything is going well for the kids, who are pleased at their progress. But soon they encounter difficulties.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor stacks three cushions of various sizes, looking a little unsure of how to do it, in an inverted triangle. It falls over. She frowns, then attempts it again. The structure stands for a moment, then topples once more.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari turns, struggling to pull a cushion triple the size of all the others off of the couch. (It’s a big single cushion that runs the length of the couch; the cushions Elinor removed earlier were the individual upright cushions behind it. This cushion had been in the living room the whole time and was not one of the ones that he and Olive carried earlier.)</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(struggling to lift the cushion)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Augh!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor balances a cushion to make a slide, but the moment her back is turned, Olive takes it. Elinor returns with a blanket to drape over her slide, but she notices that the slide is mysteriously gone. She then notices it in Olive’s castle. &lt;MFX: FORT BUILDING MUSIC fades.&gt;</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Olive, that’s supposed to be my slide.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor puts her hands on the cushion, but Olive keeps holding it.</Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But it’s the perfect shape for the wall of my crayon room.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive gives the pillow a small tug, not mean-spiritedly, but she’s clearly disappointed that she can’t build her castle as planned.</Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But I need it for my slide.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor doesn’t let go. Ari pops up in the middle of his friends. </Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You guys, let’s not fight over the pillows.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Just then ELINOR loses her grip, and the pillow hits ARI gently in the chest and knocks him into a pillow.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>(effort sound)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Olive look concerned for a beat. Ari jumps smiling.</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(gleefully)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Never mind!  Pillow fight!!!</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>Elinor/Olive/Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>PILLOW FIGHT! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The three kids playfully (and safely) bonk each other with pillows, giggling all the while. </Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>ElINOR, OLIVE, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggling wildly, ad lib)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Gotcha/Whoo-hoo/ Take that!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>This continues for a few seconds, and no one is hit in the head. However, some of the pillows they grab for the fight had been support structures for their castles.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>When the fight is over, the kids collapse, laughing, with OLIVE and ARI on the floor and Elinor atop a pile of pillows next to the window.</Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>ElINOR, OLIVE, ARI (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughter winds down)</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>With a good view of the ants again, Elinor gets distracted and resumes watching them.</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That was fun!  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari sits up and looks around - their castle is now just a pile of pillows. </Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, but we haven’t finished building our castle!</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think we need more cushions.</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But I think we got all the ones small enough that we could carry. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>PAN OUT TO: ELINOR isn’t listening. She’s back in her original pose, gazing at the ants out the window. OLIVE and ARI notice.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What do you think, Elinor?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor does not answer, she’s too busy looking at the ants.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(interested)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Hmmmm</Text>
      <Text>...</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Elinor?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive approaches Elinor.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>OLIVE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What are you looking at?</Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa, are those ants?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor stares at the ants as before, with Olive and Ari in the background.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh-huh. Look! They’re all carrying something.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Cool.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Olive come closer to the windowsill.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They’re carrying things, just like we were carrying our cushions.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder why they’re doing that.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE UP: Elinor’s face, staring in fascination at the ants.</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>eLINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Where are they carrying all that stuff?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Suddenly she springs up and runs toward the front door, grabbing a magnifying glass on the way out.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s follow them outside. Come on!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari and Olive share a shrug, then follow Elinor out the door. Ari playfully bounces on a couple cushions on his way out. </Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ad libs bouncy sounds while bouncing, like “boing!” or “pew!”)</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4 2/8" Page="7" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR, OLIVE, ARI">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text>3. EXT. ELINOR’S YARD - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: The ants busily transport useful bits down their line. Behind them, we see ELINOR running up, her face peering over their ranks. ARI and OLIVE soon join her.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The three kids studying the line of ants. It’s a long, long line!</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>ELINOR, OLIVE, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ad lib)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa!/Wow!/There are so many!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Excited ad libbing continues as the kids follow the ant line: around Elinor’s house, through the garden, up - and abruptly back down - a wall, diverted around a puddle. At one point, they pass the magnifying glass from Elinor to Olive to Ari. Elinor and Olive use it to examine the ant line, while Ari makes a silly face that he magnifies to make Elinor and Olive laugh.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Finally they arrive at the anthill, NOTE: Formica exsectoides do build really huge anthills out of sticks, pine needles and dirt, but we may not want to make our anthill so big it is distracting.  Assuming the big anthills start out small, you can basically make this anthill whatever size makes sense for design.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, look at that!</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>This is why the ants were carrying all those sticks and leaves! They’re building something.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It looks like they’re building a hill. But... how can those tiny ants build something so much bigger than them?</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s an anthill! I read about it in one of my books. I’ll go get it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive runs back into the house to retrieve the book. CU: While they wait, Elinor and Ari study the ants entering and leaving the anthill.</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa... Look, you can see the ants going in and out of the hill!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor resumes her ant-narration voice. CU on the ants as their voices are narrated, though not quite as close as before. This way Elinor and Ari can be seen a bit, so it’s clear they’re narrating the ant voices.</Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ant voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look at this big hill we built! And I’m just a little ant!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Having heard her ant voice for the first time, Ari giggles.</Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(trying out his own ant voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>If you’re an ANT, then I must be an UNCLE!</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(giggles, then ant voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look! I’m waving my ANT-enna!</Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ant voice)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And I’m not wearing p...ANTS!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They laugh, while Olive returns behind them with her satchel over her shoulder.</Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ve got it! It’s here in my 
Nature Book.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>OLIVE removes a book from her satchel, then holds it up, showing a BIG PICTURE OF AN ANTHILL.</Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>Olive (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There’s a part here that’s all about ants!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANIMATED STORYBOOK ILLUSTRATION: We pan around a simply animated cutaway of an anthill, showing the various chambers as Olive narrates. The illustrations are cartoony and fun but not overly anthropomorphic: nurse ants tending little pupae, ants snoozing in a sleeping chamber, ants retrieving food from an ant pantry.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>OLIVE (V.O.)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Lots of ants live in big places called anthills. Most anthills are made of dirt, but some also use sticks and pieces of grass. Anthills have rooms for sleeping, rooms for taking care of babies, and even special places where they keep the trash.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK TO the three kids staring at the anthill.</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! Is that all happening INSIDE?</Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yup! Most of the anthill is under the ground. It’s kind of like we’re looking at the roof. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: The anthill, where an ant pokes itself out from between the thatching on the side. Then a large stick (large to the ant) is placed gently next to the ant, which regards it curiously.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Zoom out to see that Elinor is holding the stick, smiling, trying to entice the ant to crawl on it. The ant does, then runs off, which makes Elinor giggle.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That is SO INTERESTING! But...how can these tiny ants make a hill so much bigger than them?</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, especially when WE can’t even build a pillow castle. And we’re BIG! </Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(flipping through the book)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmm. I’m not sure.</Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s watch the ants, and maybe we can figure it out! We need MORE OBSERVATIONS!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all lie down, elbows on the ground and sharing the magnifying glass, to observe. ANGLE ON: the ant line in the foreground with the kids in the background. We see what Elinor was watching at the beginning: ants scurrying busily, many of them carrying sticks, pine needles, etc.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>eLINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Look, the ants walk in a line to  bring things back and forth from the anthill.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They aren’t bumping into each other, like we did.  </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU: An ant enters pulling on a stick. The stick is larger than anything they’ve seen the ants moving so far.</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And look! That ant is having trouble carrying that stick - it’s so BIG!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids watch as TWO more ants scurry in and help carry the large stick together.</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>eLINOR, OLIVE, ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh!/Look!/She got help!</Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The ants are helping each other. More ants means they can carry bigger things!</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, I wish someone had helped </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Italic">me</Text>
      <Text> with the big couch cushion before. It was really heavy!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor absorbing all this information.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmmm. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari rises, dusting off his knees, followed by Olive.</Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow, these guys are f-ANT-astic! They help each other carry the sticks...</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And they don’t fight over the things they bring! </Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They make the anthill TOGETHER.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor’s face suddenly lights up and she leaps ups; she has an idea!</Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s it! I know how we’re going to build our castle!</Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>Olive</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How, Elinor?</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We have to act like ants!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Mirroring her sudden run out the door, she suddenly runs back inside. Ari and Olive once again look at each other, smile, and shrug, then follow Elinor back inside.</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>CROSSFADE TO:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 4/8" Page="11" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR, OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR, OLIVE, ARI">
            </CharacterArcBeat><CharacterArcBeat Name="ELINOR, OLIVE, ARI, SALLY, KAI, CAMILLA, GOAT TWINS">
            </CharacterArcBeat><CharacterArcBeat Name="KAI">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE, ARI">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE, ARI, SALLY, KAI">
            </CharacterArcBeat><CharacterArcBeat Name="OLIVE, ARI, SALLY, KAI, CAMILLA, GOATS">
            </CharacterArcBeat></SceneArcBeats>
      </SceneProperties>
      <Text>4. INT. ELINOR’S LIVING ROOM - A BIT LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ELINOR, OLIVE, and ARI once more stand in ELINOR’s living room, next to the pile of cushions.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>eLINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Okay, ANT BUILDERS! Let’s build our castle!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>COOPERATIVE CASTLE BUILDING MONTAGE </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids sing as we show a montage of them planning and working together on their castles. They also do a few silly things, like pretending to crawl in a line while carrying pillows on their backs.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Elinor revisits her three couch cushions of different sizes. But before stacking them, Olive shows her a small drawing she made of the three cushions stacked in a triangle. Olive helps Elinor stack the cushions the new way, and this time the cushions don’t topple.</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>eLINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It’s everyone, it’s not just me  who builds a castle carefully.</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>‘Cause when you stop and think it through, it helps to know just what to do.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: Ari once again tries to remove the giant cushion from the couch, but he can’t - until Elinor and Olive come over. Together, the three of them carry the cushion and place it as a wall in the castle.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So if I need the biggest cushion,</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>Elinor, Olive</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We’ll be helping you with the pushing.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>‘Cause doing it together’s fun</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>ELINOR, OLIVE, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(singing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And three ants can lift more than one!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The three kids draw their castle together on a single piece of paper, gesturing at each other’s contributions with excitement. We can’t see what they’re drawing yet, but it’s evident that they’re working together on a single design.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ALL: Let’s work together!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s work together!  </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s the way we do it better.</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s work together!</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let’s work together!  </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ELINOR: To build the best hill ever known, </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>OLIVE: A hill of dirt and sticks and stone,</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>ARI: An ant can’t do it all alone.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(big finish)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But we can do it... TOGETHER!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>END MONTAGE:  When the song ends, the castle is nearly finished, and they look at it proudly, hands on hips. (Note: The final shot of the song is deliberately a tight shot on the three kids that doesn’t allow us to see the castle yet.)</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>aRI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We worked together just like the ants!</Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah! We helped each other, and we shared the pillows...</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>...and we made an amazingly awesome incredible ANT HILL CASTLE!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We reveal their castle, which looks a bit stylistically incoherent, but still magnificent! In fact, it looks a little like an anthill!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor runs to her slide.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>ELINOR (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I got my slide!</Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I got my library!</Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And I got my drawbridge!</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ants, we’ve got one more piece to move!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She indicates the largest pillow (the one ARI couldn’t lift before), and together the three of them hoist it on top of the castle: the roof!</Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>Olive, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ad lib)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Perfect! / This is awesome!</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>All ants into the castle! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids laugh, then eagerly play in their new castle.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>ELINOR, OLIVE, ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(ad lib sounds of playing)</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SEGMENT 2.</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 4/8" Page="13" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MS. MOLE"></CharacterArcBeat>
          <CharacterArcBeat Name="OLIVE"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>1. INT CLASROOM -- DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We open on Ms Mole standing near her desk. Ari and Elinor rush into the frame.</Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ms Mole! We have a question that we HAVE to ask you!  About ANTS! </Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh my! I do love questions from my little scientists.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We saw some ants walking together and they looked so much alike we thought they might be brothers.</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or sisters!</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And THEN we wondered: do ants even HAVE brothers and sisters?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms Mole smiles.</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s a wonderful question! AND it reminds me that it’s time for our story, which is all about ANT nests and FAMILIES. Ants DO have brothers and sisters! And MOTHERS too! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari looks surprised. </Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Whoa.  Just...like...me.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Olive and Tito Mouse come to join them.  Ms Mole turns to her desk, and we see a really long book lying closed with drawings of ants on the cover.  </Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That’s a big book!</Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes, it has lots of ANTS-ers in it.  Get it?  ANTS-ers.  About ANTS.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids &lt;SFX: GIGGLE WALLA&gt;. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Tito and Ari help get the book open. Tito Mouse ends up holding on to the edge and gets lifted into the air as it opens.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>On the first page of the book, we see the top of an anthill above ground.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why is the book so big, Ms. Mole?</Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I’ll show you! See, the ant nest looks quite small on top of the ground, right?  Well, watch THIS!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ms. Mole reaches under the page, and the long page unfolds down, revealing a cutaway view that shows the long underground tunnels leading down. The kids &lt;OOHHH...&gt;</Text>
    </Paragraph>
    <Paragraph Number="107" Type="Character">
      <Text>Ms. MOLE (CONT’D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ant nests are really big under the ground! There’s room for THOUSANDS of ants.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: The book illustration animates and we see lots of little ants scurrying around. (The ants are realistically depicted.)</Text>
    </Paragraph>
    <Paragraph Number="108" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow! Look at them all!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We zoom in on a room with one ant that’s bigger than the others by 2-3x.</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Character">
      <Text>OlIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why is that ant so much bigger than the others, Ms. Mole?</Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Because that big ant is the MOTHER of the smaller ants. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see the worker ants crawling around and on top of her.</Text>
    </Paragraph>
    <Paragraph Number="111" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Does she take care of them?</Text>
    </Paragraph>
    <Paragraph Number="112" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Actually, the little workers take care of their mother. She’s called the QUEEN ANT.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>We see the little ants bringing her food.</Text>
    </Paragraph>
    <Paragraph Number="113" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The queen! Really? Does she get to wear a crown?</Text>
    </Paragraph>
    <Paragraph Number="114" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No, but she gets to spend all day with her helpful children!</Text>
    </Paragraph>
    <Paragraph Number="115" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So all those ants are brothers and sisters!?</Text>
    </Paragraph>
    <Paragraph Number="116" Type="Character">
      <Text>MS. MOLE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes! They are one VERY BIG family.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The ants snuggle in a bit to the queen.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Back to the kids:</Text>
    </Paragraph>
    <Paragraph Number="117" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder what it’s like to have so many brothers and sisters.</Text>
    </Paragraph>
    <Paragraph Number="118" Type="Character">
      <Text>OLIVE</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder what its to have a queen </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">FADE OUT, THE END. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
    </Paragraph>
  </Content>

  <Watermarking Text=""/>

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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> 104A The House that Ants Built </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Adam Ruben</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Elinor’s Question: How can tiny ants build such large anthills?</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Logline:</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Elinor, Olive, and Ari disagree about the best way to build a couch cushion castle.</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">LS4</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Begin to understand that animals and plants depend on 	    other living things and nonliving things in the environment to meet some of their needs. (Elinor observes how the ants use twigs, sticks dirt and each other to build their nest) </Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">RTL</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Crosscutting concept ‘Structure and Function’) Understand that structures and materials in the natural world can be used or can inspire the engineering of structures with similar function in the designed world (Elinor and her friends are inspired by the ant hill to design their pillow fort)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">.  b. Use a variety of low-tech tools(Elinor uses her magnifying glass).</Text>
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        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">ET1</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. c. Begin to understand that engineering is a collaborative process during which ideas can be </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">exchangedand</Text>
        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> shared with others while defining a problem and working to design, test and revise a solution. (Elinor and her friend collaborate to figure out a way to build their pillow fort).</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">. Ask more complex questions about observable phenomena. (Elinor and her friends ask more complex questions about the ant hill) </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Main Characters: Elinor, Olive, Ari
Secondary Characters: None
Incidental Characters: Ants
Backgrounds - Ant hill in Elinor's yard, Elinor's living room
Props - couch cushions, blankets, magnifying glass, twigs and leaf bits, book, leaf-on-a-stick flag</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: December 13, 2018</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">FIRST DRAFT: January 4th, 2019</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">SECOND DRAFT: January 22nd, 2019</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">POLISH: February 11th, 2019</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">RECORD DRAFT: February 15th, 2019</Text>
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    <Transitions>
      <Transition>CUT TO:</Transition>
      <Transition>FADE IN:</Transition>
      <Transition>FADE OUT.</Transition>
      <Transition>FADE TO:</Transition>
      <Transition>DISSOLVE TO:</Transition>
      <Transition>BACK TO:</Transition>
      <Transition>MATCH CUT TO:</Transition>
      <Transition>JUMP CUT TO:</Transition>
      <Transition>FADE TO BLACK.</Transition>
      <Transition>CROSSFADE TO:</Transition>
    </Transitions>
  </SmartType>

  <MoresAndContinueds>
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
    <DialogueBreaks AutomaticCharacterContinueds="Yes" BottomOfPage="Yes" DialogueBottom="(MORE)" DialogueTop="(CONT'D)" TopOfNext="Yes"/>
    <SceneBreaks ContinuedNumber="No" SceneBottom="(CONTINUED)" SceneBottomOfPage="No" SceneTop="CONTINUED:" SceneTopOfNext="No"/>
  </MoresAndContinueds>

  <LockedPages/>

  <Revisions ActiveSet="4" Location="7.75" RevisionMode="Yes" RevisionsShown="All" ShowAllMarks="No" ShowAllSets="No" ShowPageColor="No">
    <Revision Color="#000000000000" FullRevision="No" ID="1" Mark="*" Name="Second Draft" PageColor="#FFFFFFFFFFFF" Style=""/>
    <Revision Color="#FFFF00000000" FullRevision="No" ID="2" Mark="*" Name="POLISH" PageColor="#FFFFFFFFFFFF" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="3" Mark="*" Name="D&amp;J POLISH" PageColor="#FDFDFFFFABAB" Style=""/>
    <Revision Color="#00000000FFFF" FullRevision="No" ID="4" Mark="*" Name="FINAL" PageColor="#FFFFFFFFFFFF" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="5" Mark="*" Name="Goldenrod Rev. (mm/dd/yy)" PageColor="#FAFACDCD3939" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="6" Mark="*" Name="Buff Rev. (mm/dd/yy)" PageColor="#FCFCEDED9D9D" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="7" Mark="*" Name="Salmon Rev. (mm/dd/yy)" PageColor="#F8F8AEAE8E8E" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="8" Mark="*" Name="Cherry Rev. (mm/dd/yy)" PageColor="#FBFBA4A4B4B4" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="9" Mark="*" Name="Tan Rev. (mm/dd/yy)" PageColor="#FDFDF1F1C7C7" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="10" Mark="*" Name="2nd White Rev. (mm/dd/yy)" PageColor="#FFFFFFFFFFFF" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="11" Mark="*" Name="2nd Blue Rev. (mm/dd/yy)" PageColor="#C6C6EDEDFEFE" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="12" Mark="*" Name="2nd Pink Rev. (mm/dd/yy)" PageColor="#FDFDCCCCD4D4" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="13" Mark="*" Name="2nd Yellow Rev. (mm/dd/yy)" PageColor="#FDFDFFFFABAB" Style=""/>
    <Revision Color="#000000000000" FullRevision="No" ID="14" Mark="*" Name="2nd Green Rev. (mm/dd/yy)" PageColor="#D1D1FEFED0D0" Style=""/>
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    <Revision Color="#000000000000" FullRevision="No" ID="16" Mark="*" Name="2nd Buff Rev. (mm/dd/yy)" PageColor="#FCFCEDED9D9D" Style=""/>
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    <Revision Color="#000000000000" FullRevision="No" ID="19" Mark="*" Name="2nd Tan Rev. (mm/dd/yy)" PageColor="#FDFDF1F1C7C7" Style=""/>
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    <ScriptPanel DisplayMode="Page">
      <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Verdana" RevisionID="0" Size="9" Style=""/>
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  <Macros>
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      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="EXT" Shortcut="Ctrl+Alt+2" Text="EXT. " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="I/E" Shortcut="Ctrl+Alt+3" Text="I/E " Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="DAY" Shortcut="Ctrl+Alt+4" Text=" - DAY" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="NIGHT" Shortcut="Ctrl+Alt+5" Text=" - NIGHT" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="SUNRISE" Shortcut="Ctrl+Alt+6" Text=" - SUNRISE" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Scene Heading" Name="MAGIC" Shortcut="Ctrl+Alt+7" Text=" - MAGIC" Transition="Action">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="CONT" Shortcut="Ctrl+Alt+8" Text="continuing" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Parenthetical" Name="INTER" Shortcut="Ctrl+Alt+9" Text="interrupting" Transition="Dialogue">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="CUTTO" Shortcut="Ctrl+Shift+Alt+1" Text="CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Action" Name="FADEIN" Shortcut="Ctrl+Shift+Alt+2" Text="FADE IN:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="E" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Normal" Speed="Medium" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1">
      <Element Type="Character"/>
      <Element Type="Dialogue"/>
    </Narrator>
    <Member Actor="Man 1" Character="Al"/>
    <Member Actor="Man 1" Character="All"/>
    <Member Actor="Man 1" Character="ARI"/>
    <Member Actor="Man 1" Character="Cam"/>
    <Member Actor="Man 1" Character="Camilla"/>
    <Member Actor="Man 1" Character="ELINOR"/>
    <Member Actor="Man 1" Character="ELINOR AND Olive"/>
    <Member Actor="Man 1" Character="Elinor, Olive"/>
    <Member Actor="Man 1" Character="Elinor, Olive, Ari"/>
    <Member Actor="Man 1" Character="ELINOR, Olive, aRI, sALLY SILAS"/>
    <Member Actor="Man 1" Character="ELINOR, Olive, ARI, sally, kai"/>
    <Member Actor="Man 1" Character="ELINOR/Olive"/>
    <Member Actor="Man 1" Character="Goat twins"/>
    <Member Actor="Man 1" Character="Kai"/>
    <Member Actor="Man 1" Character="Olive"/>
    <Member Actor="Man 1" Character="Olive, ARI"/>
    <Member Actor="Man 1" Character="Olive, Ari,"/>
    <Member Actor="Man 1" Character="Olive, ari, sallu, kai, Camilla, Goat Twins"/>
    <Member Actor="Man 1" Character="Olive/ari"/>
    <Member Actor="Man 1" Character="SALLY"/>
  </Cast>

  <SceneNumberOptions LeftLocation="1.25" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR, OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR, OLIVE, ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/OLIVE/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MS. MOLE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="OLIVE, ARI" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn="Order"/>

</FinalDraft>
