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<FinalDraft DocumentType="Script" Template="No" Version="2">

  <Content>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2" Page="1" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>1. EXT. BATS' CAVE (ARI'S HOUSE) - DAY</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>OPEN ON ELINOR and HAZEL walking with ARI. They all stop outside his cave.</Text>
    </Paragraph>
    <Paragraph Number="1" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Be right back with that new bouncy ball. I was playing with it this morning and I left it in my room.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As he starts to run inside, Elinor and Hazel call after him:</Text>
    </Paragraph>
    <Paragraph Number="2" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hurry - we really want to see it.</Text>
    </Paragraph>
    <Paragraph Number="3" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>And bounce it!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari disappears inside. Elinor and Hazel wait for a beat, bouncing a bit up and down excitedly. </Text>
    </Paragraph>
    <Paragraph Number="4" Type="Character">
      <Text>EliNOR (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I wonder how high it'll bounce. This high?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor hops, reaching her hand up high.</Text>
    </Paragraph>
    <Paragraph Number="5" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Or this high?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel stretches her trunk as far as she can. </Text>
    </Paragraph>
    <Paragraph Number="6" Type="Character">
      <Text>elinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, it's </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">super</Text>
      <Text> bouncy. Maybe even up to the top of that tree?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She points toward a tall tree. Hazel raises her eyebrows.</Text>
    </Paragraph>
    <Paragraph Number="7" Type="Character">
      <Text>hazEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe higher. Maybe up to the moon!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They both look up as high as they can.</Text>
    </Paragraph>
    <Paragraph Number="8" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(in wonder)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You never know!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ARI comes running/gliding out, SUPER EXCITED.</Text>
    </Paragraph>
    <Paragraph Number="9" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ready to play with the bounciest super bouncy ball ever? </Text>
    </Paragraph>
    <Paragraph Number="10" Type="Character">
      <Text>ELINOR/HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yes!</Text>
    </Paragraph>
    <Paragraph Number="11" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Watch this!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari takes something small and orange out of his pocket, and BOUNCES it confidently on the ground.</Text>
    </Paragraph>
    <Paragraph Number="12" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ta-da!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The item SPLATS and lies there. Elinor and Hazel look closer.</Text>
    </Paragraph>
    <Paragraph Number="13" Type="Character">
      <Text>HazeL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I thought it would be...bouncier.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor bends down and looks closer.</Text>
    </Paragraph>
    <Paragraph Number="14" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Are you sure that's even a ball?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor picks up the flattened item and hands it to Ari, who examines it for a beat, surprised to see it flat.</Text>
    </Paragraph>
    <Paragraph Number="15" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh. Whoops - that's an orange from breakfast. </Text>
    </Paragraph>
    <Paragraph Number="16" Type="Character">
      <Text>HazeL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>No wonder it didn't bounce.</Text>
    </Paragraph>
    <Paragraph Number="17" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So, where did I leave the ball? </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel and Elinor shrug. Ari frowns, trying to remember... </Text>
    </Paragraph>
    <Paragraph Number="18" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe you should check your room ...again?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Hazel head toward Ari's room as he follows.</Text>
    </Paragraph>
    <Paragraph Number="19" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We'll come with you this time.</Text>
    </Paragraph>
    <Paragraph Number="20" Type="Character">
      <Text>Hazel</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We can help you look.</Text>
    </Paragraph>
    <Paragraph Number="21" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks - it should be easy to find, my room is all neat and tidy</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor and Hazel exchange glances, reacting.</Text>
    </Paragraph>
    <Paragraph Number="22" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Really? </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 5/8" Page="3" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>2. Int. Bats' cave - Ari's room - day - conTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON ARI, standing on what appears to be a neat and empty floor next to his bed. </Text>
    </Paragraph>
    <Paragraph Number="23" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>See? My floor is completely clean! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ROTATE CAMERA AND PULL OUT to reveal Ari is "standing" on his ceiling (his bed is bolted to the ceiling.) </Text>
    </Paragraph>
    <Paragraph Number="24" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I guess so, if you count the </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">ceiling</Text>
      <Text> as your </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">floor</Text>
      <Text>. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>On Hazel and Elinor - standing in knee-deep debris on the real floor (clothes, comic books, bath towels, toys.) </Text>
    </Paragraph>
    <Paragraph Number="25" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, bats </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">do</Text>
      <Text> sleep upside down. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari glides down to land near his friends.</Text>
    </Paragraph>
    <Paragraph Number="26" Type="Character">
      <Text>Hazel</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Down here it's pretty messy. How can we find a ball in here?</Text>
    </Paragraph>
    <Paragraph Number="27" Type="Character">
      <Text>elinor </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How can we find </Text>
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">anything</Text>
      <Text> in here?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari helps Elinor and Hazel sift through his belongings. A beat, then:</Text>
    </Paragraph>
    <Paragraph Number="28" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, the good news is, the ball's not here!</Text>
    </Paragraph>
    <Paragraph Number="29" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Why is THAT good news? </Text>
    </Paragraph>
    <Paragraph Number="30" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>If we know where the ball ISN'T, then we know where the ball IS!</Text>
    </Paragraph>
    <Paragraph Number="31" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Really? Where?</Text>
    </Paragraph>
    <Paragraph Number="32" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>SOMEWHERE ELSE! So now we know!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel and Elinor stare at Ari in disbelief.</Text>
    </Paragraph>
    <Paragraph Number="33" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But "somewhere else" could be anywhere else in the world! It could take years to find it!</Text>
    </Paragraph>
    <Paragraph Number="34" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(undaunted)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, we'd better start looking. It's probably still somewhere on this continent.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He turns toward a map on his wall, looking for a route.</Text>
    </Paragraph>
    <Paragraph Number="35" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There's got to be an easier way. Ari, when did you last have the ball?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari closes his eyes, reflects, then pops his eyes open.</Text>
    </Paragraph>
    <Paragraph Number="36" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I know! I had it this morning when I got up!</Text>
    </Paragraph>
    <Paragraph Number="37" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good! Let's start there. You got up. What did you do next?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He leads the way out of his room. As Elinor and Hazel follow.</Text>
    </Paragraph>
    <Paragraph Number="38" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I got up, I played with my ball. </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="4/8" Page="4" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>3. INT. BATS' CAVE (ARI'S HOUSE) - KITCHEN - DAY - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari walks through the kitchen with Hazel and Elinor, who look around for the ball as they follow him. </Text>
    </Paragraph>
    <Paragraph Number="39" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I had breakfast, I played with my ball. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor turns to Hazel.</Text>
    </Paragraph>
    <Paragraph Number="40" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text> Let's look around.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all look around, opening the refrigerator, lifting the lid off the cookie jar, looking in silly places.</Text>
    </Paragraph>
    <Paragraph Number="41" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>It's not here. What did you do next?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari thinks, trying to remember.</Text>
    </Paragraph>
    <Paragraph Number="42" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hmmm, oh! I went outside, playing with my ball! </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 4/8" Page="5" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL/ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. DOG"></CharacterArcBeat>
          <CharacterArcBeat Name="SALLY"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>4. Ext. BatS' CAVE (ARI'S HOUSE)- yard - day - conTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari leads the way through the yard with Elinor and Hazel walking behind, looking around for the ball.</Text>
    </Paragraph>
    <Paragraph Number="43" Type="Character">
      <Text>Elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>So you came out to the yard. What did you do out here?</Text>
    </Paragraph>
    <Paragraph Number="44" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let's see... Oh yeah - I ate one of these apples.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He pauses in front of a BASKET OF APPLES that's sitting on a table in the yard, and helps himself to an apple.</Text>
    </Paragraph>
    <Paragraph Number="45" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>They're so good. Want one? </Text>
    </Paragraph>
    <Paragraph Number="46" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Not right now, thanks.</Text>
    </Paragraph>
    <Paragraph Number="47" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe later.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari shrugs, bites into the apple and keeps walking. He stops again, freezing in place.</Text>
    </Paragraph>
    <Paragraph Number="48" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait - I remember something else!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>THOUGHT BUBBLE forms next to Ari, as his DAD now stands near him, pointing at something OS--</Text>
    </Paragraph>
    <Paragraph Number="49" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>My dad asked me to rake the leaves!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: A messy pile of leaves under a nearby apple tree.</Text>
    </Paragraph>
    <Paragraph Number="50" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(hopeful)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe the ball's in that leaf-pile!</Text>
    </Paragraph>
    <Paragraph Number="51" Type="Character">
      <Text>hazel</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Only one way to find out...</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to Ari)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Are you thinking what I'm thinking?</Text>
    </Paragraph>
    <Paragraph Number="52" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I think SO!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel, Ari and Elinor look at each other for a beat, then dive right into the pile of leaves, swimming around with their arms. </Text>
    </Paragraph>
    <Paragraph Number="53" Type="Character">
      <Text>hazel/elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>WOO HOO!/Whee!/Leaf-o-rama!! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>After a few beats of leaf play, the kids stop as the leaves settle around the. </Text>
    </Paragraph>
    <Paragraph Number="54" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Well, That was fun.</Text>
    </Paragraph>
    <Paragraph Number="55" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But no ball. </Text>
    </Paragraph>
    <Paragraph Number="56" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Not in this pile. </Text>
    </Paragraph>
    <Paragraph Number="57" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>There are still so many places to look. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ari and Hazel are talking, we ANGLE ON: Elinor as she hears something and looks up to find the source overhead &lt;SFX: BIRDS CHIRPING&gt; </Text>
    </Paragraph>
    <Paragraph Number="58" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I know. I go a lot of places. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON TREE: TRACK UP the trunk to discover a BIRD ON A BRANCH about eye level with Elinor.</Text>
    </Paragraph>
    <Paragraph Number="59" Type="Character">
      <Text>HAZEL </Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(almost inaudible)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Can't you remember where you left it?</Text>
    </Paragraph>
    <Paragraph Number="60" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(almost inaudible)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I'm trying, but the leaves are so distracting. </Text>
    </Paragraph>
    <Paragraph Number="61" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(almost inaudible)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good point!  LEAF JUMP!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As Ari and Hazel jump back in the leave in the background Elinor goes to the tree to observe the bird up close. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Bold">SCIENCE MOMENT CU:</Text>
      <Text> The bird hops busily back and forth on the branch, adding twigs and fluff to its nest. Elinor gets even closer, going up on her tiptoes to discover THREE SMALL EGGS in the nest. ON ELINOR - she reacts, interested. Elinor watches for a beat as the bird returns to the nest.</Text>
    </Paragraph>
    <Paragraph Number="62" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(quietly to herself)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ooohhh. The eggs are nice and safe in that nest. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>BACK TO SCENE: Hazel and Ari lie back into the leaves, smiling as the leaves flutter and settle around them. All of a sudden, Ari sits up straight</Text>
    </Paragraph>
    <Paragraph Number="63" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait, I remember something else. Before I could rake the leaves, I had to go find the rake behind the house.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>This catches Elinor's attention.</Text>
    </Paragraph>
    <Paragraph Number="64" Type="Character">
      <Text>elinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe the ball's there? </Text>
    </Paragraph>
    <Paragraph Number="65" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Come on - let's look!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="2 6/8" Page="7" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. DOG"></CharacterArcBeat>
          <CharacterArcBeat Name="SALLY"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>5. EXT. BATS' CAVE (ARI'S HOUSE) - BACK OF HOUSE - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At the back of the house, the kids look around.</Text>
    </Paragraph>
    <Paragraph Number="66" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don't see the ball OR the rake.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari pauses, closes his eyes, then opens them wide.</Text>
    </Paragraph>
    <Paragraph Number="67" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>But this is exactly where I was standing when did my super-amazing "toss and spin" move. Watch!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He spins around, pretends to catch the "invisible" ball, but in a convoluted stretch, reaches out so far to catch it that he almost loses his balance, has to hop on one foot, then--</Text>
    </Paragraph>
    <Paragraph Number="68" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ta-da!</Text>
    </Paragraph>
    <Paragraph Number="69" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Um</Text>
      <Text>, nice catch? </Text>
    </Paragraph>
    <Paragraph Number="70" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Thanks - it's even more impressive with an actual ball.</Text>
    </Paragraph>
    <Paragraph Number="71" Type="Character">
      <Text>Hazel</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Right, let's keep looking.</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(to Ari)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe it rolled over this way. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel and Ari continue to look for the ball, as SALLY BEAVER hurries by, distracting Elinor.</Text>
    </Paragraph>
    <Paragraph Number="72" Type="Character">
      <Text>Sally</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Excuse me, pardon me, excuse me - hi, sorry, didn't see you there. </Text>
    </Paragraph>
    <Paragraph Number="73" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hey Sally, what are you doing?</Text>
    </Paragraph>
    <Paragraph Number="74" Type="Character">
      <Text>SALLY</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, hi, Elinor. Just collecting twigs to keep for winter snacks.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor watches Sally Beaver collect green stems and smaller twigs and bundle them together. </Text>
    </Paragraph>
    <Paragraph Number="75" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>That's a lot of twigs. Where do you keep them until winter? </Text>
    </Paragraph>
    <Paragraph Number="76" Type="Character">
      <Text>SALLY</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We store them in a special place - our beaver lodge! </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ANGLE ON: SALLY'S LODGE by the stream in the distance. </Text>
    </Paragraph>
    <Paragraph Number="77" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>A special place. That's so interesting.</Text>
    </Paragraph>
    <Paragraph Number="78" Type="Character">
      <Text>SaLLY</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yep, that way we can always find our food when we're hungry.</Text>
    </Paragraph>
    <Paragraph Number="79" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oooooooh. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ON ELINOR as she watches, fascinated, looking back and forth from busy Sally to the lodge. Elinor's wheels are turning. Elinor is shaken out of her reverie by Hazel's excited call:</Text>
    </Paragraph>
    <Paragraph Number="80" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I see the rake!</Text>
    </Paragraph>
    <Paragraph Number="81" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Where?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel races across the yard, the others following close behind. Hazel arrives at the spot, but it's a stick.</Text>
    </Paragraph>
    <Paragraph Number="82" Type="Character">
      <Text>HazEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, it's just stick.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that, Sally Beaver dashes by again.</Text>
    </Paragraph>
    <Paragraph Number="83" Type="Character">
      <Text>SallY</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Perfect - just what I was looking for! Thank you, thank you!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>She collects the stick, and scurries off.</Text>
    </Paragraph>
    <Paragraph Number="84" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sally Beaver sure keeps track of those sticks!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari picks up the rake from the ground nearby.</Text>
    </Paragraph>
    <Paragraph Number="85" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">Here's</Text>
      <Text> the rake!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel and Elinor frown, examining it more closely.</Text>
    </Paragraph>
    <Paragraph Number="86" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh-oh. </Text>
    </Paragraph>
    <Paragraph Number="87" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The handle's broken.</Text>
    </Paragraph>
    <Paragraph Number="88" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(remembering)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Oh, right... I forgot. Our rake is broken so I had to borrow another rake from Mr. Dog. THAT'S what I did next. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He spots Mr. Dog's rake leaning against a tree and picks it up.</Text>
    </Paragraph>
    <Paragraph Number="89" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here it is. </Text>
    </Paragraph>
    <Paragraph Number="90" Type="Character">
      <Text>ElinoR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Let me get this straight: You went outside, ate an apple, your dad asked you to rake leaves, the rake was broken, you made up the spin-and-catch move, then you borrowed a rake from Mr. Dog... </Text>
    </Paragraph>
    <Paragraph Number="91" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yep, that's everything I did today.</Text>
    </Paragraph>
    <Paragraph Number="92" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Maybe we should look at Mr. Dog's house!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>They all start to head over, then Elinor goes back and grabs the rake, handing it to Ari.  </Text>
    </Paragraph>
    <Paragraph Number="93" Type="Character">
      <Text>elinor</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">And</Text>
      <Text>, we can return Mr. Dog's rake.</Text>
    </Paragraph>
    <Paragraph Number="94" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I bet he would like that!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1 6/8" Page="10" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="MR. DOG"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>6. EXT. MR. DOG'S YARD - DAY - CONTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>As the kids enter, MR. DOG is putting a chew-bone into a hole, and starts shoveling dirt over it with a shovel.</Text>
    </Paragraph>
    <Paragraph Number="95" Type="Character">
      <Text>Mr. Dog</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Hi, kids, what's up? </Text>
    </Paragraph>
    <Paragraph Number="96" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I brought back your rake, Mr. Dog. Thanks for letting me borrow it. </Text>
    </Paragraph>
    <Paragraph Number="97" Type="Character">
      <Text>MR. DOG</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>You're welcome, Ari. It's nice to have everything back its place. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He hangs up his rake on the nearby shed, then goes back to his digging.</Text>
    </Paragraph>
    <Paragraph Number="98" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Uhh</Text>
      <Text>, Mr. Dog. Did I leave my new super-bouncy ball here?</Text>
    </Paragraph>
    <Paragraph Number="99" Type="Character">
      <Text>MR. DOG</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sorry, Ari I haven't seen your ball. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CLOSE ON ELINOR Elinor watches intently as Mr. Dog keeps shoveling dirt.  Then he plops a bone in the hole and covers it.</Text>
    </Paragraph>
    <Paragraph Number="100" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uhh, Mr. Dog? Why do you bury your bones? Aren't they for chewing?</Text>
    </Paragraph>
    <Paragraph Number="101" Type="Character">
      <Text>MR. DOG</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Good question, Elinor. I LOVE to chew bones, that's why I bury them - so I know where they are when I need them - safe their special place.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>SCIENCE </Text>
      <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">CU</Text>
      <Text> MOMENT: As he talks, Mr. Dog buries another bone, then he starts digging again. Elinor looks closely at the hole. </Text>
    </Paragraph>
    <Paragraph Number="102" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Another special place. That's so interesting. </Text>
    </Paragraph>
    <Paragraph Number="103" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Come on, Elinor - we have to keep looking for Ari's ball. </Text>
    </Paragraph>
    <Paragraph Number="104" Type="Character">
      <Text>ELINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait! I think I figured something out.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>THOUGHT BUBBLE next to Elinor. We see the bone in the hole, the sticks stacked in the beaver lodge, and the eggs in the bird nest.</Text>
    </Paragraph>
    <Paragraph Number="105" Type="Character">
      <Text>Elinor (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Mr. Dog never loses his bones. He digs a hole to make a special place for them! Just like Sally Beaver keeps her sticks in a special place - her lodge, and birds keep their eggs in a special place - their nests.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>THOUGHT BUBBLE bursts. </Text>
    </Paragraph>
    <Paragraph Number="106" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari should have put the ball in a special place, then we'd know where to look.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>At that moment Ari's stomach &lt;SFX: GROWLS&gt;</Text>
    </Paragraph>
    <Paragraph Number="107" Type="Character">
      <Text>ArI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I'm hungry. I could use an apple to put in a special place, my stomach!</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(he starts to put it together)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait a minute -- ball, apple, special place… I remember where I left the ball!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari runs OS with Elinor and Hazel at this heels. </Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1" Page="12" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>7. Ext. Ari'S YARD - DAY - momentS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>The kids run OS and Ari runs right up to the basket of apples, digs in and... </Text>
    </Paragraph>
    <Paragraph Number="108" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>TA-DAH!!!!!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He holds up the ball triumphantly.</Text>
    </Paragraph>
    <Paragraph Number="109" Type="Character">
      <Text>HazeL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>The ball!</Text>
    </Paragraph>
    <Paragraph Number="110" Type="Character">
      <Text>ElinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>How did it get there? </Text>
    </Paragraph>
    <Paragraph Number="111" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I must have put the it down when I reached for an apple this morning. I DID put it in a special place - but it was the APPLE place not the BALL place.</Text>
    </Paragraph>
    <Paragraph Number="112" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yay, now we can play!</Text>
    </Paragraph>
    <Paragraph Number="113" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wait! First I have a favour to ask.</Text>
    </Paragraph>
    <Paragraph Number="114" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>What is it Ari?</Text>
    </Paragraph>
    <Paragraph Number="115" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Anything for you.</Text>
    </Paragraph>
    <Paragraph Number="116" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>I don't want to lose my ball again, or anything else! Will you help me clean my room?</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Hazel and Elinor share a smile. </Text>
    </Paragraph>
    <Paragraph Number="117" Type="Character">
      <Text>HaZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Sure thing, Ari.</Text>
    </Paragraph>
    <Paragraph Number="118" Type="Character">
      <Text>ElINOR</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughing)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>We thought you'd never ask!</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="5/8" Page="13" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL/ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>8. INT. BATS' CAVE - ARI'S ROOM - DAY - MOMENTS LATER</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Elinor, Hazel and Ari sort and clean his room as they sing:</Text>
    </Paragraph>
    <Paragraph Number="119" Type="Character">
      <Text>ELINOR/HAZEL/ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Make a place for this,           Make a place for that,          Keep all your special things in a special place!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>OUT THE WINDOW: They see Sally, Mr. Dog and the bird in turn making their special places for their treasured items.</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text></Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Elinor: Birds build nests to keep their eggs,                     Ari: Dogs dig holes for their bones,                         Hazel: And beavers store their sticks and twigs              Elinor: Safe inside their homes. Ari: To find our toys again,   Hazel: We put them away       Elinor: In a special place      All: where they can always stay!  </Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>All: Make a place for this,           Make a place for that,          Keep all your special things in a special place!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>END MONTAGE</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1" Page="13" Title="">
        <SceneArcBeats>
          <CharacterArcBeat Name="ARI"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR"></CharacterArcBeat>
          <CharacterArcBeat Name="ELINOR/HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL"></CharacterArcBeat>
          <CharacterArcBeat Name="HAZEL/ARI"></CharacterArcBeat>
        </SceneArcBeats>
      </SceneProperties>
      <Text>9. Int. Ari's room - day - conTINUOUS</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>CU Ari's face, thrilled. PULL BACK to reveal he's once again perched on his ceiling near his bed.</Text>
    </Paragraph>
    <Paragraph Number="120" Type="Character">
      <Text>Ari</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Wow. My room has never looked THIS good before. </Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>ROTATE CAMERA TO RIGHT-SIDE-UP. Hazel and Elinor are standing on the floor, which is now neat and clean.</Text>
    </Paragraph>
    <Paragraph Number="121" Type="Character">
      <Text>haZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Yeah, from both ways!</Text>
    </Paragraph>
    <Paragraph Number="122" Type="Character">
      <Text>EliNOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Everything is in its special place.</Text>
    </Paragraph>
    <Paragraph Number="123" Type="Character">
      <Text>HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="Underline">Now</Text>
      <Text> we can finally go play with the super bouncy ball!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari looks around for a beat, panicked.</Text>
    </Paragraph>
    <Paragraph Number="124" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Uh oh, I forgot where I put it!</Text>
    </Paragraph>
    <Paragraph Number="125" Type="Character">
      <Text>ElinOR/HAZEL</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(groan)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ari!</Text>
    </Paragraph>
    <Paragraph Number="126" Type="Character">
      <Text>ARI</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Just kidding!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>Ari opens his toy box and takes out the ball.</Text>
    </Paragraph>
    <Paragraph Number="127" Type="Character">
      <Text>Ari (CONT'D)</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Here  it is in a special place with my other toys! Catch!</Text>
    </Paragraph>
    <Paragraph Type="Action">
      <Text>He tosses the ball to Elinor, who does the spin move and catches it behind her back. </Text>
    </Paragraph>
    <Paragraph Number="128" Type="Character">
      <Text>elinOR</Text>
    </Paragraph>
    <Paragraph Type="Dialogue">
      <Text>Ta-da!</Text>
    </Paragraph>
    <Paragraph Number="129" Type="Character">
      <Text>HAZEL/Ari</Text>
    </Paragraph>
    <Paragraph Type="Parenthetical">
      <Text>(laughs)</Text>
    </Paragraph>
    <Paragraph Type="Transition">
      <Text>iris out:</Text>
    </Paragraph>
    <Paragraph Type="Scene Heading">
      <SceneProperties Length="1/8" Page="14" Title="">
        <SceneArcBeats/>
      </SceneProperties>
      <Text>The enD</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">By: Rachel </Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Elinor’s Question: Why do birds lay eggs in nests and dogs bury bones in the ground?</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> When Ari misplaces the group's favorite ball, they discover that he needs a system for keeping track of his things.</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> to understand that animals and plants depend on other living things and nonliving things in the environment to meet some of their needs. The bird, beaver and dog all depend on their environment to provide a place to store important things and keep them safe. 
ND. None in this one. 
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Planning and carrying out investigations:
e: Design and build a solution to a simple problem (they make a special place to keep the ball after observing a nest, a beaver’s lodge, and a hole for dog bones.)</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""> Framework (not sure where to put this) Begin to understand that animals and plants depend on other living things and nonliving things in the environment to meet some of their needs.
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">Main Characters: Elinor, Hazel, Ari
Secondary Characters: Sally, Mr. Dog
Incidental Characters: Norma, </Text>
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Backgrounds: Top of the hill, Inside the Clubhouse, bottom of the hill</Text>
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Props: Clubhouse journal, crayon, granola, leaf, magnifying glass, Clubhouse, building materials</Text>
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        <Text AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">OUTLINE: </Text>
        <Text AdornmentStyle="-1" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style="">28-Dec-2018</Text>
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        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADEOUT" Shortcut="Ctrl+Shift+Alt+3" Text="FADE OUT." Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FADETO" Shortcut="Ctrl+Shift+Alt+4" Text="FADE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="DISSLV" Shortcut="Ctrl+Shift+Alt+5" Text="DISSOLVE TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="BACKTO" Shortcut="Ctrl+Shift+Alt+6" Text="BACK TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="MATCHCUT" Shortcut="Ctrl+Shift+Alt+7" Text="MATCH CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="JUMPCUT" Shortcut="Ctrl+Shift+Alt+8" Text="JUMP CUT TO:" Transition="Scene Heading">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="Transition" Name="FBLACK" Shortcut="Ctrl+Shift+Alt+9" Text="FADE TO BLACK." Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
    <Macro Element="None" Name="" Shortcut="Ctrl+Shift+Alt+0" Text="" Transition="None">
      <Alias Confirm="No" MatchCase="No" SmartReplace="Yes" Text="" WordOnly="No">
        <ActivateIn Element="General"/>
        <ActivateIn Element="Scene Heading"/>
        <ActivateIn Element="Action"/>
        <ActivateIn Element="Character"/>
        <ActivateIn Element="Parenthetical"/>
        <ActivateIn Element="Dialogue"/>
        <ActivateIn Element="Transition"/>
        <ActivateIn Element="Shot"/>
        <ActivateIn Element="Cast List"/>
      </Alias>
    </Macro>
  </Macros>

  <Actors>
    <Actor MacVoice="" Name="Man 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Man 2" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 1" Pitch="Normal" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Woman 2" Pitch="Normal" Speed="Fast" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 1" Pitch="Very High" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Boy 2" Pitch="High" Speed="Slow" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 1" Pitch="Very High" Speed="Medium" WinVoice=""/>
    <Actor MacVoice="" Name="Girl 2" Pitch="Very High" Speed="Slow" WinVoice=""/>
    <Actor MacVoice="" Name="Old Man" Pitch="Low" Speed="Slow" WinVoice=""/>
    <Actor MacVoice="" Name="Old Woman" Pitch="Low" Speed="Slow" WinVoice=""/>
  </Actors>

  <Cast>
    <Narrator Actor="Man 1"/>
    <Member Actor="Man 1" Character="Elinor/hazel"/>
    <Member Actor="Man 1" Character="elinor"/>
    <Member Actor="Man 1" Character="Ari"/>
    <Member Actor="Man 1" Character="Hazel"/>
    <Member Actor="Man 1" Character="Sally"/>
    <Member Actor="Man 1" Character="Mr. Dog"/>
    <Member Actor="Man 1" Character="ELINOR/HAZEL/ARI"/>
    <Member Actor="Man 1" Character="Hqazel"/>
    <Member Actor="Man 1" Character="HAZEL/Ari"/>
  </Cast>

  <SceneNumberOptions LeftLocation="1.00" RightLocation="7.38" ShowNumbersOnLeft="Yes" ShowNumbersOnRight="Yes">
    <FontSpec AdornmentStyle="0" Background="#FFFFFFFFFFFF" Color="#000000000000" Font="Courier Final Draft" RevisionID="0" Size="12" Style=""/>
  </SceneNumberOptions>

  <CastList SortOption="Alphabetical">
    <CustomOrder/>
  </CastList>

  <CharacterHighlighting>
    <Character Color="#FFFFFFFFFFFF" Name="ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/HAZEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="ELINOR/HAZEL/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="HAZEL" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="HAZEL/ARI" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="HAZEL/ELINOR" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="MR. DOG" Visible="No"/>
    <Character Color="#FFFFFFFFFFFF" Name="SALLY" Visible="No"/>
  </CharacterHighlighting>

  <CharacterNavigatorPreferences IsSortAscending="Yes" SortColumn=""/>

</FinalDraft>
